
Time bar (total: 1.5min)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 5 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 6 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 7 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 8 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 9 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 10 |
| 3.5% | 3.5% | 96.2% | 0.2% | 0% | 0% | 0% | 11 |
| 4.1% | 4.1% | 95.7% | 0.2% | 0% | 0% | 0% | 12 |
Compiled 185 to 54 computations (70.8% saved)
| 3.3s | 8 256× | 0 | valid |
ival-mult: 793.0ms (27.7% of total)ival-pow2: 758.0ms (26.5% of total)ival-div: 411.0ms (14.4% of total)ival-sinu: 235.0ms (8.2% of total)ival-cosu: 203.0ms (7.1% of total)ival-add: 183.0ms (6.4% of total)ival-sqrt: 124.0ms (4.3% of total)ival-neg: 71.0ms (2.5% of total)ival-sub: 67.0ms (2.3% of total)exact: 10.0ms (0.3% of total)adjust: 3.0ms (0.1% of total)ival-assert: 3.0ms (0.1% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 162 | 0 | - | 1 | (-8.915976445621714e+35 -1.5561597355223815e+110 6.553045591259947e-290 1.0941400358626299e+262 -2.9038210845286294e+43) | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 137 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 137 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 50 | 0 | - | 1 | (-1581608615390.5918 -2.3091510975476547e-172 -4.627103802849678e-190 2.0516468501829277e+117 -3.7540782964139235e-163) | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
| 50 | 1 | (1361654882585.939 8.024328656176921e-21 1.5458807374501208e+271 -7.104060500104795e+215 -9.380813674414644e+171) | 1 | (9.642403022944068e-284 -5.653729797451912e-223 -1.1410016635367989e+251 -1.8550267090338827e-145 1.5781714944647287e+299) | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
| 50 | 0 | - | 0 | - | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 46 | 0 | - | 1 | (-2.8523492818338357e-301 1.292140791858951e+30 7.979262490628419e-47 -1.427880628832831e-141 5.5387449898121297e-73) | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
| 36 | 0 | - | 0 | - | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
| 36 | 0 | - | 0 | - | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
| 36 | 0 | - | 0 | - | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
| 31 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 27 | 0 | - | 1 | (-4.2283118132212205e-128 4.103926852506611e+89 -4.264616052007675e+96 -1.166323168140882e+126 -2.7633375878313366e-46) | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
| 19 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
| 16 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
| 15 | 0 | - | 1 | (-8.915976445621714e+35 -1.5561597355223815e+110 6.553045591259947e-290 1.0941400358626299e+262 -2.9038210845286294e+43) | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| 14 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 12 | 0 | - | 0 | - | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
| 0 | 0 | - | 0 | - | x-scale |
| 0 | 0 | - | 0 | - | (*.f64 b a) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
| 0 | 0 | - | 0 | - | (*.f64 x-scale y-scale) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (neg.f64 a)) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (neg.f64 a) |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 4 binary64) |
| 0 | 0 | - | 0 | - | y-scale |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 137 | 0 |
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 137 | 1 |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/o | 96 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 155 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 92 | |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 222 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 112 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 188 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 195 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 182 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 93 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 210 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 136 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 150 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 103 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 123 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 123 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 88 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 133 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 226 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 132 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 98 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 214 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 98 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 195 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 145 | |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 66 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 98 | |
-.f64 | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | nan-rescue | 50 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 111 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 113 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 46 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 107 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 94 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 44 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 91 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 105 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/u | 49 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 8 | |
| ↳ | (*.f64 b a) | underflow | 54 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 54 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 90 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 62 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 18 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 46 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 23 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 44 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 126 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 132 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 8 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 28 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 55 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 55 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 186 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 43 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 44 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 114 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 192 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 54 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 42 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 18 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 78 | |
| ↳ | (*.f64 b a) | underflow | 27 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 27 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | oflow-rescue | 40 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 94 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 46 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 195 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 111 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 195 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 91 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 93 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 105 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 103 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 44 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 133 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 113 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 107 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | n*o | 30 | 0 |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | o/n | 29 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 105 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 44 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | o/n | 28 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 113 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 46 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | o/n | 26 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | uflow-rescue | 23 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 8 | |
| ↳ | (*.f64 b a) | underflow | 54 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 54 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 90 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 62 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 18 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 46 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 23 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 44 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 126 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 132 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 8 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 28 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 55 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 186 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 43 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 44 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 114 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 192 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 54 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 42 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 18 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 78 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | oflow-rescue | 22 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 155 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 92 | |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 222 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 112 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 188 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 195 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 182 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 93 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 210 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 136 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 150 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 103 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 123 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 88 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 133 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 226 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 132 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 98 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 214 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 98 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 195 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 145 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/u | 21 | 0 |
| ↳ | (*.f64 b a) | underflow | 27 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 27 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | o/n | 17 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 44 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 91 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 105 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/o | 16 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 66 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | u*o | 16 | 0 |
| ↳ | (*.f64 b a) | underflow | 54 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 54 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 90 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 114 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 75 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 188 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 155 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 92 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 195 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 222 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 195 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 182 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 93 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 210 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 136 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 150 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 103 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 88 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 133 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 226 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 214 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | o/n | 14 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 113 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 46 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 107 | |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 14 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | o/n | 11 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 93 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | uflow-rescue | 10 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 30 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 18 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 23 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 23 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 8 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 28 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 93 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 43 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 96 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 21 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 18 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/o | 6 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/u | 6 | 0 |
| ↳ | (*.f64 b a) | underflow | 27 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 27 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | u/n | 6 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 93 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/n | 5 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 8 | |
| ↳ | (*.f64 b a) | underflow | 54 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 54 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 90 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 62 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 18 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 46 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 23 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 44 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 8 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 126 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 132 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 8 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 28 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 55 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 55 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 186 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 43 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 44 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 114 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 75 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 192 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 54 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 42 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 18 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 78 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | u/n | 5 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 96 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*o | 5 | 0 |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*u | 5 | 0 |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/n | 4 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 66 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | o*u | 4 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 66 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 98 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 98 | |
| ↳ | (*.f64 b a) | underflow | 27 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 27 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 57 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*u | 4 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*o | 4 | 0 |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | u/n | 3 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/n | 3 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 155 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 92 | |
| ↳ | (*.f64 b a) | overflow | 56 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 56 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 222 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 112 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 188 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 195 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 182 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 93 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 210 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 155 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 136 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 150 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 155 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 103 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 123 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 98 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 123 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 88 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 133 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 226 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 132 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 98 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 214 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 98 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 195 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 145 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/o | 2 | 0 |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 66 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 67 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 98 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | u/n | 2 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 93 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 27 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 23 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 22 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | u/n | 2 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 66 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 22 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 96 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 21 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | u*o | 2 | 0 |
| ↳ | (*.f64 b a) | underflow | 27 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 27 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 57 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 57 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 75 | |
| ↳ | (*.f64 b a) | overflow | 28 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 28 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 66 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/u | 2 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 75 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 40 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | o*u | 1 | 0 |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 129 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 129 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 75 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 251 | 0 |
| - | 3 | 2 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 251 | 0 | 0 |
| - | 3 | 0 | 2 |
| number | freq |
|---|---|
| 0 | 2 |
| 1 | 34 |
| 2 | 42 |
| 3 | 59 |
| 4 | 69 |
| 5 | 30 |
| 6 | 9 |
| 7 | 7 |
| 8 | 3 |
| 9 | 1 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 256.0ms | 512× | 0 | valid |
Compiled 3 413 to 172 computations (95% saved)
ival-mult: 59.0ms (29.1% of total)ival-pow2: 43.0ms (21.2% of total)ival-div: 30.0ms (14.8% of total)ival-cosu: 22.0ms (10.9% of total)ival-sinu: 19.0ms (9.4% of total)ival-add: 10.0ms (4.9% of total)ival-sqrt: 6.0ms (3% of total)ival-sub: 4.0ms (2% of total)ival-neg: 4.0ms (2% of total)ival-pi: 2.0ms (1% of total)ival-true: 1.0ms (0.5% of total)exact: 1.0ms (0.5% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 556 | 3888 |
| 1 | 1654 | 3764 |
| 0 | 56 | 183 |
| 0 | 104 | 183 |
| 1 | 191 | 181 |
| 2 | 720 | 180 |
| 3 | 7199 | 178 |
