ab-angle->ABCF A

Time bar (total: 7.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 23 to 12 computations (47.8% saved)

sample1.4s (17.8%)

Memory
36.3MiB live, 2 123.8MiB allocated; 349ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 855.0ms
ival-sinu: 271.0ms (31.7% of total)
ival-cosu: 216.0ms (25.3% of total)
ival-pow2: 184.0ms (21.5% of total)
ival-mult: 141.0ms (16.5% of total)
ival-add: 39.0ms (4.6% of total)
adjust: 3.0ms (0.4% of total)
ival-assert: 3.0ms (0.4% of total)
Bogosity

explain213.0ms (2.7%)

Memory
-19.1MiB live, 316.7MiB allocated; 16ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1320-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1320-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-a
00-0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-#s(literal 2 binary64)
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-b
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1320
sin.f64(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1320
Confusion
Predicted +Predicted -
+640
-68124
Precision
0.48484848484848486
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+6400
-680124
Precision?
0.48484848484848486
Recall?
1.0
Freqs
test
numberfreq
0124
2132
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
81.0ms512×0valid
Compiler

Compiled 191 to 49 computations (74.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 56.0ms
ival-sinu: 14.0ms (24.9% of total)
ival-cosu: 13.0ms (23.1% of total)
ival-mult: 10.0ms (17.8% of total)
ival-pow2: 10.0ms (17.8% of total)
ival-div: 4.0ms (7.1% of total)
ival-pi: 2.0ms (3.6% of total)
ival-add: 2.0ms (3.6% of total)
exact: 1.0ms (1.8% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

preprocess679.0ms (8.6%)

Memory
-260.1MiB live, 299.0MiB allocated; 861ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059216
1133213
2464213
31354213
43132213
55568213
01521
02521
14021
210321
327221
471721
5192421
6522721
0812221
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (sin.f64 (+.f64 (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -2 binary64)) #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (/.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal -1 binary64))) #s(literal -1 binary64))) (PI.f64))) (*.f64 #s(literal -1 binary64) (neg.f64 b))) (*.f64 (sin.f64 (+.f64 (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -2 binary64)) #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (/.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal -1 binary64))) #s(literal -1 binary64))) (PI.f64))) (*.f64 #s(literal -1 binary64) (neg.f64 b))) (*.f64 (*.f64 (fabs.f64 a) (sin.f64 (+.f64 (+.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/90 binary64)) (neg.f64 angle) (PI.f64)))) (PI.f64)) (PI.f64)))) (*.f64 (fabs.f64 a) (sin.f64 (+.f64 (+.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/90 binary64)) (neg.f64 angle) (PI.f64)))) (PI.f64)) (PI.f64))))))
Symmetry

(abs a)

(abs b)

(abs angle)

Compiler

Compiled 21 to 15 computations (28.6% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
80.6%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Compiler

Compiled 21 to 15 computations (28.6% saved)

series30.0ms (0.4%)

Memory
3.5MiB live, 49.3MiB allocated; 2ms collecting garbage
Counts
15 → 44
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
b
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
angle
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
a
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
angle
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
a
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
angle
@-inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))

rewrite208.0ms (2.6%)

Memory
34.0MiB live, 253.5MiB allocated; 37ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02781505
02961397
115801385
080791337
Stop Event
iter limit
node limit
iter limit
Counts
59 → 122
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
b
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 1 binary64)))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(*.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64))
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b)
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64))
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 1 binary64)))
b
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx a a)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) a) (/.f64 (*.f64 b b) a)) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))
#s(approx b b)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) (/.f64 (*.f64 a a) b)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle)))) (*.f64 angle angle))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 angle angle))) angle (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))

eval21.0ms (0.3%)

Memory
-13.3MiB live, 31.9MiB allocated; 3ms collecting garbage
Compiler

Compiled 5 288 to 583 computations (89% saved)

prune52.0ms (0.7%)

Memory
29.9MiB live, 75.8MiB allocated; 2ms collecting garbage
Pruning

15 alts after pruning (15 fresh and 0 done)

PrunedKeptTotal
New12215137
Fresh000
Picked101
Done000
Total12315138
Accuracy
81.7%
Counts
138 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.5%
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
80.5%
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
11.1%
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
17.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))))
80.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)))
80.6%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
62.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
38.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)))))))
63.1%
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.4%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
11.1%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
34.5%
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
59.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Compiler

