
Time bar (total: 7.9s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.1s | 8 256× | 0 | valid |
ival-sinu: 271.0ms (31.7% of total)ival-cosu: 216.0ms (25.3% of total)ival-pow2: 184.0ms (21.5% of total)ival-mult: 141.0ms (16.5% of total)ival-add: 39.0ms (4.6% of total)adjust: 3.0ms (0.4% of total)ival-assert: 3.0ms (0.4% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 132 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 132 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 132 | 0 |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 132 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 64 | 0 |
| - | 68 | 124 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 64 | 0 | 0 |
| - | 68 | 0 | 124 |
| number | freq |
|---|---|
| 0 | 124 |
| 2 | 132 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 81.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-sinu: 14.0ms (24.9% of total)ival-cosu: 13.0ms (23.1% of total)ival-mult: 10.0ms (17.8% of total)ival-pow2: 10.0ms (17.8% of total)ival-div: 4.0ms (7.1% of total)ival-pi: 2.0ms (3.6% of total)ival-add: 2.0ms (3.6% of total)exact: 1.0ms (1.8% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 59 | 216 |
| 1 | 133 | 213 |
| 2 | 464 | 213 |
| 3 | 1354 | 213 |
| 4 | 3132 | 213 |
| 5 | 5568 | 213 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 40 | 21 |
| 2 | 103 | 21 |
| 3 | 272 | 21 |
| 4 | 717 | 21 |
| 5 | 1924 | 21 |
| 6 | 5227 | 21 |
| 0 | 8122 | 21 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (+.f64 (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -2 binary64)) #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (/.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal -1 binary64))) #s(literal -1 binary64))) (PI.f64))) (*.f64 #s(literal -1 binary64) (neg.f64 b))) (*.f64 (sin.f64 (+.f64 (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -2 binary64)) #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (/.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal -1 binary64))) #s(literal -1 binary64))) (PI.f64))) (*.f64 #s(literal -1 binary64) (neg.f64 b))) (*.f64 (*.f64 (fabs.f64 a) (sin.f64 (+.f64 (+.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/90 binary64)) (neg.f64 angle) (PI.f64)))) (PI.f64)) (PI.f64)))) (*.f64 (fabs.f64 a) (sin.f64 (+.f64 (+.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64) (fma.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/90 binary64)) (neg.f64 angle) (PI.f64)))) (PI.f64)) (PI.f64)))))) |
(abs a)
(abs b)
(abs angle)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 80.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 7.0ms | angle | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | a | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 278 | 1505 |
| 0 | 296 | 1397 |
| 1 | 1580 | 1385 |
| 0 | 8079 | 1337 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 1 binary64))) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) #s(literal 1 binary64))) |
b |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx a a) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) a) (/.f64 (*.f64 b b) a)) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
#s(approx b b) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) (/.f64 (*.f64 a a) b)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle)))) (*.f64 angle angle)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 angle angle))) angle (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
Compiled 5 288 to 583 computations (89% saved)
15 alts after pruning (15 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 122 | 15 | 137 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 123 | 15 | 138 |
| Status | Accuracy | Program |
|---|---|---|
| 71.5% | (fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) | |
| 80.5% | (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) | |
| 11.1% | (/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) | |
| 17.3% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 80.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 62.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
| 38.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))) | |
| 63.1% | (+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 74.4% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 11.1% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 34.5% | (+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 59.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
Compiled 1 514 to 656 computations (56.7% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
b |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)) |
(exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) |
(+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) |
(log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(log.f64 b) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (log b) #s(hole binary64 (log b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (log b) #s(hole binary64 (* -1 (log (/ 1 b))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* 1/180 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI)))))))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (+ (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))) (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (* 1/2 (PI))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (* 1/2 (PI)))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI)))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 56.0ms | b | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180)) |
| 46.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180)) |
| 32.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180)) |
| 29.0ms | angle | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180)) |
| 25.0ms | b | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (log b) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 590 | 5932 |
| 0 | 655 | 5340 |
| 1 | 3304 | 5186 |
| 0 | 8279 | 5023 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
b |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64)) |
(exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) |
(+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) |
(log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(log.f64 b) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) 2))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (log b) #s(hole binary64 (log b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))) 2))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (log b) #s(hole binary64 (* -1 (log (/ 1 b))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))) 2))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b)))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log -1) (+ (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* 1/90 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) (sin (* 1/2 (PI))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (pow (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2))) (pow (sin (* 1/2 (PI))) 2))) (+ (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))) (* angle (+ (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))) (sin (* 1/2 (PI))))) (* 2 (* (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))))))))))))) (pow (exp (+ (log b) (log (sin (* 1/2 (PI)))))) 2)))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* 1/180 (/ (* angle (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI))))))))) (sin (* 1/2 (PI)))))))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) |