| 0 | 8672 | 173 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (sqrt.f64 (*.f64 (fma.f64 (+.f64 (hypot.f64 (neg.f64 (*.f64 (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (PI.f64))) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale))))) (fma.f64 (neg.f64 (/.f64 (*.f64 (neg.f64 b) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (neg.f64 x-scale))) (neg.f64 (/.f64 (*.f64 (neg.f64 b) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (neg.f64 x-scale))) (-.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) (neg.f64 x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) (neg.f64 x-scale))) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 b)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fabs.f64 a)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fabs.f64 a)))) (*.f64 y-scale y-scale))))) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fabs.f64 b)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fabs.f64 b)))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) b) b) y-scale) (/.f64 a (*.f64 (*.f64 x-scale x-scale) y-scale))) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (neg.f64 b)) a) (*.f64 (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 b)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fabs.f64 a)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fabs.f64 a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 a) b) b) y-scale) (/.f64 a (*.f64 (*.f64 x-scale x-scale) y-scale))) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (neg.f64 b)) a))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (/.f64 b (*.f64 y-scale x-scale))))) (/.f64 (/.f64 (neg.f64 a) x-scale) y-scale))) |
(abs a)
(abs b)
(abs x-scale)
(abs y-scale)
Compiled 183 to 56 computations (69.4% saved)
Compiled 0 to 5 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 2.3% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
Compiled 183 to 56 computations (69.4% saved)
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow a 2) (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (* (/ (* (pow a 2) (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (* (/ (* (pow a 2) (* (pow b 4) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (* (/ (* (pow a 4) (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow a 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx b #s(hole binary64 b)) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2)))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow y-scale 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 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(pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 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(sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 88.0ms | x-scale | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) 4 (* (* b a) (* b (neg a))) (* b a) b a (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale) x-scale y-scale (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
| 78.0ms | a | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow 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| 53.0ms | b | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow 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(/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3431 | 246968 |
| 0 | 3535 | 226848 |
| 0 | 10474 | 222021 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
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#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (* (/ (* (pow a 2) (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* 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2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (* (/ (* (pow a 4) (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow a 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx b #s(hole binary64 b)) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2)))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow y-scale 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
| Outputs |
|---|
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(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (neg.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
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angle |
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(PI.f64) |
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(fma.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) |
(+.f64 (*.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale))) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) |
(*.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) y-scale) (*.f64 x-scale (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale))) (*.f64 x-scale y-scale)) |
(-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale)) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale)) (neg.f64 y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) |
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 x-scale)) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
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(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 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(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) y-scale)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) y-scale)) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) y-scale)) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale 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y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 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(/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 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#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))) |
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))) |
#s(approx (* b a) (*.f64 a b)) |
#s(approx a a) |
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))) |
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y-scale))))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 b b)) |
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (pow a 2) (*.f64 a a)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (*.f64 a a)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (*.f64 (*.f64 a a) a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 x-scale y-scale))) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) y-scale)) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (*.f64 (*.f64 a a) a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))))) (*.f64 x-scale y-scale))) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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(*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 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(/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale 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(*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (+.f64 (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 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(/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 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1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 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(PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 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1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 a a)) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 a a))) (+.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 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(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) 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(*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))))) |
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(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 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binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 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#s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))))) (*.f64 y-scale y-scale))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))))))) |
#s(approx b b) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 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binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 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(*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))))))))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 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(*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (pow b 2) (*.f64 b b)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (*.f64 (*.f64 b b) b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (*.f64 x-scale y-scale))) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (*.f64 (*.f64 b b) b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 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(/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale 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(*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (+.f64 (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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(/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) 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(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 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(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) y-scale) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))) |
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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 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(*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 b b)) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 b b))) (+.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 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#s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) b) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) y-scale)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (fma.f64 #s(literal 16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) 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(-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 b b))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) a) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 angle angle) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))))))))) |
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (pow.f64 (+.f64 (pow.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (pow.f64 (+.f64 (pow.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (pow.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) x-scale)) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) y-scale)) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (pow.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) |
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1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) y-scale) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))))) (*.f64 x-scale x-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) 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(PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b 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(*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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#s(approx (pow (* x-scale y-scale) 2) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx x-scale x-scale) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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(PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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(/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 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angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 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(*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 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(*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
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#s(approx y-scale y-scale) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 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angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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(*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 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binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale))) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) x-scale) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))) y-scale))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 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(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale))) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/4 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Compiled 587 020 to 8 894 computations (98.5% saved)
12 alts after pruning (12 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 023 | 12 | 1 035 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 1 024 | 12 | 1 036 |
| Status | Accuracy | Program |
|---|---|---|
| 2.0% | (/.f64 (neg.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (sqrt.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) y-scale (*.f64 x-scale (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale))) (*.f64 x-scale y-scale)) (pow.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 6.5% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 3.6% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 3.1% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) |
| 5.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))))) | |
| ▶ | 3.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 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(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (*.f64 a a)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 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binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) |
| ▶ | 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) |
| 41.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| ▶ | 11.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
| 8.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) | |
| ▶ | 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
Compiled 9 568 to 2 238 computations (76.6% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))) |
(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
y-scale |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
#s(literal 8 binary64) |
#s(literal 1/2 binary64) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 a a) |
a |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 b b) |
b |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 b (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale #s(literal 4 binary64)) |
#s(literal 4 binary64) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
x-scale |
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(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
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#s(literal 1/8 binary64) |
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(fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) |
#s(literal -8 binary64) |
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(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) |
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(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) |
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#s(literal -1 binary64) |
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(*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) |
#s(literal -2 binary64) |
(*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))) |
(*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))) |
(*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
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y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))))) #s(hole binary64 (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) a) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))))))) |
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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow x-scale 2))) (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))) (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (pow b 4))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (+ (* -2 (* (pow a 2) (pow b 2))) (pow b 4)))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (pow b 2)) (pow a 2))) (pow b 4)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 2) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* x-scale (sqrt 1/2)))) (* -1/4 (/ (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/4 (/ (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (* (pow a 2) (+ (* -1/2 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* x-scale (sqrt 1/2)))) (* -1/2 (/ (* (pow a 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))))) (* x-scale (sqrt 1/2)))))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow a 2) (- (* 1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow a 2) (- (* (pow a 2) (- (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 4) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (+ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 4))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (pow a 4))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 4) (+ 1 (* -2 (/ (pow b 2) (pow a 2))))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 4) (+ 1 (+ (* -2 (/ (pow b 2) (pow a 2))) (/ (pow b 4) (pow a 4))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))) a))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* x-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI))))))) a))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* x-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow b 6) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow a 6) (* x-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))))) a))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow a 2)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (- (+ (* 1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow a 2)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (- (+ (* -1/2 (/ (* (pow b 6) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow a 2)))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* a (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* a (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
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#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8)))))) |
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(+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))))))) |
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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* a (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* x-scale (sqrt 1/2)))) (* -1/4 (/ (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))))) (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/4 (/ (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (* (pow b 2) (+ (* -1/2 (/ (* a (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* x-scale (sqrt 1/2)))) (* -1/2 (/ (* a (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))))) (* x-scale (sqrt 1/2)))))))) (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (- (* 1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (- (* (pow b 2) (- (* -1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* a (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 3) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 3) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 5) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin 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#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 4) (+ 1 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow a 2) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) b))) |
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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* x-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow a 6) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (* (pow b 6) (* x-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) b))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow b 2)))) |
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#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* b (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* b (+ (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))) (+ (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))) |