Compiled 1 514 to 656 computations (56.7% saved)

series242.0ms (3.1%)

Memory
-24.7MiB live, 311.7MiB allocated; 66ms collecting garbage
Counts
44 → 123
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))))
b
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(*.f64 b b)
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))
(exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))
(+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))
(log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(log.f64 b)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2)))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (log b) #s(hole binary64 (log b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2)))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b)))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))))
#s(approx (log b) #s(hole binary64 (* -1 (log (/ 1 b)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2)))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))))
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (* 1/2 (PI))))))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* 1/180 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI))))))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (+ (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))) (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (* 1/2 (PI)))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI)))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (* 1/2 (PI))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
Calls

9 calls:

TimeVariablePointExpression
56.0ms
b
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180))
46.0ms
angle
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180))
32.0ms
angle
@-inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180))
29.0ms
angle
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180))
25.0ms
b
@-inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180))

rewrite292.0ms (3.7%)

Memory
18.2MiB live, 200.7MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05905932
06555340
133045186
082795023
Stop Event
iter limit
node limit
iter limit
Counts
167 → 419
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))))
b
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(*.f64 b b)
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))
(exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))
(+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))
(log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(log.f64 b)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2)))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (log b) #s(hole binary64 (log b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2)))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b)))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))))
#s(approx (log b) #s(hole binary64 (* -1 (log (/ 1 b)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2)))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))))
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (* 1/2 (PI))))))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* 1/180 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI))))))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))))
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (+ (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))) (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (* 1/2 (PI)))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI)))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (* 1/2 (PI))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
Outputs
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
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(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64))
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(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b)
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal -1 binary64)))
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(exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(+.f64 (cosh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (sinh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
(fma.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(exp.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (cosh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sinh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64))
(exp.f64 (+.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b)
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal -1 binary64)))
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(+.f64 (cosh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (sinh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (log.f64 b) #s(literal 2 binary64)))) (neg.f64 (-.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))))))
(/.f64 (-.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))
(/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))
(fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal -1 binary64) (log.f64 b)) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(+.f64 (log.f64 b) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))
(log.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))
(log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(exp.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (cosh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sinh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(/.f64 (fma.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -2 binary64) (*.f64 #s(literal -180 binary64) (neg.f64 (PI.f64)))) #s(literal 360 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64) (*.f64 #s(literal -180 binary64) (PI.f64))) #s(literal -360 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64) (*.f64 #s(literal 180 binary64) (neg.f64 (PI.f64)))) #s(literal -360 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64))
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -2 binary64) (neg.f64 (*.f64 (PI.f64) angle)))) #s(literal 360 binary64))
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) angle))) #s(literal -360 binary64))
(/.f64 (fma.f64 (PI.f64) #s(literal -180 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 (PI.f64) angle)))) #s(literal -360 binary64))
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) angle))) #s(literal 360 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(/.f64 (fma.f64 (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (neg.f64 (neg.f64 (PI.f64))) #s(literal 2 binary64))
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64))
(/.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (*.f64 #s(literal -1 binary64) (log.f64 b)))
(neg.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)))
(log.f64 b)
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(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
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(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
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(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)))
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 1 binary64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx a a)
#s(approx (* (* (* (PI) angle) a) 1/180) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 a angle) (PI.f64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 a a)) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))
#s(approx b b)
#s(approx (* b b) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))
#s(approx (log b) (log.f64 b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))
#s(approx (log b) (log.f64 b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (+.f64 (fma.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (log.f64 #s(literal -1 binary64))))
#s(approx (log b) (fma.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 b)) #s(literal -1 binary64) (log.f64 #s(literal -1 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle)))) (*.f64 angle angle))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 angle angle))) angle (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
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#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (fma.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/34992000 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/360 binary64) (*.f64 (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) #s(literal 1/6 binary64)))) (*.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) angle (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) angle) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) angle) (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64))) angle (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) angle) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) angle) (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64))) angle (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 (PI.f64) angle) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1/180 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle)))) (*.f64 angle angle))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 angle angle))) angle (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle) #s(literal -1 binary64)))

eval71.0ms (0.9%)