#s(approx (exp (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b))) #s(hole binary64 (+ (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (* angle (+ (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (exp (+ (log b) (log (sin (* 1/2 (PI)))))))) (sin (* 1/2 (PI))))) (* angle (+ (* angle (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/34992000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/360 (/ (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))) (sin (* 1/2 (PI))))) (* 1/6 (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI)))))))))))) (* (exp (+ (log b) (log (sin (* 1/2 (PI)))))) (+ (* 1/64800 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (log (sin (* 1/2 (PI))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) #s(hole binary64 (+ (log b) (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (* 1/2 (PI)))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* 1/180 (/ (* angle (* (PI) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI)))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* 1/2 (* angle (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2)))))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (log (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (/ (* (PI) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (* angle (+ (* 1/6 (* angle (+ (* -1/5832000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))) (+ (* 1/2916000 (/ (* (pow (PI) 3) (pow (cos (* 1/2 (PI))) 3)) (pow (sin (* 1/2 (PI))) 3))) (* 1/1944000 (/ (* (pow (PI) 3) (cos (* 1/2 (PI)))) (sin (* 1/2 (PI))))))))) (* 1/2 (+ (* -1/32400 (/ (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)) (pow (sin (* 1/2 (PI))) 2))) (* -1/32400 (pow (PI) 2))))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (log (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
| Outputs |
|---|
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 1 binary64))) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
(pow.f64 (exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
b |
(fma.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 0 binary64) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
#s(literal 1/180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b))) |
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(fma.f64 (fabs.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (fabs.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(fma.f64 (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(+.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(*.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(*.f64 (fabs.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (fabs.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) |
(*.f64 (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))))) |
(*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) |
(pow.f64 (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (PI.f64) angle) (*.f64 a #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 a angle) (PI.f64))) |
(*.f64 (*.f64 a angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) (*.f64 angle a)) |
(*.f64 a (*.f64 (PI.f64) angle)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 a angle))) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64)) |
(exp.f64 (+.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (cosh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (sinh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(fma.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (cosh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sinh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) #s(literal 1 binary64)) |
(exp.f64 (+.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(*.f64 b (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(exp.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (cosh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (sinh.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(/.f64 (neg.f64 (-.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (log.f64 b) #s(literal 2 binary64)))) (neg.f64 (-.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))) |
(/.f64 (neg.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) |
(/.f64 (-.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (log.f64 b) #s(literal 2 binary64))) (-.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) |
(/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))))) |
(fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal -1 binary64) (log.f64 b)) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 b) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)) |
(log.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
(log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (cosh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sinh.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (fma.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -2 binary64) (*.f64 #s(literal -180 binary64) (neg.f64 (PI.f64)))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64) (*.f64 #s(literal -180 binary64) (PI.f64))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64) (*.f64 #s(literal 180 binary64) (neg.f64 (PI.f64)))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -2 binary64) (neg.f64 (*.f64 (PI.f64) angle)))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) angle))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (PI.f64) #s(literal -180 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 (PI.f64) angle)))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) angle))) #s(literal 360 binary64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (fma.f64 (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 (PI.f64))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 #s(literal -1 binary64) (log.f64 b))) |
(neg.f64 (*.f64 #s(literal -1 binary64) (log.f64 b))) |
(log.f64 b) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx a a) |
#s(approx (* (* (* (PI) angle) a) 1/180) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) |
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 a a)) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
#s(approx b b) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b)) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
#s(approx (log b) (log.f64 b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b)) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
#s(approx (log b) (log.f64 b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (+.f64 (fma.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (log.f64 #s(literal -1 binary64)))) |