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#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (+ (* angle (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (+ (* angle (+ (* angle (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/2 (+ (* 1/2025 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow x-scale 2))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (+ (* 1/8100 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))) (* (pow x-scale 2) (pow y-scale 4))) (/ (* (pow y-scale 2) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow y-scale 2))) (+ (* -1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))))))) (pow x-scale 2))))))) (pow (sin (* 1/2 (PI))) 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (+ (* angle (+ (* angle (+ (* angle (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -1/90 (/ (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ 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y-scale (* (sqrt 8) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/2 (+ (* 1/2025 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow x-scale 2))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (+ (* 1/8100 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))) (* (pow x-scale 2) (pow y-scale 4))) (/ (* (pow y-scale 2) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow y-scale 2))) (+ (* -1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))))))) (pow x-scale 2))))))) (pow (sin (* 1/2 (PI))) 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2))))) #s(hole binary64 (+ (* angle (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))))))) (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2))))) #s(hole binary64 (+ (* angle (+ (* angle (* y-scale (* (sqrt 8) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/2 (+ (* 1/2025 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow x-scale 2))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (+ (* 1/8100 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))) (* (pow x-scale 2) (pow y-scale 4))) (/ (* (pow y-scale 2) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow y-scale 2))) (+ (* -1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))))))) (pow x-scale 2))))))) (pow (sin (* 1/2 (PI))) 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))) (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))))) (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 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(/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))))) (* (pow x-scale 2) (pow y-scale 4)))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow 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x-scale 2)))))))) (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))))) (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
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#s(approx (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))) #s(hole binary64 (+ (* angle (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))) (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))) |
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angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))) #s(hole binary64 (+ (* angle (+ (* angle (+ (* angle (* (sqrt 8) (+ (* 1/2 (+ (* -1/90 (/ (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow 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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (/ (* angle (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))) |
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#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* angle (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (pow b 2) (pow a 2)) 2)))))) (* 1/32400 (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* angle (+ (* 1/2916000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (pow b 2) (pow a 2)) 2))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (* x-scale (sqrt 1/2)) (* b (sin (* 1/2 (PI))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* -1/360 (/ (* angle (* x-scale (* (PI) (cos (* 1/2 (PI)))))) (* b (* (pow (sin (* 1/2 (PI))) 2) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (* 1/2 (PI)))))))) |
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#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* -1/180 (/ (* angle (* (pow x-scale 2) (* (PI) (cos (* 1/2 (PI)))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 3)))) (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) (* angle (- (* -1 (* angle (+ (* -1/16200 (/ (* (pow x-scale 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) (* 1/4 (/ (* (pow x-scale 4) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))))) (* 1/180 (/ (* (pow x-scale 2) (* (PI) (cos (* 1/2 (PI))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 3))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) (* angle (- (* angle (- (* -1 (* angle (+ (* -1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow x-scale 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) (* 1/4 (/ (* (pow x-scale 4) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))))) (sin (* 1/2 (PI))))) (+ (* -1/360 (/ (* (pow x-scale 4) (* (PI) (* (cos (* 1/2 (PI))) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))))))) (+ (* -1/16200 (/ (* (pow x-scale 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) (* 1/4 (/ (* (pow x-scale 4) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))))) (* 1/180 (/ (* (pow x-scale 2) (* (PI) (cos (* 1/2 (PI))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 3))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 2 (/ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow x-scale 2))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 4))) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow x-scale 2)))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow x-scale 2)) (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)))))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 2 (/ (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (pow x-scale 2)))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (+ (* 2 (/ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/8 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (* 2 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (* 2 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (* x-scale (sqrt 2)))) (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* angle (* x-scale (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (* x-scale (sqrt 2)))) (* angle (+ (* 1/2 (/ (* angle (* x-scale (- (* 2 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* x-scale (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale)))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* x-scale (* y-scale (pow 8 1/2))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale))) |
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#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (/ (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) x-scale))) |
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(* angle (PI)))) 6)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* 1/4 (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 8))))))))))))) (pow a 2))))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow a 2))))) x-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (* 2 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) x-scale)))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))))) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) x-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* 1/4 (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 8))))))))) (+ (* -1/2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow y-scale 2))) (* 2 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))))) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))))))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 4))))))))) (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* 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4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* 1/4 (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 8))))))))) (+ (* -1/2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (* x-scale (+ (* 2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) y-scale)) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -1 (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow y-scale 2))) (* 2 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2))))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow x-scale 2)))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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#s(approx (* y-scale (pow 8 1/2)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale 4) #s(hole binary64 (* 4 y-scale))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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(sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow a 2))))) y-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))))) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) y-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -1 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* 1/4 (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow x-scale 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))))))) (+ (* -1/2 (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 2 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 4))))))))) (* x-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) y-scale))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 393.0ms | a | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (* y-scale (pow 8 1/2)) y-scale (pow 8 1/2) 8 1/2 (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* a a) a (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* b b) b (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (/ (PI) 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b (* y-scale 4)) (* y-scale 4) 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (* b (* x-scale (* y-scale (pow 8 1/2)))) (* x-scale (* y-scale (pow 8 1/2))) x-scale (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 10169 | 847835 |
| 0 | 10483 | 847835 |
| 0 | 10483 | 821191 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) |
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(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
y-scale |
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#s(literal 8 binary64) |
#s(literal 1/2 binary64) |
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#s(literal 2 binary64) |
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(*.f64 a a) |
a |
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#s(literal 1/180 binary64) |
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angle |
(PI.f64) |
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(*.f64 b b) |
b |
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(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
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(*.f64 y-scale #s(literal 4 binary64)) |
#s(literal 4 binary64) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
x-scale |
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(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
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#s(literal 1/8 binary64) |
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(fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) |
#s(literal -8 binary64) |
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(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) |
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(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) |
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#s(literal -1 binary64) |
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(*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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#s(literal -2 binary64) |
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(*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) |
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(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
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(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
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(*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
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y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))))) #s(hole binary64 (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) a) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))))))) |
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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow x-scale 2))) (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))) (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (pow b 4))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (+ (* -2 (* (pow a 2) (pow b 2))) (pow b 4)))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (pow b 2)) (pow a 2))) (pow b 4)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 2) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* x-scale (sqrt 1/2)))) (* -1/4 (/ (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/4 (/ (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (* (pow a 2) (+ (* -1/2 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* x-scale (sqrt 1/2)))) (* -1/2 (/ (* (pow a 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))))) (* x-scale (sqrt 1/2)))))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow a 2) (- (* 1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow a 2) (- (* (pow a 2) (- (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 4) (pow x-scale 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (+ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 4))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (pow a 4))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 4) (+ 1 (* -2 (/ (pow b 2) (pow a 2))))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 4) (+ 1 (+ (* -2 (/ (pow b 2) (pow a 2))) (/ (pow b 4) (pow a 4))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))) a))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* x-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI))))))) a))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* x-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow b 6) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow a 6) (* x-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))))) a))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow a 2)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (- (+ (* 1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow a 2)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (- (+ (* -1/2 (/ (* (pow b 6) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow a 2)))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* a (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* a (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
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#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8)))))) |
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(+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))))))) |
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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 2) (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* a (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* x-scale (sqrt 1/2)))) (* -1/4 (/ (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))))) (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/4 (/ (* x-scale (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (* (pow b 2) (+ (* -1/2 (/ (* a (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* x-scale (sqrt 1/2)))) (* -1/2 (/ (* a (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))))) (* x-scale (sqrt 1/2)))))))) (/ (* x-scale (sqrt 1/2)) (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* -1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (- (* 1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (- (* (pow b 2) (- (* -1/2 (/ (* (pow b 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (* -1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* a (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 3) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 3) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 5) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin 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#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 4) (+ 1 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow a 2) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) b))) |
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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* x-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow a 6) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (* (pow b 6) (* x-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) b))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ (+ (* -1/2 (/ (* (pow a 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (* 1/2 (/ (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow b 2)))) |
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#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* b (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* b (+ (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))) (+ (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* y-scale (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))) |
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#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (+ (* angle (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (+ (* angle (+ (* angle (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/2 (+ (* 1/2025 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow x-scale 2))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (+ (* 1/8100 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))) (* (pow x-scale 2) (pow y-scale 4))) (/ (* (pow y-scale 2) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow y-scale 2))) (+ (* -1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))))))) (pow x-scale 2))))))) (pow (sin (* 1/2 (PI))) 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (+ (* angle (+ (* angle (+ (* angle (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -1/90 (/ (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ 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y-scale (* (sqrt 8) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/2 (+ (* 1/2025 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow x-scale 2))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (+ (* 1/8100 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))) (* (pow x-scale 2) (pow y-scale 4))) (/ (* (pow y-scale 2) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow y-scale 2))) (+ (* -1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))))))) (pow x-scale 2))))))) (pow (sin (* 1/2 (PI))) 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))))))))) (* x-scale (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2))))) #s(hole binary64 (+ (* angle (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))))))) (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2))))) #s(hole binary64 (+ (* angle (+ (* angle (* y-scale (* (sqrt 8) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/2 (+ (* 1/2025 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow x-scale 2))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (+ (* 1/8100 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))) (* (pow x-scale 2) (pow y-scale 4))) (/ (* (pow y-scale 2) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (pow y-scale 2))) (+ (* -1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))))))) (pow x-scale 2))))))) (pow (sin (* 1/2 (PI))) 2))))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))) (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))))) (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
#s(approx (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 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(/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2))) (pow y-scale 4))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (pow (sin (* 1/2 (PI))) 8)))))))) (* (pow x-scale 2) (pow y-scale 4)))) (+ (/ (* (pow b 2) (* (pow (sin (* 1/2 (PI))) 6) (+ (* -1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/2025 (/ (* (pow y-scale 4) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sin (* 1/2 (PI))) 6))) (/ (* (pow y-scale 8) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow 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x-scale 2)))))))) (* y-scale (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))))) (* y-scale (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))))) |
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#s(approx (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))) #s(hole binary64 (+ (* angle (* (sqrt 8) (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/2 (+ (* -2/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))) (* (sqrt 8) (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))))) |
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angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))) #s(hole binary64 (+ (* angle (+ (* angle (+ (* angle (* (sqrt 8) (+ (* 1/2 (+ (* -1/90 (/ (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/4050 (/ (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (+ (* -1 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (/ (* (pow 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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (/ (* angle (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))) |