Memory
-23.3MiB live, 118.6MiB allocated; 25ms collecting garbage
Compiler

Compiled 19 471 to 1 582 computations (91.9% saved)

prune173.0ms (2.2%)

Memory
39.4MiB live, 370.5MiB allocated; 17ms collecting garbage
Pruning

23 alts after pruning (19 fresh and 4 done)

PrunedKeptTotal
New44712459
Fresh3710
Picked145
Done000
Total45123474
Accuracy
81.7%
Counts
474 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.4%
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
11.1%
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
12.4%
(/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
17.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))))
80.5%
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
71.6%
(+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)))
61.9%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
62.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
61.0%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64)))
80.3%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
43.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))))
80.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))))
63.1%
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.4%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
11.1%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
34.5%
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
38.2%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
34.2%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
59.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
58.0%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
Compiler

Compiled 3 160 to 1 188 computations (62.4% saved)

series202.0ms (2.5%)

Memory
15.8MiB live, 342.3MiB allocated; 57ms collecting garbage
Counts
70 → 280
Calls
Call 1
Inputs
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
a
#s(literal -1 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))))
b
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))
#s(literal 6 binary64)
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 a a)
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
#s(literal 4 binary64)
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 b b)
(/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))
(*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))
(pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) b)
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(literal 1/2 binary64)
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (PI.f64) angle)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))
(neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 1 (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
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#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))))
#s(approx (* (log b) 2) #s(hole binary64 (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 180 (* a (* angle (PI))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
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#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))
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#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
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#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
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#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI)))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1/180 (* angle (PI)))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
Calls

9 calls:

TimeVariablePointExpression
28.0ms
angle
@0
((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180))))
28.0ms
a
@0
((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180))))
24.0ms
b
@inf
((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180))))
22.0ms
b
@-inf
((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180))))
22.0ms
b
@0
((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180))))

rewrite321.0ms (4%)

Memory
5.9MiB live, 360.9MiB allocated; 44ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0150629526
0162321117
0814020543
Stop Event
iter limit
node limit
iter limit
Counts
350 → 490
Calls
Call 1
Inputs
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
a
#s(literal -1 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))))
b
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))
#s(literal 6 binary64)
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#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (pow b 4))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (pow b 4))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) (pow b 4))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 12) (pow (sin (* 1/180 (* angle (PI)))) 12)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10))) (pow b 6))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (pow b 4))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))))
#s(approx (* (log b) 2) #s(hole binary64 (* 2 (+ (log -1) (* -1 (log (/ -1 b)))))))
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 180 (* a (* angle (PI))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI)))))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (neg (* (PI) (/ angle 180))) #s(hole binary64 (* -1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI)))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1/180 (* angle (PI)))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
Outputs
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)))) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)))) (-.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
(fma.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))))
#s(literal 1 binary64)
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1/2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))
(/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal -1 binary64)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(PI.f64)
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
a
#s(literal -1 binary64)
#s(literal 2 binary64)
(*.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))
(*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
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(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(*.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)))
(*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))
(*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(fma.f64 (PI.f64) (neg.f64 (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
(+.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (PI.f64) (neg.f64 (/.f64 angle #s(literal 180 binary64))))
(neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (/.f64 #s(literal 1 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx a a)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* a a) (*.f64 a a))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 6 binary64))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 a a) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 (pow.f64 b #s(literal 6 binary64)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 a #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 a #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 a #s(literal 6 binary64))) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))))) (pow.f64 a #s(literal 4 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx b b)
#s(approx (* b b) (*.f64 b b))
#s(approx (* (log b) 2) (*.f64 #s(literal 2 binary64) (log.f64 b)))
#s(approx (log b) (log.f64 b))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* b b) (*.f64 b b))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (*.f64 (*.f64 #s(literal -1 binary64) b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (pow (/ -1 b) -1) (*.f64 #s(literal -1 binary64) b))
#s(approx (/ -1 b) (/.f64 #s(literal -1 binary64) b))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
#s(approx (* (log b) 2) (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 0 binary64) (log.f64 b))))
#s(approx (log b) (*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (log.f64 b))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b b))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b b))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (* (log b) 2) (*.f64 #s(literal 2 binary64) (+.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64))))))
#s(approx (log b) (+.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b)))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b)))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) angle)))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 #s(literal 180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/952342272000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (fma.f64 #s(literal 1/136048896000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (*.f64 (*.f64 #s(literal 1/194400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -7/2099520000 binary64)))))) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -7/2099520000 binary64))) (*.f64 #s(literal 1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* (PI) (/ angle 180))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b)))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) 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(PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal -1/1530550080000000 binary64) (/.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 angle (fma.f64 angle (-.f64 (-.f64 (*.f64 #s(literal 1/2916000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/68874753600000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))) (*.f64 #s(literal -1/1530550080000000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64)))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 angle (fma.f64 angle (fma.f64 (*.f64 #s(literal -1 binary64) angle) (+.f64 (fma.f64 #s(literal -1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 9 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 #s(literal -1/2916000 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))) (*.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (-.f64 (*.f64 #s(literal 1/2916000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/68874753600000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) 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#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 angle (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 #s(literal -1/2916000 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
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#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
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#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
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#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
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#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 angle (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (fma.f64 angle (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 angle (*.f64 (*.f64 angle (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (+.f64 (fma.f64 (*.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)))))))) (*.f64 (*.f64 angle (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) angle)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (*.f64 (*.f64 #s(literal -1 binary64) b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
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#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
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#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
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#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
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#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))))))
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))))))
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))