#s(approx (log b) (fma.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 b)) #s(literal -1 binary64) (log.f64 #s(literal -1 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle)))) (*.f64 angle angle)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 angle angle))) angle (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (+.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/34992000 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/360 binary64) (*.f64 (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) #s(literal 1/6 binary64)))) (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64)))))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/90 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/34992000 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/360 binary64) (*.f64 (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) #s(literal 1/6 binary64)))) (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64)))))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) #s(literal 1/180 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (fma.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/34992000 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/360 binary64) (*.f64 (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) #s(literal 1/6 binary64)))) (*.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) angle (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) angle) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log b)) (fma.f64 (*.f64 #s(literal -1 binary64) (log.f64 b)) #s(literal -1 binary64) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) angle) (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64))) angle (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) angle) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) angle) (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) angle) (+.f64 (fma.f64 #s(literal 1/2916000 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (*.f64 #s(literal 1/1944000 binary64) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/5832000 binary64))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64))) angle (/.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (log.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 (PI.f64) angle) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1/180 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle)))) (*.f64 angle angle)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle)) (*.f64 a a) (*.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 3 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 angle angle))) angle (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 7/2 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 5/2 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (log (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (log.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle) #s(literal -1 binary64))) |
Compiled 19 471 to 1 582 computations (91.9% saved)
23 alts after pruning (19 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 447 | 12 | 459 |
| Fresh | 3 | 7 | 10 |
| Picked | 1 | 4 | 5 |
| Done | 0 | 0 | 0 |
| Total | 451 | 23 | 474 |
| Status | Accuracy | Program |
|---|---|---|
| 74.4% | (fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) | |
| 11.1% | (/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) | |
| 12.4% | (/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) | |
| 17.3% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) | |
| ▶ | 80.5% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
| 71.6% | (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64))) | |
| ✓ | 62.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
| 61.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64))) | |
| ▶ | 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
| 43.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))) | |
| 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 63.1% | (+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 74.4% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 11.1% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
| 34.5% | (+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 38.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) | |
| 34.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) | |
| ✓ | 59.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| ▶ | 58.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
Compiled 3 160 to 1 188 computations (62.4% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal -1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
b |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(*.f64 (log.f64 b) #s(literal 2 binary64)) |
(log.f64 b) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) |
#s(literal 6 binary64) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 a a) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 b b) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) |
(/.f64 #s(literal -1 binary64) b) |
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(literal 1/2 binary64) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 1 (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 12) (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 6))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (- (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 2)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (pow a 4))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 12) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12)) (pow (sin (* 1/180 (* angle (PI)))) 10))) (pow a 6))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (pow a 4)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (exp (* (log b) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (* (log b) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (log b) #s(hole binary64 (log b))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12) (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (* -1 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (pow (/ -1 b) -1) #s(hole binary64 (* -1 b))) |
#s(approx (/ -1 b) #s(hole binary64 (/ -1 b))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI)))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log b) 2) #s(hole binary64 (* -2 (log (/ 1 b))))) |
#s(approx (log b) #s(hole binary64 (* -1 (log (/ 1 b))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (pow b 4))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 12) (pow (sin (* 1/180 (* angle (PI)))) 12)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10))) (pow b 6))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (pow b 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (* (log b) 2) #s(hole binary64 (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))) |