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#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* angle (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (pow b 2) (pow a 2)) 2)))))) (* 1/32400 (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2)))))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* angle (+ (* 1/2916000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (pow (- (pow b 2) (pow a 2)) 2))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (* (pow (sin (* 1/2 (PI))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (/ (* x-scale (sqrt 1/2)) (* b (sin (* 1/2 (PI))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (+ (* -1/360 (/ (* angle (* x-scale (* (PI) (cos (* 1/2 (PI)))))) (* b (* (pow (sin (* 1/2 (PI))) 2) (sqrt 1/2))))) (/ (* x-scale (sqrt 1/2)) (* b (sin (* 1/2 (PI)))))))) |
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#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* -1/180 (/ (* angle (* (pow x-scale 2) (* (PI) (cos (* 1/2 (PI)))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 3)))) (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) (* angle (- (* -1 (* angle (+ (* -1/16200 (/ (* (pow x-scale 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) (* 1/4 (/ (* (pow x-scale 4) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))))) (* 1/180 (/ (* (pow x-scale 2) (* (PI) (cos (* 1/2 (PI))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 3))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (+ (* 1/2 (/ (pow x-scale 2) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) (* angle (- (* angle (- (* -1 (* angle (+ (* -1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow x-scale 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) (* 1/4 (/ (* (pow x-scale 4) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))))) (sin (* 1/2 (PI))))) (+ (* -1/360 (/ (* (pow x-scale 4) (* (PI) (* (cos (* 1/2 (PI))) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))) (* 1/2 (/ (* (pow x-scale 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))))))) (+ (* -1/16200 (/ (* (pow x-scale 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) (* 1/4 (/ (* (pow x-scale 4) (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))))) (* 1/180 (/ (* (pow x-scale 2) (* (PI) (cos (* 1/2 (PI))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 3))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 2 (/ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))))))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow x-scale 2))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 4))) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow x-scale 2)))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow x-scale 2)) (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)))))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* 2 (/ (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (pow x-scale 2)))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) #s(hole binary64 (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (+ (* 2 (/ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/8 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (* 2 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* (pow x-scale 2) (* (sqrt 8) (- (* 2 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (* x-scale (sqrt 2)))) (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (* x-scale (sqrt 2)))) (* 1/2 (/ (* angle (* x-scale (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (* x-scale (sqrt 2)))) (* angle (+ (* 1/2 (/ (* angle (* x-scale (- (* 2 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* x-scale (- (+ (* 1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* (pow x-scale 2) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (/ (* b (* (sin (* 1/2 (PI))) (sqrt 2))) x-scale)))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) #s(hole binary64 (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) #s(hole binary64 (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) #s(hole binary64 (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* x-scale (* y-scale (pow 8 1/2))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (/ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) x-scale))) |
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#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (/ (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) x-scale))) |
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(* angle (PI)))) 6)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* 1/4 (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 8))))))))))))) (pow a 2))))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow a 2))))) x-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (* 2 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) x-scale)))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))))) (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) x-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* 1/4 (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 8))))))))) (+ (* -1/2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow y-scale 2))) (* 2 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))))) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))))))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 4))))))))) (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (* 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4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* 1/4 (* (pow (sin (* 1/180 (* angle (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 4 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow y-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 8))))))))) (+ (* -1/2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (* x-scale (+ (* 2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) y-scale)) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (+ (* -1 (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow y-scale 2))) (* 2 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow y-scale 2))))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow x-scale 2)))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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#s(approx (* y-scale (pow 8 1/2)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale 4) #s(hole binary64 (* 4 y-scale))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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(sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow a 2))))) y-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))))) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) y-scale))) |
#s(approx (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) #s(hole binary64 (/ (+ (* 2 (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -1 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* 1/4 (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow x-scale 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))))))) (+ (* -1/2 (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 2 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 4))))))))) (* x-scale (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) y-scale))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))) |
(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
y-scale |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
#s(literal 8 binary64) |
#s(literal 1/2 binary64) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 a a) |
a |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 b b) |
b |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 b (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale #s(literal 4 binary64)) |
#s(literal 4 binary64) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
x-scale |
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(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
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#s(literal 1/8 binary64) |
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(fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))))) |
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#s(literal -8 binary64) |
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(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) |
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(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
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(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
#s(literal -1 binary64) |
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(*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) |
(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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#s(literal -2 binary64) |
(*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale)) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) |
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))) |
(*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))) |
(*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a a) (pow.f64 a #s(literal 2 binary64))) |
#s(approx a a) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (fma.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (fma.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 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(PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
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angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
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#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) |
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#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
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#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (pow.f64 b #s(literal 4 binary64))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64)))) |
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#s(approx (- (* b b) (* a a)) (pow.f64 b #s(literal 2 binary64))) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (/.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale)) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (+.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
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#s(approx (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ 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(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (/.f64 (*.f64 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#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))))) |
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(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ 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(fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 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(PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
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(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 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(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 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2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
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#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 4 binary64))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (pow.f64 a #s(literal 4 binary64))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))) |
#s(approx (- (* b b) (* a a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a)) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) a)) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) a)) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 a #s(literal 2 binary64)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 a #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale)) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 a (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale 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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) a))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) a))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 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binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* b b) (pow.f64 b #s(literal 2 binary64))) |
#s(approx b b) |
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)) |
#s(approx (* b (* y-scale 4)) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) |
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y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 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#s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) 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#s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale 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#s(approx (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
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#s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 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#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 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(PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 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angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (* b b) (* a a)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (+.f64 (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
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|
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#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 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binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 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#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
#s(approx (* (- (* b b) (* a a)) (- (* b b) (* a a))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) b)) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) b)) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) b)) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 2 binary64)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 b #s(literal 2 binary64)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale 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(/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 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binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))) (pow.f64 b #s(literal 6 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))) (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 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(PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 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#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) b))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) b))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) b))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 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(pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))) |
#s(approx (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
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#s(approx (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (+.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (pow.f64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (-.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (-.f64 (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (-.f64 (*.f64 angle (-.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
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#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (fma.f64 angle (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
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#s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 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(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* 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(fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
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(*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (-.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (-.f64 (fma.f64 angle (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 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(pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
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#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))) |
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#s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))))) (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
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#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 angle (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 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(/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) x-scale)) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 x-scale (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 x-scale (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle 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#s(literal 2 binary64))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (* x-scale (* y-scale (pow 8 1/2))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx x-scale x-scale) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
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#s(approx (pow (* x-scale y-scale) 2) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2)) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 x-scale (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* x-scale (pow 8 1/2)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))))) |
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#s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) 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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))) |
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(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))) |
#s(approx (* y-scale (pow 8 1/2)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx y-scale y-scale) |
#s(approx (* y-scale 4) (*.f64 #s(literal 4 binary64) y-scale)) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 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#s(approx (* y-scale y-scale) (pow.f64 y-scale #s(literal 2 binary64))) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))))) |
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#s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))))) |
Compiled 3 967 549 to 37 516 computations (99.1% saved)
34 alts after pruning (33 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 4 870 | 29 | 4 899 |
| Fresh | 3 | 4 | 7 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 4 877 | 34 | 4 911 |
| Status | Accuracy | Program |
|---|---|---|
| 2.0% | (/.f64 (neg.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (sqrt.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) y-scale (*.f64 x-scale (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale))) (*.f64 x-scale y-scale)) (pow.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 6.5% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 3.1% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) #s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) | |
| 3.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) | |
| ▶ | 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
| 2.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 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| ▶ | 5.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) #s(approx (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 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| 23.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a #s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 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2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))) | |
| 45.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) #s(literal 1/2 binary64))))) | |
| 43.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) #s(literal 1/2 binary64))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 #s(approx (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) #s(literal 1/2 binary64))))) | |
| ▶ | 37.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
| 9.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) | |
| 9.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 41.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 41.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 21.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 11.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| ▶ | 6.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
| 20.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 #s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 35.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) #s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) x-scale))))) | |
| 35.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| ✓ | 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