eval266.0ms (3.4%)

Memory
22.8MiB live, 495.3MiB allocated; 133ms collecting garbage
Compiler

Compiled 221 365 to 4 304 computations (98.1% saved)

prune534.0ms (6.7%)

Memory
40.2MiB live, 1 001.9MiB allocated; 170ms collecting garbage
Pruning

33 alts after pruning (28 fresh and 5 done)

PrunedKeptTotal
New1 178211 199
Fresh7714
Picked325
Done134
Total1 189331 222
Accuracy
81.8%
Counts
1 222 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.4%
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
12.4%
(/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
17.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))))
80.5%
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
63.4%
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal -1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
72.0%
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (/.f64 #s(literal 1 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
71.6%
(+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
58.6%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)))
61.9%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
62.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
80.3%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
63.9%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
47.0%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
80.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
63.1%
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
10.9%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
10.5%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))))
6.1%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))))))
11.0%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
17.1%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
10.9%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
10.1%
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
10.6%
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
33.4%
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
38.7%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
59.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
58.0%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
8.3%
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Compiler

Compiled 7 575 to 2 237 computations (70.5% saved)

series282.0ms (3.6%)

Memory
-21.4MiB live, 502.4MiB allocated; 68ms collecting garbage
Counts
100 → 438
Calls
Call 1
Inputs
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
(pow.f64 a #s(literal -1 binary64))
a
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))))
b
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
(/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))
(pow.f64 a #s(literal 6 binary64))
#s(literal 6 binary64)
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (PI.f64))
(*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))
(pow.f64 b #s(literal 6 binary64))
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(*.f64 #s(literal 1/2 binary64) (PI.f64))
#s(literal 1/2 binary64)
(-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
(pow.f64 a #s(literal 4 binary64))
#s(literal 4 binary64)
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))
(pow.f64 b #s(literal 4 binary64))
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
(*.f64 (*.f64 a a) (*.f64 b b))
(*.f64 a a)
(*.f64 b b)
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal -1/180 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
(sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64))
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
(neg.f64 (PI.f64))
#s(literal 3 binary64)
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
Outputs
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
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#s(approx (pow a 6) #s(hole binary64 (pow a 6)))
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#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 12) (pow (sin (* 1/180 (* angle (PI)))) 12)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10))) (pow b 6))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (pow b 4))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 180 (* a (* angle (PI))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
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#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
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#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
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Calls

9 calls:

TimeVariablePointExpression
72.0ms
angle
@-inf
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(pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))
31.0ms
b
@0
((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 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180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))
25.0ms
angle
@0
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angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))
20.0ms
angle
@inf
((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow a 6) 6 (pow (sin (* 1/180 (* angle (PI)))) 6) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (* 1/2 (PI)) 1/2 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow a 4) 4 (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (+ 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180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))
20.0ms
b
@inf
((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow 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180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))

rewrite351.0ms (4.4%)