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 180 (* a (* angle (PI)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* 1/34012224000000 (/ (* (pow a 6) (* (pow angle 6) (pow (PI) 6))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* -1/1530550080000000 (/ (* (pow a 6) (* angle (* (pow (PI) 7) (cos (* 1/2 (PI)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))) (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (+ (* -1 (* angle (+ (* -1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (* (cos (* 1/2 (PI))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 9)))) (+ (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))) (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))))))) (sin (* 1/2 (PI))))))))) (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* 1/34012224000000 (* (pow a 6) (* (pow angle 6) (pow (PI) 6)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* 1/2916000 (* (pow a 6) (* (pow angle 2) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow angle 2) (+ (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/34992000 (* (pow (PI) 3) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/71409344532480000000000 (pow (PI) 9)) (+ (* -1/999730823454720000000000 (pow (PI) 9)) (* 1/180 (* (PI) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))) (* 2 (* (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (* (pow a 6) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* (pow a 2) (* angle (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* angle (+ (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (* (pow a 2) (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (+ (* 2 (* angle (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* angle (* (pow b 6) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (* -1 (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (+ (* -1 (* b (sin (* 1/2 (PI))))) (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (+ (* -1 (* b (sin (* 1/2 (PI))))) (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* 1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (+ (* -1 (* b (sin (* 1/2 (PI))))) (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* 1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (neg (* (PI) (/ angle 180))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 28.0ms | angle | @ | 0 | ((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180)))) |
| 28.0ms | a | @ | 0 | ((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180)))) |
| 24.0ms | b | @ | inf | ((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180)))) |
| 22.0ms | b | @ | -inf | ((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180)))) |
| 22.0ms | b | @ | 0 | ((+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 a -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log b) 2)) (* (log b) 2) (log b) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) 6 (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) 4 (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (pow (/ -1 b) -1) (/ -1 b) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) 1/2 (* (* (PI) angle) 1/180) (* (PI) angle) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (neg (* (PI) (/ angle 180)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1506 | 29526 |
| 0 | 1623 | 21117 |
| 0 | 8140 | 20543 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal -1 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
b |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(*.f64 (log.f64 b) #s(literal 2 binary64)) |
(log.f64 b) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) |
#s(literal 6 binary64) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 a a) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 b b) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) |
(/.f64 #s(literal -1 binary64) b) |
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(literal 1/2 binary64) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 1 (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 12) (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 6))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (- (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 2)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (pow a 4))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 12) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12)) (pow (sin (* 1/180 (* angle (PI)))) 10))) (pow a 6))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (pow a 4)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (exp (* (log b) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (* (log b) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (log b) #s(hole binary64 (log b))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12) (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (* -1 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (pow (/ -1 b) -1) #s(hole binary64 (* -1 b))) |
#s(approx (/ -1 b) #s(hole binary64 (/ -1 b))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI)))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log b) 2) #s(hole binary64 (* -2 (log (/ 1 b))))) |
#s(approx (log b) #s(hole binary64 (* -1 (log (/ 1 b))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (pow b 4))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 12) (pow (sin (* 1/180 (* angle (PI)))) 12)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10))) (pow b 6))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (pow b 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (* (log b) 2) #s(hole binary64 (* 2 (+ (log -1) (* -1 (log (/ -1 b))))))) |
#s(approx (log b) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ 180 (* a (* angle (PI)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* 1/34012224000000 (/ (* (pow a 6) (* (pow angle 6) (pow (PI) 6))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* -1/1530550080000000 (/ (* (pow a 6) (* angle (* (pow (PI) 7) (cos (* 1/2 (PI)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))) (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (+ (* -1 (* angle (+ (* -1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (* (cos (* 1/2 (PI))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 9)))) (+ (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))) (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))))))) (sin (* 1/2 (PI))))))))) (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* 1/34012224000000 (* (pow a 6) (* (pow angle 6) (pow (PI) 6)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* 1/2916000 (* (pow a 6) (* (pow angle 2) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow angle 2) (+ (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/34992000 (* (pow (PI) 3) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/71409344532480000000000 (pow (PI) 9)) (+ (* -1/999730823454720000000000 (pow (PI) 9)) (* 1/180 (* (PI) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))) (* 2 (* (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (* (pow a 6) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* (pow a 2) (* angle (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* angle (+ (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (* (pow a 2) (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (+ (* 2 (* angle (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* angle (* (pow b 6) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (* -1 (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (+ (* -1 (* b (sin (* 1/2 (PI))))) (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (+ (* -1 (* b (sin (* 1/2 (PI))))) (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* 1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) #s(hole binary64 (+ (* -1 (* b (sin (* 1/2 (PI))))) (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* 1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (neg (* (PI) (/ angle 180))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) #s(hole binary64 (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* angle (- (* 1/2 (/ (PI) angle)) (* 1/180 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (- (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
| Outputs |
|---|
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)))) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)))) (-.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