| 16.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 9.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| 15.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| ▶ | 8.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
Compiled 30 435 to 7 548 computations (75.2% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
(*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
y-scale |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
#s(literal 1/2 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
x-scale |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
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(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
#s(literal 4 binary64) |
(*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(literal 1/90 binary64) |
(*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 y-scale y-scale) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
(*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
(+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) |
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
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#s(literal -1/4 binary64) |
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#s(literal -2 binary64) |
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(pow.f64 x-scale #s(literal 2 binary64)) |
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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) |
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#s(literal 3 binary64) |
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#s(literal -8 binary64) |
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#s(literal -1 binary64) |
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#s(literal 6 binary64) |
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(*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))) |
(*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))) |
(pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)) |
(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 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2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow 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(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 3) (* (pow y-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (* b (* (pow y-scale 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) (* (pow a 2) (+ (* 1/8 (+ (* -1/2 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 8) (* (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* 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(* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (* (pow b 3) (* (pow y-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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(* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* a (* (sin 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(pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow a 3) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* -1/8 (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 8) (- (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
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#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
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#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* -1 (* b (+ (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) #s(hole binary64 (* -1 (* b (+ (* -1 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/8 (/ (* angle (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) #s(hole binary64 (* angle (+ (* 1/180 (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/34992000 (* x-scale (* (pow (PI) 3) (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* x-scale (* (pow (PI) 7) (* (sqrt 2) (sqrt 8)))))) (* 1/22674816000000 (* x-scale (* (pow (PI) 5) (* (sqrt 2) (sqrt 8))))))))))))) |
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#s(approx (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 4))) (/ (pow (sin (* 1/2 (PI))) 4) (pow x-scale 4))))) |
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#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2)))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))))))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))))))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow x-scale 2) (pow (PI) 2))) (* (pow y-scale 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow x-scale 2) (pow (PI) 2))) (+ (* angle (* (pow y-scale 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow y-scale 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2))))) |
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#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow x-scale 2) (pow (PI) 4)))) (* 1/32400 (* (pow x-scale 2) (pow (PI) 2))))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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2))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (sin (* 1/2 (PI)))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/5832000 (/ (* angle (* (pow b 2) (* x-scale (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (* angle (- (* angle (- (* -1/3149280000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (+ (* -1/1049760000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (pow (cos (* 1/2 (PI))) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 3)))) (* -1/2099520000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI))))))))) (* 1/5832000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (* angle (- (* angle (- (+ (* -1 (* angle (+ (* -1/1133740800000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/377913600000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/3149280000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (+ (* -1/1049760000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (pow (cos (* 1/2 (PI))) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 3)))) (* -1/2099520000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))))))) (* -1/3149280000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI))))))) (+ (* -1/1049760000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (pow (cos (* 1/2 (PI))) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 3)))) (* -1/2099520000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI))))))))) (* 1/5832000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))))) (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (* (pow b 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))))) (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/3149280000 (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/3149280000 (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (+ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow angle 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (+ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (* (pow a 2) (sin (* 1/2 (PI)))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (cos (* 1/2 (PI))))))) (* (pow a 2) (sin (* 1/2 (PI))))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* (pow a 2) (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))))) (* (pow a 2) (sin (* 1/2 (PI))))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* (pow a 2) (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* (pow a 2) (sin (* 1/2 (PI))))))) |
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(PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))))) (* (pow a 2) (* (pow (sin (* 1/2 (PI))) 3) (sqrt 1/2))))) (+ (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow a 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#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/64800 (* angle (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))))) (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) (* angle (+ (* 1/64800 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))))) (* angle (* (pow b 2) (* x-scale (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) (* angle (+ (* 1/64800 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 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2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 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(cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/64800 (* angle (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))))) (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* 1/64800 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))) (* angle (* x-scale (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* 1/64800 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))) (* angle (+ (* angle (* x-scale (+ (* -1/6298560000 (* (pow (PI) 4) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -2 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 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2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/64800 (* angle (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))) (* angle (+ (* -1/6298560000 (* (pow (PI) 4) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -2 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))) (sin (* 1/2 (PI))))) (+ (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow (sin (* 1/2 (PI))) 4)) (/ (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))) (pow (sin (* 1/2 (PI))) 2))))))))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2 (* angle (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (+ (* angle (+ (* 1/2 (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (* angle (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (+ (* angle (+ (* 1/2 (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (* angle (+ (* 1/2 (* angle (* (sqrt 8) (- (+ (* -2 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* 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#s(approx (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 2 (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))) (* angle (+ (* 2 (* angle (- (* -1 (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (- (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* angle (* (pow b 2) (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))) (* 1/8100 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9))))))))))) (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))) (* 1/8100 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))))))))) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))))))) (* 1/32400 (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))) (* 1/8100 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9))))))))) (+ (* (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -2 (- (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (+ (* -1/8100 (/ (* (pow (PI) 2) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12))))))) (* 4 (- (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (+ (* -1/8100 (/ (* (pow (PI) 2) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))))))))))))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 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(pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9))))))))) (+ (* (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -2 (- (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (+ (* -1/8100 (/ (* (pow (PI) 2) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 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#s(approx (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (- (+ (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (- (+ (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (* angle (- (* -1 (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2))))))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* -1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow x-scale 2)))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow x-scale 2))) (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2)))))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow x-scale 2)))))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* 1/1049760000 (/ (* (pow angle 4) (* (pow b 2) (pow (PI) 4))) (pow x-scale 2))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 6))) (pow x-scale 2))) (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) (pow x-scale 2)))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (pow x-scale 2)))))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 2) (pow (PI) 4)))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 2) (pow (PI) 4))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (pow (PI) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1049760000 (pow (PI) 4)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (+ (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* -1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow x-scale 2)))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow x-scale 2))) (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2)))))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow x-scale 2)))))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2)))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (+ (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (/ (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (+ (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (* angle (+ (/ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow x-scale 2)))))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) |
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#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (/ (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow y-scale 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))))) (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
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#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* x-scale (* y-scale (pow 8 1/2))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) #s(hole binary64 (* (pow x-scale 2) (+ (* 1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) (* 1/4 (* (/ (sqrt 8) (pow x-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) #s(hole binary64 (/ (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* (pow y-scale 2) (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)))) |
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#s(approx (* y-scale (pow 8 1/2)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (pow y-scale 2) #s(hole binary64 (pow y-scale 2))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 8814 | 623045 |
| 0 | 9224 | 623045 |
| 0 | 9224 | 612958 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
(*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
y-scale |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
#s(literal 1/2 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
x-scale |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
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(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
#s(literal 4 binary64) |
(*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(literal 1/90 binary64) |
(*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 y-scale y-scale) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
(*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
(+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) |
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
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#s(literal -1/4 binary64) |
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#s(literal -2 binary64) |
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(pow.f64 x-scale #s(literal 2 binary64)) |
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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) |
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#s(literal 3 binary64) |
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#s(literal -8 binary64) |
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#s(literal -1 binary64) |
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#s(literal 6 binary64) |
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(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 3) (* (pow y-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (* b (* (pow y-scale 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))) (* (pow a 2) (+ (* 1/8 (+ (* -1/2 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 8) (* (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 1/16 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* 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(* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (* (pow b 3) (* (pow y-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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(* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow y-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* a (* (sin 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(pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow a 3) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* -1/8 (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 8) (- (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (- (/ (* (pow x-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow x-scale 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow x-scale 2)))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1/4 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
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#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
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#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* -1 (* b (+ (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) #s(hole binary64 (* -1 (* b (+ (* -1 (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/8 (/ (* angle (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* (sqrt 8) (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* (sqrt 8) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* (PI) (cos (* 1/2 (PI)))))) (sqrt 2))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* 1/2 (/ (* angle (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* (PI) (cos (* 1/2 (PI))))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (- (* 2 (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (- (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow b 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))) (* b (* (sin (* 1/2 (PI))) (sqrt 2))))))))) (* b (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) #s(hole binary64 (+ (* 2 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) #s(hole binary64 (* angle (+ (* 1/180 (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/34992000 (* x-scale (* (pow (PI) 3) (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* x-scale (* (pow (PI) 7) (* (sqrt 2) (sqrt 8)))))) (* 1/22674816000000 (* x-scale (* (pow (PI) 5) (* (sqrt 2) (sqrt 8))))))))))))) |
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#s(approx (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 4))) (/ (pow (sin (* 1/2 (PI))) 4) (pow x-scale 4))))) |
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#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2)))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))))))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))))))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow x-scale 2) (pow (PI) 2))) (* (pow y-scale 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow y-scale 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow x-scale 2) (pow (PI) 2))) (+ (* angle (* (pow y-scale 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow y-scale 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow y-scale 2) (pow (sin (* 1/2 (PI))) 2))))) |
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#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow x-scale 2) (pow (PI) 4)))) (* 1/32400 (* (pow x-scale 2) (pow (PI) 2))))))) |
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#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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2))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (sin (* 1/2 (PI)))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/5832000 (/ (* angle (* (pow b 2) (* x-scale (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (* angle (- (* angle (- (* -1/3149280000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (+ (* -1/1049760000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (pow (cos (* 1/2 (PI))) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 3)))) (* -1/2099520000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI))))))))) (* 1/5832000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (* angle (- (* angle (- (+ (* -1 (* angle (+ (* -1/1133740800000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/377913600000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/3149280000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))) (+ (* -1/1049760000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (pow (cos (* 1/2 (PI))) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 3)))) (* -1/2099520000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))))))) (* -1/3149280000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI))))))) (+ (* -1/1049760000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (pow (cos (* 1/2 (PI))) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 3)))) (* -1/2099520000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (* 1/2 (PI))))))))) (* 1/5832000 (/ (* (pow b 2) (* x-scale (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (* (sqrt 1/2) (sqrt 8)))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))))) (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (* (pow b 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))))) (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/3149280000 (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (+ (* -1/3149280000 (* x-scale (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* (pow angle 2) (+ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow angle 2) (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 1/2) (sqrt 8)))) (* (pow angle 2) (+ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (* (pow a 2) (sin (* 1/2 (PI)))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (cos (* 1/2 (PI))))))) (* (pow a 2) (sin (* 1/2 (PI))))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* (pow a 2) (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))))) (* (pow a 2) (sin (* 1/2 (PI))))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* (pow a 2) (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* (pow a 2) (sin (* 1/2 (PI))))))) |