Memory
37.4MiB live, 544.1MiB allocated; 67ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0203347001
0222938165
0813837247
Stop Event
iter limit
node limit
iter limit
Counts
538 → 719
Calls
Call 1
Inputs
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(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
(pow.f64 a #s(literal -1 binary64))
a
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))))
b
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
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(pow.f64 a #s(literal 6 binary64))
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(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal -1/180 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
(sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64))
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
(neg.f64 (PI.f64))
#s(literal 3 binary64)
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 1 (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (pow a -1) #s(hole binary64 (/ 1 a)))
#s(approx a #s(hole binary64 a))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
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#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 180 (* a (* angle (PI))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
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#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
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#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (* 1/2 (PI))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI)))))))
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#s(approx (* (neg (PI)) (/ angle 180)) #s(hole binary64 (* -1/180 (* angle (PI)))))
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#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/360 (* angle (pow (PI) 2))) (* 1/4 (pow (PI) 2)))))
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#s(approx (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1/360 (* angle (pow (PI) 2)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 6)))
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 4)))
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (pow (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* -1/180 (* angle (PI)))))
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2))))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1/180 (* angle (PI)))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (+ (* -1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (- (+ (* -1 (/ (+ (* -45 (PI)) (* 45 (PI))) (pow angle 2))) (* -1/180 (PI))) (* -1/2 (/ (PI) angle))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (- (+ (* -1/180 (PI)) (* 90 (/ (+ (* -45 (PI)) (* 45 (PI))) (pow angle 3)))) (+ (* -45 (/ (PI) (pow angle 2))) (+ (* -1/2 (/ (PI) angle)) (* 45 (/ (PI) (pow angle 2)))))))))
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* -1/5832000 (* (pow angle 3) (pow (PI) 3)))))
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* (pow angle 3) (+ (* -1/5832000 (pow (PI) 3)) (* 1/8 (/ (pow (PI) 3) (pow angle 3)))))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* 1/360 (/ (pow (PI) 2) angle))))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (- (+ (* 1/32400 (pow (PI) 2)) (* 1/4 (/ (pow (PI) 2) (pow angle 2)))) (* -1/360 (/ (pow (PI) 2) angle))))))
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* 1/360 (* angle (pow (PI) 2)))))
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* angle (- (* 1/4 (/ (pow (PI) 2) angle)) (* -1/360 (pow (PI) 2))))))
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* 1/180 (PI)))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* 1/180 (PI)))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (- (+ (* -45 (/ (PI) angle)) (* 45 (/ (PI) angle))) (* -1/2 (PI))) angle)) (* 1/180 (PI)))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (- (* -1 (/ (- (* 90 (/ (+ (* -45 (PI)) (* 45 (PI))) angle)) (+ (* -45 (PI)) (* 45 (PI)))) angle)) (* -1/2 (PI))) angle)) (* 1/180 (PI)))))))
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* -1 (* (pow angle 3) (+ (* -1/8 (/ (pow (PI) 3) (pow angle 3))) (* 1/5832000 (pow (PI) 3)))))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* -1 (/ (- (* -1/4 (/ (pow (PI) 2) angle)) (* 1/360 (pow (PI) 2))) angle)) (* 1/32400 (pow (PI) 2))))))
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* -1 (* angle (- (* -1/4 (/ (pow (PI) 2) angle)) (* 1/360 (pow (PI) 2)))))))
Outputs
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64))) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (-.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
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(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))
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(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
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(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))))) (*.f64 #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 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(sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) #s(literal 3 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#s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))))) (-.f64 (*.f64 #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin 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(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))
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(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
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(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64))
(/.f64 (PI.f64) #s(literal 2 binary64))
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(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))
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(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))
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(+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
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(*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 3 binary64)))
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))
(neg.f64 (PI.f64))
#s(literal 3 binary64)
(*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))
(/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 8 binary64))
(exp.f64 (*.f64 (log.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
(fma.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (fabs.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (fma.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (neg.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (fabs.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 4 binary64))
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64)))
#s(approx (pow a -1) (pow.f64 a #s(literal -1 binary64)))
#s(approx a a)
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))
#s(approx (pow a 6) (pow.f64 a #s(literal 6 binary64)))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (pow a 4) (pow.f64 a #s(literal 4 binary64)))
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (* (* a a) (* b b)) (*.f64 (*.f64 a a) (*.f64 b b)))
#s(approx (* a a) (*.f64 a a))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a)))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 a a)) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 a #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 a #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (pow.f64 a #s(literal 4 binary64))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))
#s(approx b b)
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))
#s(approx (pow b 6) (pow.f64 b #s(literal 6 binary64)))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (pow b 4) (pow.f64 b #s(literal 4 binary64)))
#s(approx (* b b) (*.f64 b b))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))))
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))) (pow.f64 b #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 b #s(literal 6 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))))))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b)))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b)))
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b)))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 #s(literal 180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/209952000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) (*.f64 #s(literal 1/699840000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a))))) (*.f64 #s(literal -1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/952342272000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (fma.f64 #s(literal 1/136048896000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (*.f64 #s(literal 1/194400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/209952000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) (*.f64 #s(literal 1/699840000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a))))))))) (fma.f64 #s(literal -1/209952000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) (*.f64 #s(literal 1/699840000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a))))) (*.f64 #s(literal -1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/209952000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/699840000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 #s(literal -1/1080 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/952342272000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/136048896000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/194400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/209952000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/699840000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) (fma.f64 #s(literal -1/209952000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/699840000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 #s(literal -1/1080 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 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#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) 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#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64)))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/71409344532480000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (fma.f64 #s(literal -1/999730823454720000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64))))))))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
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#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (* angle (PI)) (*.f64 angle (PI.f64)))
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))
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#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) 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#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
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#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
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#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (fma.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 4 binary64))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))))))
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))))
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal -1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/68874753600000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))))) (*.f64 #s(literal 1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64))))))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 9 binary64)))) (fma.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))) (*.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/68874753600000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/68874753600000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))))) (*.f64 #s(literal 1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64)))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/71409344532480000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (fma.f64 #s(literal -1/999730823454720000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64)))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (fma.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
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#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))
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#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
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#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
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#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
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#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))))
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) 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(PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64)))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
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#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
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#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (*.f64 (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) (*.f64 angle angle)) (*.f64 #s(literal -1/180 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle)))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 angle (-.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 90 binary64) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) (pow.f64 angle #s(literal 3 binary64))))) (fma.f64 #s(literal -45 binary64) (/.f64 (PI.f64) (*.f64 angle angle)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 45 binary64) (/.f64 (PI.f64) (*.f64 angle angle))))))))
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64))))
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64))))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 #s(literal -1/360 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)))))
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 angle (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (*.f64 #s(literal -1/360 binary64) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))))))
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))))))
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (fma.f64 #s(literal -45 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 45 binary64) (/.f64 (PI.f64) angle))) angle) (/.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) angle)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (-.f64 (/.f64 (*.f64 #s(literal 90 binary64) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) angle)) angle) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) angle))) (*.f64 #s(literal -1/2 binary64) (PI.f64))) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64)) (*.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle) (/.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (PI.f64))) angle)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 #s(literal -1 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (PI.f64)))))))