(fma.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))))) |
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))) |
#s(literal 1 binary64) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal -1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(PI.f64) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
a |
#s(literal -1 binary64) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
b |
(sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal -1 binary64) b) (*.f64 #s(literal -1 binary64) b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b))) |
(*.f64 b b) |
(pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(*.f64 (log.f64 b) #s(literal 2 binary64)) |
(log.f64 b) |
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) #s(literal 3 binary64))) (+.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) |
(/.f64 (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))))) (*.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) |
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) |
#s(literal 6 binary64) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (pow.f64 a #s(literal 4 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(-.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) |
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a) a) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) |
(*.f64 (neg.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (neg.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (fma.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))) (*.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) |
(fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) |
(fma.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) |
(-.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) |
(+.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) #s(literal 4 binary64))) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b b)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) b) b) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))) |
(*.f64 (neg.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (neg.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (fabs.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fabs.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal -1 binary64) b) (*.f64 #s(literal -1 binary64) b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b))) |
(*.f64 b b) |
(pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 a a) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b)) #s(literal 6 binary64))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))))) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))))) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))))))) |
(fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))))) |
(+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))))) |
(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 1 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 1 binary64))) |
(*.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))) |
(pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) |
(*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64)) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (*.f64 (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1/2 binary64))) |
(pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) b)) |
(exp.f64 (*.f64 (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 b)) #s(literal -1 binary64))) |
(/.f64 #s(literal -1 binary64) b) |
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) b)) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(sin.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(literal 1/2 binary64) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) angle) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
(fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (PI.f64) (neg.f64 (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (PI.f64) (neg.f64 (/.f64 angle #s(literal 180 binary64)))) |
(neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (/.f64 #s(literal 1 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx a a) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 6 binary64))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 a a) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 (pow.f64 b #s(literal 6 binary64)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 a #s(literal 6 binary64))) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx b b) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (* (log b) 2) (*.f64 #s(literal 2 binary64) (log.f64 b))) |
#s(approx (log b) (log.f64 b)) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 b b)) (+.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (*.f64 (*.f64 #s(literal -1 binary64) b) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (pow (/ -1 b) -1) (*.f64 #s(literal -1 binary64) b)) |
#s(approx (/ -1 b) (/.f64 #s(literal -1 binary64) b)) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
#s(approx (* (log b) 2) (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 0 binary64) (log.f64 b)))) |
#s(approx (log b) (*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (log.f64 b)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b b)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 b b)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 0 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))) (*.f64 #s(literal 0 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (log b) 2) (*.f64 #s(literal 2 binary64) (+.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)))))) |
#s(approx (log b) (+.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) angle))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 #s(literal 180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle)) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle)) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/952342272000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (fma.f64 #s(literal 1/136048896000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (*.f64 (*.f64 #s(literal 1/194400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -7/2099520000 binary64)))))) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) a) #s(literal -7/2099520000 binary64))) (*.f64 #s(literal 1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (+.f64 (fma.f64 (*.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal -1/1530550080000000 binary64) (/.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 angle (fma.f64 angle (-.f64 (-.f64 (*.f64 #s(literal 1/2916000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/68874753600000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))) (*.f64 #s(literal -1/1530550080000000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 angle (fma.f64 angle (fma.f64 (*.f64 #s(literal -1 binary64) angle) (+.f64 (fma.f64 #s(literal -1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 9 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 #s(literal -1/2916000 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))) (*.