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(PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))))) (* (pow a 2) (* (pow (sin (* 1/2 (PI))) 3) (sqrt 1/2))))) (+ (* 1/32400 (/ (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow a 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#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/64800 (* angle (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))))) (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) (* angle (+ (* 1/64800 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))))) (* angle (* (pow b 2) (* x-scale (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) (* angle (+ (* 1/64800 (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 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2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 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(cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/64800 (* angle (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))))) (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* 1/64800 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))) (* angle (* x-scale (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* 1/64800 (* x-scale (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))) (* angle (+ (* angle (* x-scale (+ (* -1/6298560000 (* (pow (PI) 4) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -2 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 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2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/64800 (* angle (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))) (+ (* 1/32400 (* (pow (PI) 2) (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4))))))))) (* angle (+ (* -1/6298560000 (* (pow (PI) 4) (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* 1/64800 (* (pow (PI) 2) (* (sqrt 8) (- (+ (* -2 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))) (sin (* 1/2 (PI))))) (+ (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow (sin (* 1/2 (PI))) 4)) (/ (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))) (pow (sin (* 1/2 (PI))) 2))))))))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2 (* angle (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3))))))) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (+ (* angle (+ (* 1/2 (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (* angle (* (sqrt 8) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (- (+ (* -2 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))) (* 4 (/ (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow (sin (* 1/2 (PI))) 4)))))))))) (* (sqrt 8) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) #s(hole binary64 (* (pow angle 2) (+ (* angle (+ (* 1/2 (* (sqrt 8) (- (+ (* -1/1458000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI)))))) (* 1/729000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (* (pow x-scale 2) (sin (* 1/2 (PI))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/16200 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))))) (pow (sin (* 1/2 (PI))) 3)))))) (* angle (+ (* 1/2 (* angle (* (sqrt 8) (- (+ (* -2 (/ (+ (* -1/283435200000 (/ (* (pow (PI) 5) (* 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#s(approx (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (+ (* 2 (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))) (* angle (+ (* 2 (* angle (- (* -1 (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (- (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* 1/32400 (* (pow angle 4) (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* angle (* (pow b 2) (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))) (* 1/8100 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9))))))))))) (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))) (* 1/8100 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))))))))) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))))))) (* 1/32400 (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9)))) (* 1/8100 (/ (* (pow (PI) 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9))))))))) (+ (* (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -2 (- (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (+ (* -1/8100 (/ (* (pow (PI) 2) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12))))))) (* 4 (- (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (+ (* -1/8100 (/ (* (pow (PI) 2) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))))))))))))))))))))) |
#s(approx (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))))) #s(hole binary64 (* (pow angle 4) (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* angle (+ (* 1/32400 (* (pow b 2) (* (pow (PI) 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -1/4050 (/ (* (pow (PI) 2) (+ (* 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(pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 9))))))))) (+ (* (+ (* -1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6))))) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow (sin (* 1/2 (PI))) 4) (+ (* -2 (- (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 6)))) (+ (* -1/8100 (/ (* (pow (PI) 2) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 12)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 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#s(approx (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* angle (- (+ (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* angle (- (+ (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (* angle (- (* -1 (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (pow x-scale 2))) (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow x-scale 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI))))) (/ (* (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2))))))) (+ (* -1 (/ (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))) (pow x-scale 2))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))))) (* -1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2)))))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* -1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow x-scale 2)))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow x-scale 2))) (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2)))))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow x-scale 2)))))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* 1/1049760000 (/ (* (pow angle 4) (* (pow b 2) (pow (PI) 4))) (pow x-scale 2))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 6))) (pow x-scale 2))) (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) (pow x-scale 2)))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (pow x-scale 2)))))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 2) (pow (PI) 4)))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 2) (pow (PI) 4))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (pow (PI) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1049760000 (pow (PI) 4)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (+ (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* -1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow x-scale 2)))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow x-scale 2))) (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2)))))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) #s(hole binary64 (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))) (* angle (+ (* -1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (* angle (+ (* -1 (/ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow x-scale 2)))))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2)))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (+ (* 1/45 (/ (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (+ (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (/ (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) #s(hole binary64 (+ (* angle (+ (* 1/45 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (pow x-scale 2))) (* angle (+ (/ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow x-scale 2)))))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)) (pow x-scale 2))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2)))) |
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#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (pow x-scale 2))) (/ (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (pow x-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow y-scale 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))))) (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
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#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* x-scale (* y-scale (pow 8 1/2))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) #s(hole binary64 (* (pow x-scale 2) (+ (* 1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) (* 1/4 (* (/ (sqrt 8) (pow x-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) #s(hole binary64 (/ (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* (pow y-scale 2) (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)))) |
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#s(approx (* y-scale (pow 8 1/2)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (pow y-scale 2) #s(hole binary64 (pow y-scale 2))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
(*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
y-scale |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
#s(literal 1/2 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
x-scale |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
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(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
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(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
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#s(literal 4 binary64) |
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(/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
(fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
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(fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(literal 1/90 binary64) |
(*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
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(fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
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#s(literal -1/32400 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 y-scale y-scale) |
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(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
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(/.f64 (PI.f64) #s(literal 2 binary64)) |
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(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
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#s(literal -2 binary64) |
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(pow.f64 x-scale #s(literal 2 binary64)) |
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#s(literal 3 binary64) |
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#s(literal -8 binary64) |
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#s(literal -1 binary64) |
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(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow a 2) (pow.f64 a #s(literal 2 binary64))) |
#s(approx a a) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 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#s(approx (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) |
#s(approx (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) |
#s(approx (/ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 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(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a 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#s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow b 2) (pow.f64 b #s(literal 2 binary64))) |
#s(approx b b) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (+.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (+.f64 (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (/.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) b)) |
#s(approx (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) 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#s(approx (/ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
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#s(approx (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) |
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#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 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binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
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#s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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(/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 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1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 2 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
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#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
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(fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 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#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
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#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (-.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
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#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (-.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 #s(literal 1/5832000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
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#s(approx (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (fma.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
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#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
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#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2099520000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/5832000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/1133740800000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/377913600000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2099520000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2099520000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/5832000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))))))))))) |
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#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale 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#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
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#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))) |
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#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
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#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
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#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
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#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
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#s(approx (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 angle (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (/.f64 (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
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#s(approx (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/129600 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 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#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 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#s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))))))))))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 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#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/64800 binary64) (*.f64 angle (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 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(pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) 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(*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))))))))))))))) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 x-scale (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 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#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) 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#s(approx (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/1458000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (+.f64 (*.f64 #s(literal -2 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 angle (fma.f64 #s(literal -2 binary64) (fma.f64 #s(literal -1/283435200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/283435200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))))))) |
#s(approx (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/729000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 4 binary64) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))))))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) |
#s(approx (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) |
#s(approx (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))) (fma.f64 angle (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) |
#s(approx (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))) (fma.f64 angle (fma.f64 angle (fma.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) |
#s(approx (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))) |
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#s(approx (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)) (fma.f64 angle (fma.f64 angle (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) |
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(PI.f64))))))))) (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (*.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))) |
#s(approx (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (+.f64 (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 y-scale #s(literal 2 binary64))))))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
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#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 angle (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle 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#s(literal 2 binary64))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
#s(approx (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle)))))) |
#s(approx (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle)))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
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#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (/.f64 (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (fma.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 1/4 (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
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#s(approx (+ (* 2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle 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#s(approx (+ (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle 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#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) |
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#s(approx (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) |
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#s(approx (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))))) |