eval275.0ms (3.5%)

Memory
25.8MiB live, 498.4MiB allocated; 40ms collecting garbage
Compiler

Compiled 324 320 to 6 162 computations (98.1% saved)

prune984.0ms (12.4%)

Memory
-7.9MiB live, 1 877.5MiB allocated; 206ms collecting garbage
Pruning

35 alts after pruning (31 fresh and 4 done)

PrunedKeptTotal
New1 371181 389
Fresh101323
Picked505
Done145
Total1 387351 422
Accuracy
82.1%
Counts
1 422 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.4%
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
12.4%
(/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
79.6%
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal -1 binary64)))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (pow.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
71.6%
(+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
80.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
58.3%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))))))) #s(literal 2 binary64)))
58.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64))))))) #s(literal 2 binary64)))
58.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 #s(approx (pow (* (neg (PI)) (/ angle 180)) 3) (*.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)))
61.9%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
62.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
80.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
63.9%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
75.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
79.0%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))))))))
74.9%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
72.8%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
63.1%
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
10.9%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
10.5%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))))
11.0%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
15.8%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
17.1%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
20.8%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
10.1%
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
15.8%
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
47.6%
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
10.6%
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
54.5%
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
59.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
58.0%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
8.3%
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Compiler

Compiled 11 694 to 2 040 computations (82.6% saved)

regimes117.0ms (1.5%)

Memory
-30.7MiB live, 206.4MiB allocated; 16ms collecting garbage
Counts
67 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
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(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal -1 binary64)))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))))
(/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Calls