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (-.f64 (*.f64 #s(literal 1/2916000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/68874753600000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (-.f64 (-.f64 (*.f64 #s(literal 1/2916000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 #s(literal -1/68874753600000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/34012224000000 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1/1530550080000000 binary64) (/.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64)))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 #s(literal 1/2916000 binary64) (pow.f64 a #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (pow.f64 a #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)) #s(literal 2 binary64)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (pow.f64 a #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (fma.f64 #s(literal -1/71409344532480000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (fma.f64 #s(literal -1/999730823454720000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal -1/377913600000 binary64)) #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 #s(literal 1/45 binary64) angle) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 angle (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 #s(literal -1/2916000 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 (*.f64 #s(literal 1/45 binary64) angle) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 angle (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 #s(literal -1/2916000 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 (*.f64 #s(literal 1/45 binary64) angle) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 angle (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle (*.f64 b b)) (+.f64 (*.f64 (*.f64 #s(literal -1/283435200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 b b)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (-.f64 (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (+.f64 (fma.f64 (*.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/45 binary64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/45 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (fma.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 angle (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (fma.f64 angle (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 6 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 angle (*.f64 (*.f64 angle (pow.f64 b #s(literal 6 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (+.f64 (fma.f64 (*.f64 #s(literal -1/5832000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)))))))) (*.f64 (*.f64 angle (pow.f64 b #s(literal 6 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))) angle))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) -1) (fma.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (*.f64 (*.f64 #s(literal -1 binary64) b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (fma.f64 (*.f64 #s(literal -1 binary64) b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (fma.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/180 binary64) b) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/64800 binary64) angle) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (pow (/ -1 b) -1) (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)))) (fma.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/34992000 binary64) angle) (*.f64 (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/64800 binary64) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (* (PI) angle) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (PI) angle) (*.f64 angle (PI.f64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 angle (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle (*.f64 b b)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 b b)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (fma.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/180 binary64) b) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 b (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) angle) (*.f64 (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (-.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 angle) (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (neg (* (PI) (/ angle 180))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (+ (* 1/2 (PI)) (* (* (PI) angle) 1/180)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
Compiled 221 365 to 4 304 computations (98.1% saved)
33 alts after pruning (28 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 178 | 21 | 1 199 |
| Fresh | 7 | 7 | 14 |
| Picked | 3 | 2 | 5 |
| Done | 1 | 3 | 4 |
| Total | 1 189 | 33 | 1 222 |
| Status | Accuracy | Program |
|---|---|---|
| 74.4% | (fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) | |
| 12.4% | (/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) | |
| 17.3% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) | |
| ▶ | 80.5% | (+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.4% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal -1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 72.0% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (/.f64 #s(literal 1 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 71.6% | (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 58.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64))) | |
| ✓ | 62.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) | |
| ✓ | 80.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
| 63.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) | |
| 47.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) | |
| ▶ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
| 63.1% | (+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 10.9% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 10.5% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) | |
| 6.1% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) | |
| 11.0% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| ▶ | 17.1% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
| 10.9% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 10.1% | (+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 10.6% | (+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 33.4% | #s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) | |
| 38.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) | |
| ✓ | 59.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| ✓ | 58.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
| ▶ | 8.3% | #s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
Compiled 7 575 to 2 237 computations (70.5% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal -1 binary64) |
(pow.f64 a #s(literal -1 binary64)) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
b |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
(pow.f64 a #s(literal 6 binary64)) |
#s(literal 6 binary64) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) |
(pow.f64 b #s(literal 6 binary64)) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
#s(literal 1/2 binary64) |
(-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
(pow.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(*.f64 a a) |
(*.f64 b b) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal -1/180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(neg.f64 (PI.f64)) |
#s(literal 3 binary64) |
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
| Outputs |
|---|