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#s(approx (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) |
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#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) |
#s(approx (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) |
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#s(approx (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) |
#s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) |
#s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) |
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#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (+.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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(PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) y-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (fma.f64 b (*.f64 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#s(approx x-scale x-scale) |
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#s(approx (+ (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (/ (* x-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (+ (* -8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* -1 (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (+ (* -2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))))))) (* 2 (/ (+ (* -1 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 2))) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) x-scale)) |
#s(approx (* -1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))))) |
#s(approx (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (sqrt 1/2)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))))) |
#s(approx (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) x-scale)) |
#s(approx (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) x-scale)) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
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#s(approx (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow x-scale 2) (pow.f64 x-scale #s(literal 2 binary64))) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (* y-scale y-scale) (* x-scale x-scale)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))))) |
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binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 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binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))))) |
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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 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(pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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#s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))) (pow.f64 x-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) y-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 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#s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) y-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) y-scale)) |
#s(approx y-scale y-scale) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
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#s(literal 2 binary64))))))))))) |
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#s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) |
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#s(approx (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) (/.f64 (fma.f64 (pow.f64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* y-scale y-scale) (pow.f64 y-scale #s(literal 2 binary64))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) 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#s(approx (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))) 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))) |
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binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 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binary64))))) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 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#s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 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#s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 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#s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 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#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) (*.f64 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#s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))))) |
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#s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 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#s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 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#s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
Compiled 3 183 072 to 26 365 computations (99.2% saved)
42 alts after pruning (38 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 984 | 16 | 3 000 |
| Fresh | 6 | 22 | 28 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 1 | 1 |
| Total | 2 992 | 42 | 3 034 |
| Status | Accuracy | Program |
|---|---|---|
| 2.0% | (/.f64 (neg.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (sqrt.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) y-scale (*.f64 x-scale (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale))) (*.f64 x-scale y-scale)) (pow.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 6.5% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 3.1% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) #s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) | |
| 3.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) | |
| ✓ | 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) | |
| 9.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))))) | |
| 15.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| ▶ | 35.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
| 15.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))) | |
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2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))) |
| 45.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) #s(literal 1/2 binary64))))) | |
| 43.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) #s(literal 1/2 binary64))))) | |
| ✓ | 37.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
| 37.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) | |
| 9.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 34.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) #s(approx (+ (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 angle (-.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 #s(literal 1/5832000 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))))))) | |
| ▶ | 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
| 41.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 41.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| ▶ | 21.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
| 11.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 5.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 20.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 #s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 35.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) #s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) x-scale))))) | |
| ✓ | 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
| 16.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 9.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| ✓ | 8.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
| 9.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| ▶ | 10.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))))) |
Compiled 45 076 to 10 366 computations (77% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
y-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
(*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
(*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
x-scale |
(*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))) |
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))) |
(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
#s(literal 1/2 binary64) |
(pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)) |
(+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
#s(literal 4 binary64) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 y-scale y-scale) |
(*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
(pow.f64 x-scale #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a #s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin 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y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* 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(/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) |
(+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
(*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/180 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))) #s(hole binary64 (* 1/180 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))) #s(hole binary64 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))) #s(hole binary64 (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 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x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (+ (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (- (+ (* 1/729000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (pow x-scale 2))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))))) (pow x-scale 2))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
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#s(approx (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) #s(hole binary64 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) #s(hole binary64 (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) #s(hole binary64 (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) #s(hole binary64 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))) #s(hole binary64 (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* x-scale (* y-scale (pow 8 1/2))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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(* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)))) |
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow x-scale 4) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* y-scale (pow 8 1/2)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 107.0ms | y-scale | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) 1/4 (* 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 6579 | 435687 |
| 0 | 6754 | 363337 |
| 0 | 9575 | 355673 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
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#s(literal 1/4 binary64) |
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#s(literal 8 binary64) |
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#s(literal 2 binary64) |
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a |
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#s(literal 1/180 binary64) |
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(PI.f64) |
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b |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
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(*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
(*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) |
x-scale |
(*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
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(*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) |
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(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
#s(literal 1/2 binary64) |
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#s(literal 4 binary64) |
(*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 x-scale x-scale) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 y-scale y-scale) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) |
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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
(pow.f64 x-scale #s(literal 2 binary64)) |
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(pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/180 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))) #s(hole binary64 (* 1/180 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))) #s(hole binary64 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))) #s(hole binary64 (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) #s(hole binary64 (* b (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 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x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/360 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/360 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (+ (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (- (+ (* 1/729000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) (pow x-scale 2))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* -1/17496000 (/ (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))))) (pow x-scale 2))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2)))))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2))))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/2 (PI))) (sqrt 2))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))))) (sqrt 2))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* b (* y-scale (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/2 (/ (* angle (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow (sin (* 1/2 (PI))) 2) (- (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow x-scale 2))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (* (pow x-scale 2) (pow (sqrt 2) 2)))))))))) (* (sin (* 1/2 (PI))) (sqrt 2)))))) (* b (* y-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))) (pow x-scale 2))) (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (/ (pow (sin (* 1/2 (PI))) 2) (pow x-scale 2))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
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#s(approx (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) #s(hole binary64 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) #s(hole binary64 (pow (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) |
#s(approx (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) #s(hole binary64 (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) #s(hole binary64 (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) #s(hole binary64 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* y-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/2 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))) #s(hole binary64 (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* x-scale (* y-scale (pow 8 1/2))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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(* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) #s(hole binary64 (+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)))) |
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#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow x-scale 4) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/2 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow y-scale 2) (+ (* 1/2 (/ (* b (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* y-scale (pow 8 1/2)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))) (* -1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow x-scale 2))))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))) |
(*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) |
y-scale |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
#s(literal 8 binary64) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
a |
(*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
b |
(*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (fabs.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fabs.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64))))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64)))))) |
(*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64))))) |
(*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64)))) |
(*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64))) |
x-scale |
(*.f64 (PI.f64) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 2 binary64)) |
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(exp.f64 (*.f64 (log.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
#s(literal 4 binary64) |
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (neg.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) |
(*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (fabs.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fabs.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 x-scale) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (neg.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (fabs.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (fabs.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) |
(*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) |
(pow.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) |
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) |
(+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale))) |
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (pow a 2) (*.f64 a a)) |
#s(approx a a) |
#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) -1) 1/2))) (/ (+ (* (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) (pow (* x-scale y-scale) 2)))))) (* a a)) (pow (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (* y-scale (pow 8 1/2))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (* y-scale y-scale) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 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-2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 b #s(literal 4 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 (*.f64 b b) b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 b b) b) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal -1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal -1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal -1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1/2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))))))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal -1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
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#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (pow b 2) (*.f64 b b)) |
#s(approx b b) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))) |
#s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/180 (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (* angle (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8)))))) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (* b (* x-scale (* (PI) (* (sqrt 2) (sqrt 8))))) (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) #s(literal 4 binary64))))) |
#s(approx (* b (* x-scale (* y-scale (pow 8 1/2)))) (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))))) |
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(-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (*.f64 (*.f64 a a) a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 (*.f64 a a) a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 a a) a) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* b (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
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#s(approx (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale)))) (* 2 (* (- (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)) (/ (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* y-scale y-scale))) (- (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale x-scale)) (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)))))) (pow (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale 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#s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 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(*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (pow.f64 (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle 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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 y-scale y-scale) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (*.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 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(*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) (*.f64 b (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 b b)) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(literal 1 binary64)) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(literal 1 binary64)) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
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#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
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#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
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#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