6 calls:

19.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
18.0ms
b
18.0ms
(/.f64 angle #s(literal 180 binary64))
17.0ms
angle
17.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
80.6%1(/.f64 angle #s(literal 180 binary64))
80.6%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
80.6%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
80.6%1a
80.6%1b
80.6%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes75.0ms (0.9%)

Memory
33.3MiB live, 126.4MiB allocated; 4ms collecting garbage
Counts
42 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
Calls

6 calls:

13.0ms
b
13.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
11.0ms
a
11.0ms
(/.f64 angle #s(literal 180 binary64))
11.0ms
angle
Results
AccuracySegmentsBranch
80.6%1(/.f64 angle #s(literal 180 binary64))
80.6%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
80.6%1angle
80.6%1a
80.6%1b
80.6%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes76.0ms (1%)

Memory
-10.4MiB live, 133.2MiB allocated; 11ms collecting garbage
Counts
41 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
Calls

6 calls:

14.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
12.0ms
a
12.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
11.0ms
(/.f64 angle #s(literal 180 binary64))
11.0ms
b
Results
AccuracySegmentsBranch
80.5%1(/.f64 angle #s(literal 180 binary64))
80.5%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
80.5%1angle
80.5%1a
80.5%1b
80.5%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes75.0ms (0.9%)

Memory
1.4MiB live, 99.7MiB allocated; 15ms collecting garbage
Counts
37 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
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(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))))))
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(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
Calls

6 calls:

19.0ms
b
11.0ms
angle
10.0ms
a
10.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Results
AccuracySegmentsBranch
80.4%1a
80.4%1b
80.4%1(/.f64 angle #s(literal 180 binary64))
80.4%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
80.4%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
80.4%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes61.0ms (0.8%)

Memory
-1.8MiB live, 90.7MiB allocated; 7ms collecting garbage
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))))))))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))))
Calls

6 calls:

11.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
9.0ms
a
9.0ms
b
9.0ms
angle
Results
AccuracySegmentsBranch
80.4%1a
80.4%1(/.f64 angle #s(literal 180 binary64))
80.4%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
80.4%1angle
80.4%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
80.4%1b
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes56.0ms (0.7%)

Memory
-5.1MiB live, 90.5MiB allocated; 13ms collecting garbage
Counts
26 → 2
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
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(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
Calls

6 calls:

13.0ms
(/.f64 angle #s(literal 180 binary64))
9.0ms
angle
7.0ms
b
7.0ms
a
7.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Results
AccuracySegmentsBranch
77.7%2a
79.2%2(/.f64 angle #s(literal 180 binary64))
79.2%2(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
77.3%2(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
79.2%2angle
76.6%2b
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes47.0ms (0.6%)

Memory
17.6MiB live, 64.7MiB allocated; 3ms collecting garbage
Counts
24 → 2
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
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(/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Calls

6 calls:

8.0ms
(/.f64 angle #s(literal 180 binary64))
7.0ms
a
7.0ms
angle
7.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
7.0ms
b
Results
AccuracySegmentsBranch
70.4%2b
70.8%3(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
71.8%3a
68.8%2(/.f64 angle #s(literal 180 binary64))
68.8%2(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
68.8%2angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes4.0ms (0%)

Memory
4.9MiB live, 4.9MiB allocated; 0ms collecting garbage
Counts
6 → 2
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Calls

1 calls:

2.0ms
b
Results
AccuracySegmentsBranch
70.3%2b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes16.0ms (0.2%)

Memory
-17.7MiB live, 30.0MiB allocated; 1ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Calls

6 calls:

3.0ms
a
2.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
2.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
2.0ms
b
2.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
59.6%1(/.f64 angle #s(literal 180 binary64))
59.6%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
59.6%1angle
59.6%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
65.2%3a
59.6%1b
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes9.0ms (0.1%)

Memory
16.0MiB live, 16.0MiB allocated; 0ms collecting garbage
Counts
4 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Calls

4 calls:

2.0ms
(/.f64 angle #s(literal 180 binary64))
2.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
2.0ms
a
2.0ms
angle
Results
AccuracySegmentsBranch
59.6%1(/.f64 angle #s(literal 180 binary64))
59.6%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
59.6%1angle
59.6%1a
Compiler