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 1 (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (pow a -1) #s(hole binary64 (/ 1 a))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) |
#s(approx (pow a 6) #s(hole binary64 (pow a 6))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (pow a 4) #s(hole binary64 (pow a 4))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* a a) (* b b)) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 12) (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow a 6) (+ (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow a 6)) (pow (sin (* 1/180 (* angle (PI)))) 6))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow a 4) (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow a 4) (- (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2)))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 6))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (- (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 2)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (pow a 4))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 12) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12)) (pow (sin (* 1/180 (* angle (PI)))) 10))) (pow a 6))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (pow a 4)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) |
#s(approx (pow b 6) #s(hole binary64 (pow b 6))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12) (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (* b (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2))))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow b 6) (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow b 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2)))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (pow b 4))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 12) (pow (sin (* 1/180 (* angle (PI)))) 12)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10))) (pow b 6))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (pow b 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 180 (* a (* angle (PI)))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI))))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* 2 (* angle (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* angle (* (pow b 6) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* 1/34012224000000 (* (pow angle 6) (pow (PI) 6))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (pow (PI) 6)) (* 1/2916000 (* (pow angle 2) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (+ (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/34992000 (* (pow (PI) 3) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/71409344532480000000000 (pow (PI) 9)) (+ (* -1/999730823454720000000000 (pow (PI) 9)) (* 1/180 (* (PI) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))) (* 2 (* (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2)))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (+ (* 2 (* angle (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* angle (* (pow b 6) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (pow (sin (* 1/2 (PI))) 6))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (+ (* 2 (* angle (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (+ (* angle (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (pow (PI) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1049760000 (pow (PI) 4)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (+ (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (pow (sin (* 1/2 (PI))) 4))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (* angle (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (* angle (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* angle (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* (pow a 2) (* angle (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* angle (+ (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (* (pow a 2) (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* angle (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/2916000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/2916000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* angle (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* 1/34012224000000 (/ (* (pow a 6) (* (pow angle 6) (pow (PI) 6))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* -1/1530550080000000 (/ (* (pow a 6) (* angle (* (pow (PI) 7) (cos (* 1/2 (PI)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))) (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (+ (* -1 (* angle (+ (* -1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (* (cos (* 1/2 (PI))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 9)))) (+ (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))) (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))))))) (sin (* 1/2 (PI))))))))) (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* 1/34012224000000 (* (pow a 6) (* (pow angle 6) (pow (PI) 6)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* 1/2916000 (* (pow a 6) (* (pow angle 2) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow angle 2) (+ (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/34992000 (* (pow (PI) 3) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/71409344532480000000000 (pow (PI) 9)) (+ (* -1/999730823454720000000000 (pow (PI) 9)) (* 1/180 (* (PI) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))) (* 2 (* (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (* (pow a 6) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* (pow a 2) (* angle (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* angle (+ (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (* (pow a 2) (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (+ (* -1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* -1/180 (* angle (PI))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))))))))) (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))))))))) (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (+ (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (* b (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* angle (* b (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI))))))))) (* b (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* angle (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))))))))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (PI)) (* angle (- (* -1 (* angle (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (PI)) (* angle (- (* angle (- (* 1/90 (* angle (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* 1/180 (PI))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* 1/8 (pow (PI) 3)))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))))) |
#s(approx (pow (* (neg (PI)) (/ angle 180)) 3) #s(hole binary64 (* -1/5832000 (* (pow angle 3) (pow (PI) 3))))) |
#s(approx (* (neg (PI)) (/ angle 180)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* 1/4 (pow (PI) 2)))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/360 (* angle (pow (PI) 2))) (* 1/4 (pow (PI) 2))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/4 (pow (PI) 2)) (* angle (- (* 1/32400 (* angle (pow (PI) 2))) (* -1/360 (pow (PI) 2))))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* 1/4 (pow (PI) 2)))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (* 1/360 (* angle (pow (PI) 2))) (* 1/4 (pow (PI) 2))))) |