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#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
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#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
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#s(approx (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
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#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)))))))))) |
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#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale x-scale))) |
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#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow x-scale 2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale))))))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale x-scale)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
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#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
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(*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2)) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) |
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#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 angle (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) |
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#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 angle (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 angle (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 angle (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 angle (fma.f64 #s(literal -1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale))))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (-.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (-.f64 (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (-.f64 (*.f64 angle (-.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (+.f64 (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale))))))))))))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/17496000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)))))))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 b (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))) |
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(PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 b (*.f64 (*.f64 y-scale y-scale) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 angle (fma.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))))) #s(literal 1/2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))))) #s(literal 1/2 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64)))) |
#s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))) |
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#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
#s(approx (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))) |
#s(approx (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)))) (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64))) |
#s(approx (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (-.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2)) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))))) |
#s(approx (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))))) |
#s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
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#s(approx x-scale x-scale) |
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#s(approx (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
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#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
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#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
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#s(approx (* (pow x-scale 2) (pow y-scale 2)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
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#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) 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(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 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(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle 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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))) |
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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) y-scale) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 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angle (PI.f64)))))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* y-scale (pow 8 1/2)) (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) |
#s(approx y-scale y-scale) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
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#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
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(PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 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#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
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#s(approx (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))) |
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#s(approx (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 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(*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1/2 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 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#s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 #s(literal 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(*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) 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(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (pow y-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) 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#s(literal 1/2 binary64) (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))))) |
Compiled 1 401 306 to 13 577 computations (99% saved)
42 alts after pruning (39 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 548 | 25 | 1 573 |
| Fresh | 19 | 14 | 33 |
| Picked | 4 | 1 | 5 |
| Done | 2 | 2 | 4 |
| Total | 1 573 | 42 | 1 615 |
| Status | Accuracy | Program |
|---|---|---|
| 2.0% | (/.f64 (neg.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (sqrt.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) y-scale (*.f64 x-scale (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale))) (*.f64 x-scale y-scale)) (pow.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 6.5% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) #s(approx (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) | |
| 3.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) | |
| 15.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(approx (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))))) | |
| 37.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) | |
| ✓ | 35.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
| 9.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale #s(approx (+ (* 1/8 (* (/ (* x-scale (* (pow 8 1/2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (* 4 (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (* x-scale x-scale)))) (/ (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))))) (* x-scale x-scale)))) (+ (* (* a a) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* (* b b) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) (* y-scale y-scale)) (pow (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) -1) 1/2))) (* 1/4 (* (* x-scale (pow 8 1/2)) (pow (+ (* 2 (/ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale x-scale))) (* 2 (/ (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))) (* x-scale x-scale)))) 1/2)))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))))) | |
| 23.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a #s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 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| 32.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a #s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 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| 27.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a #s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 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| 28.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a #s(approx (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (pow 8 1/2) (+ (* 1/2 (* (+ (* -8 (* (/ (* b b) (* x-scale x-scale)) (/ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 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| 45.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) #s(literal 1/2 binary64))))) | |
| 43.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) #s(literal 1/2 binary64))))) | |
| 37.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (+.f64 (*.f64 b (*.f64 (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) | |
| 9.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) #s(approx (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 46.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))) | |
| 44.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 45.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 41.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 21.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 20.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 5.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 20.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 #s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 33.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 #s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 x-scale x-scale))) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 28.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 #s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 9.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (exp.f64 (*.f64 (log.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64)))))) | |
| 35.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) #s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) x-scale))))) | |
| ✓ | 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
| 9.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| 36.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) | |
| 10.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) | |
| ✓ | 8.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
| 8.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
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Compiled 68 563 to 6 291 computations (90.8% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))) |
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y-scale))))) #s(literal 1/2 binary64)) (/.f64 #s(approx (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (* (* y-scale y-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64))))))) |
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(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) y-scale)) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (sqrt.f64 (+.f64 (/.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) y-scale (*.f64 x-scale (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale))) (*.f64 x-scale y-scale)) (pow.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) x-scale) x-scale) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) y-scale) y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
8 calls:
| 29.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 24.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 22.0ms | b |
| 22.0ms | y-scale |
| 22.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.6% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 53.6% | 3 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 46.5% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 50.8% | 2 | a |
| 52.1% | 2 | b |
| 53.6% | 3 | angle |
| 54.5% | 2 | x-scale |
| 52.2% | 2 | y-scale |
Compiled 196 to 97 computations (50.5% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
1 calls:
| 8.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 54.5% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) (/.f64 (fma.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 (+.f64 #s(approx (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
8 calls:
| 24.0ms | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 19.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 16.0ms | angle |
| 12.0ms | y-scale |
| 8.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 36.9% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 41.5% | 2 | a |
| 41.9% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 41.9% | 2 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 41.9% | 2 | angle |
| 44.5% | 3 | b |
| 39.9% | 2 | y-scale |
| 43.9% | 3 | x-scale |
Compiled 196 to 97 computations (50.5% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) #s(approx (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) x-scale))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (exp.f64 (*.f64 (log.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64)) #s(approx (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2)) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (pow.f64 #s(approx (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
1 calls:
| 5.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 42.7% | 2 | b |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
7 calls:
| 14.0ms | y-scale |
| 4.0ms | b |
| 4.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 4.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 36.9% | 1 | y-scale |
| 36.9% | 1 | a |
| 42.6% | 4 | (/.f64 angle #s(literal 180 binary64)) |
| 42.6% | 4 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 42.6% | 4 | angle |
| 36.9% | 1 | x-scale |
| 36.9% | 1 | b |
Compiled 13 to 41 computations (-215.4% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (pow 8 1/2)) (pow (+ (* 2 (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))))))) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))) |
5 calls:
| 14.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 6.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 5.0ms | angle |
| 5.0ms | b |
| 5.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 36.9% | 1 | b |
| 36.9% | 1 | x-scale |
| 36.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 36.9% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 36.9% | 1 | angle |
Compiled 11 to 31 computations (-181.8% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 #s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 b (*.f64 y-scale (*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) 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8 calls:
| 21.0ms | a |
| 8.0ms | x-scale |
| 4.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 4.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 4.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 25.4% | 2 | y-scale |
| 20.7% | 1 | a |
| 20.7% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 26.4% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 26.4% | 3 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 26.4% | 3 | angle |
| 22.8% | 2 | b |
| 26.2% | 2 | x-scale |
Compiled 196 to 97 computations (50.5% saved)
| Inputs |
|---|
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#s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2)) #s(approx (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* b (* x-scale (* y-scale (pow 8 1/2)))) (pow (+ (pow (+ (* 4 (* (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale)))) (* (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))) (- (/ (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* x-scale x-scale)) (/ (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* y-scale y-scale))))) 1/2) (/ (+ (* (* (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (* y-scale y-scale)) (* (* x-scale x-scale) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (pow (* x-scale y-scale) 2))) 1/2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 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1 calls:
| 2.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 25.9% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
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| Outputs |
|---|
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(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 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(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
7 calls:
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | angle |
| 1.0ms | x-scale |
| 1.0ms | y-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 20.7% | 1 | a |
| 20.7% | 1 | b |
| 20.7% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 20.7% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 20.7% | 1 | angle |
| 20.7% | 1 | y-scale |
| 20.7% | 1 | x-scale |
Compiled 13 to 41 computations (-215.4% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 64.0ms | 5040100939097235.0 | 2.2415558331781542e+22 |
| 54.0ms | 144× | 0 | valid |
Compiled 4 047 to 1 374 computations (66% saved)
ival-mult: 13.0ms (29.4% of total)ival-pow2: 11.0ms (24.9% of total)ival-div: 7.0ms (15.8% of total)ival-sinu: 4.0ms (9.1% of total)ival-add: 3.0ms (6.8% of total)ival-cosu: 3.0ms (6.8% of total)ival-sqrt: 2.0ms (4.5% of total)ival-sub: 1.0ms (2.3% of total)ival-neg: 1.0ms (2.3% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 5040100939097235.0 | 2.2415558331781542e+22 |
Compiled 3 885 to 1 347 computations (65.3% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 41.0ms | 2.4978897694930285e+29 | 1.292140791858951e+30 |
| 44.0ms | 5.4279312213158025e+23 | 4.6136725610658076e+24 |
| 72.0ms | 192× | 0 | valid |
Compiled 8 112 to 2 412 computations (70.3% saved)
ival-mult: 17.0ms (26.9% of total)ival-pow2: 15.0ms (23.8% of total)ival-div: 12.0ms (19% of total)ival-sinu: 6.0ms (9.5% of total)ival-cosu: 5.0ms (7.9% of total)ival-add: 4.0ms (6.3% of total)ival-sqrt: 2.0ms (3.2% of total)ival-neg: 2.0ms (3.2% of total)ival-sub: 1.0ms (1.6% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 96.0ms | 391454143359461000.0 | 5.4279312213158025e+23 |
| 87.0ms | 144× | 0 | valid |
Compiled 4 335 to 1 536 computations (64.6% saved)
ival-cosu: 36.0ms (44.4% of total)ival-mult: 12.0ms (14.8% of total)ival-pow2: 11.0ms (13.6% of total)ival-div: 7.0ms (8.6% of total)ival-sqrt: 6.0ms (7.4% of total)ival-sinu: 4.0ms (4.9% of total)ival-add: 3.0ms (3.7% of total)ival-sub: 1.0ms (1.2% of total)ival-neg: 1.0ms (1.2% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 3× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 69.0ms | 1.4848872589100108e+155 | 8.097765272865727e+163 |
| 16.0ms | 7.4045635877144e+75 | 8.654564258349964e+75 |
| 64.0ms | 3.209539376434337e+28 | 1.8975428369390353e+31 |
| 127.0ms | 304× | 0 | valid |
Compiled 10 930 to 4 101 computations (62.5% saved)
ival-mult: 31.0ms (27.1% of total)ival-pow2: 29.0ms (25.4% of total)ival-div: 17.0ms (14.9% of total)ival-sinu: 12.0ms (10.5% of total)ival-cosu: 10.0ms (8.8% of total)ival-add: 6.0ms (5.3% of total)ival-sqrt: 4.0ms (3.5% of total)ival-neg: 3.0ms (2.6% of total)ival-sub: 2.0ms (1.8% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 71.0ms | 9.38004303054766e+141 | 5.8389857228549615e+143 |
| 57.0ms | 112× | 0 | valid |
Compiled 16 580 to 1 985 computations (88% saved)
ival-pow2: 26.0ms (50% of total)ival-mult: 10.0ms (19.2% of total)ival-div: 5.0ms (9.6% of total)ival-sinu: 3.0ms (5.8% of total)ival-add: 2.0ms (3.8% of total)ival-cosu: 2.0ms (3.8% of total)ival-sub: 1.0ms (1.9% of total)ival-sqrt: 1.0ms (1.9% of total)ival-neg: 1.0ms (1.9% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 22.0ms | 9.38004303054766e+141 | 5.8389857228549615e+143 |
| 11.0ms | 32× | 0 | valid |
Compiled 16 650 to 2 027 computations (87.8% saved)
ival-mult: 3.0ms (30.2% of total)ival-pow2: 2.0ms (20.1% of total)ival-div: 1.0ms (10.1% of total)ival-add: 1.0ms (10.1% of total)ival-cosu: 1.0ms (10.1% of total)ival-sinu: 1.0ms (10.1% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-sub: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)ival-sqrt: 0.0ms (0% of total)exact: 0.0ms (0% of total)ival-neg: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 325 | 9756 |
| 1 | 584 | 9756 |
| 2 | 2160 | 9756 |
| 1× | node limit |
| Inputs |
|---|
(if (<=.f64 x-scale #s(literal 6600000000000000 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))) (pow.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 1/2 binary64)))))) |
(if (<=.f64 x-scale #s(literal 6600000000000000 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
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(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) 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(PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
| Outputs |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y-scale y-scale)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)))))))))))) |
| 1× | fuel |
Compiled 10 360 to 320 computations (96.9% saved)
(abs a)
Compiled 33 210 to 3 272 computations (90.1% saved)
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