Compiled 10 to 18 computations (-80% saved)

regimes12.0ms (0.2%)

Memory
-29.5MiB live, 17.6MiB allocated; 1ms collecting garbage
Counts
3 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
Calls

6 calls:

3.0ms
(/.f64 angle #s(literal 180 binary64))
2.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
2.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
2.0ms
b
2.0ms
a
Results
AccuracySegmentsBranch
58.0%1a
58.0%1b
58.0%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
58.0%1(/.f64 angle #s(literal 180 binary64))
58.0%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
58.0%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes10.0ms (0.1%)

Memory
17.5MiB live, 17.5MiB allocated; 0ms collecting garbage
Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Outputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Calls

6 calls:

1.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
angle
1.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
1.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.0ms
a
Results
AccuracySegmentsBranch
8.3%1b
8.3%1a
8.3%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
8.3%1(/.f64 angle #s(literal 180 binary64))
8.3%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
8.3%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes7.0ms (0.1%)

Memory
14.8MiB live, 14.8MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Outputs
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Calls

6 calls:

1.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
1.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.0ms
a
1.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
b
Results
AccuracySegmentsBranch
8.3%1(/.f64 angle #s(literal 180 binary64))
8.3%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
8.3%1angle
8.3%1a
8.3%1b
8.3%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Compiler

Compiled 32 to 36 computations (-12.5% saved)

bsearch28.0ms (0.4%)

Memory
-20.2MiB live, 29.6MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
26.0ms
1.564217203420101e+37
9.23027096540957e+39
Samples
18.0ms128×0valid
Compiler

Compiled 2 632 to 616 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sinu: 5.0ms (35.3% of total)
ival-cosu: 4.0ms (28.3% of total)
ival-mult: 2.0ms (14.1% of total)
ival-pow2: 2.0ms (14.1% of total)
ival-add: 1.0ms (7.1% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch17.0ms (0.2%)

Memory
19.1MiB live, 19.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
15.0ms
2.4198373191398946e+81
1.8024185007629072e+82
Samples
11.0ms96×0valid
Compiler

Compiled 1 008 to 472 computations (53.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-sinu: 3.0ms (36.7% of total)
ival-cosu: 2.0ms (24.5% of total)
ival-pow2: 2.0ms (24.5% of total)
ival-mult: 1.0ms (12.2% of total)
ival-true: 0.0ms (0% of total)
ival-add: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
2.6MiB live, 2.6MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
2.0ms
2.4198373191398946e+81
1.8024185007629072e+82
Compiler

Compiled 1 458 to 466 computations (68% saved)

bsearch45.0ms (0.6%)

Memory
0.4MiB live, 47.8MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
20.0ms
1.4095138669178337e+153
3.1164068915840934e+157
22.0ms
2.1236890111101337e-120
2.2089965116859282e-116
Samples
29.0ms256×0valid
Compiler

Compiled 1 544 to 864 computations (44% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-sinu: 7.0ms (31.6% of total)
ival-cosu: 6.0ms (27.1% of total)
ival-pow2: 5.0ms (22.6% of total)
ival-mult: 3.0ms (13.5% of total)
ival-add: 1.0ms (4.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify73.0ms (0.9%)

Memory
-9.3MiB live, 84.7MiB allocated; 6ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
02241341
13231305
28891297
326541297
459641297
Stop Event
node limit
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))))
(if (<=.f64 angle #s(literal 16000000000000000678730197984287391744 binary64)) (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)))
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)))
(if (<=.f64 a #s(literal 7807837858644215/354901720847464302026037015570314714039863945648104521621821386318671527399120079749116723981329865996466075003059657194108692201472 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (if (<=.f64 a #s(literal 13500000000000000275507010685175621526490118987092636456657125042259125821644957267949903389666459196246900088209596760608108317076954234449082739494748160 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))))
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derivations423.0ms (5.3%)

Memory
-34.4MiB live, 359.2MiB allocated; 65ms collecting garbage
Stop Event
fuel
Compiler

Compiled 1 753 to 227 computations (87.1% saved)

preprocess173.0ms (2.2%)

Memory
13.5MiB live, 296.9MiB allocated; 25ms collecting garbage
Remove

(abs angle)

(abs b)

(abs a)

Compiler

Compiled 4 178 to 934 computations (77.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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