#s(approx (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1/360 (* angle (pow (PI) 2))))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 6))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 4))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (pow (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (+ (* -1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (- (+ (* -1 (/ (+ (* -45 (PI)) (* 45 (PI))) (pow angle 2))) (* -1/180 (PI))) (* -1/2 (/ (PI) angle)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (- (+ (* -1/180 (PI)) (* 90 (/ (+ (* -45 (PI)) (* 45 (PI))) (pow angle 3)))) (+ (* -45 (/ (PI) (pow angle 2))) (+ (* -1/2 (/ (PI) angle)) (* 45 (/ (PI) (pow angle 2))))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* -1/5832000 (* (pow angle 3) (pow (PI) 3))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* (pow angle 3) (+ (* -1/5832000 (pow (PI) 3)) (* 1/8 (/ (pow (PI) 3) (pow angle 3))))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* 1/360 (/ (pow (PI) 2) angle)))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (- (+ (* 1/32400 (pow (PI) 2)) (* 1/4 (/ (pow (PI) 2) (pow angle 2)))) (* -1/360 (/ (pow (PI) 2) angle)))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* 1/360 (* angle (pow (PI) 2))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* angle (- (* 1/4 (/ (pow (PI) 2) angle)) (* -1/360 (pow (PI) 2)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (- (+ (* -45 (/ (PI) angle)) (* 45 (/ (PI) angle))) (* -1/2 (PI))) angle)) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (- (* -1 (/ (- (* 90 (/ (+ (* -45 (PI)) (* 45 (PI))) angle)) (+ (* -45 (PI)) (* 45 (PI)))) angle)) (* -1/2 (PI))) angle)) (* 1/180 (PI))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* -1 (* (pow angle 3) (+ (* -1/8 (/ (pow (PI) 3) (pow angle 3))) (* 1/5832000 (pow (PI) 3))))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* -1 (/ (- (* -1/4 (/ (pow (PI) 2) angle)) (* 1/360 (pow (PI) 2))) angle)) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* -1 (* angle (- (* -1/4 (/ (pow (PI) 2) angle)) (* 1/360 (pow (PI) 2))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 72.0ms | angle | @ | -inf | ((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow a 6) 6 (pow (sin (* 1/180 (* angle (PI)))) 6) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (* 1/2 (PI)) 1/2 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow a 4) 4 (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* a a) (* b b)) (* a a) (* b b) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) |
| 31.0ms | b | @ | 0 | ((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow a 6) 6 (pow (sin (* 1/180 (* angle (PI)))) 6) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (* 1/2 (PI)) 1/2 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow a 4) 4 (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* a a) (* b b)) (* a a) (* b b) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) |
| 25.0ms | angle | @ | 0 | ((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow a 6) 6 (pow (sin (* 1/180 (* angle (PI)))) 6) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (* 1/2 (PI)) 1/2 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow a 4) 4 (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* a a) (* b b)) (* a a) (* b b) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) |
| 20.0ms | angle | @ | inf | ((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow a 6) 6 (pow (sin (* 1/180 (* angle (PI)))) 6) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (* 1/2 (PI)) 1/2 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow a 4) 4 (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* a a) (* b b)) (* a a) (* b b) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) |
| 20.0ms | b | @ | inf | ((+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 (pow a -1) a 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (pow a 6) 6 (pow (sin (* 1/180 (* angle (PI)))) 6) (sin (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (* 1/2 (PI)) 1/2 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow a 4) 4 (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* a a) (* b b)) (* a a) (* b b) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (pow (* (sin (* (PI) (/ angle 180))) a) 6) (* (sin (* (PI) (/ angle 180))) a) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (pow (* (neg (PI)) (/ angle 180)) 3) (* (neg (PI)) (/ angle 180)) (neg (PI)) 3 (pow (/ (PI) 2) 3) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2033 | 47001 |
| 0 | 2229 | 38165 |
| 0 | 8138 | 37247 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal -1 binary64) |
(pow.f64 a #s(literal -1 binary64)) |
a |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
b |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
(pow.f64 a #s(literal 6 binary64)) |
#s(literal 6 binary64) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) |
(pow.f64 b #s(literal 6 binary64)) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
#s(literal 1/2 binary64) |
(-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
(pow.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(*.f64 a a) |
(*.f64 b b) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))) |
(pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) |
(*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal -1/180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(neg.f64 (PI.f64)) |
#s(literal 3 binary64) |
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 1 (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (pow a -1) #s(hole binary64 (/ 1 a))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) |
#s(approx (pow a 6) #s(hole binary64 (pow a 6))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (pow a 4) #s(hole binary64 (pow a 4))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* (* a a) (* b b)) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 6) (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 12) (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 10) (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 8) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* -1 (* (pow a 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (- (* (pow a 2) (- (* -1 (* (pow a 2) (+ (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (* -1 (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow a 6) (+ (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow a 6)) (pow (sin (* 1/180 (* angle (PI)))) 6))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow a 4) (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow a 4) (- (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2)))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow a 6))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* -1 (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2))) (+ (* -1 (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow a 4) (- (+ (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow a 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (pow a 2)) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4)) (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (pow a 4))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6))))) (pow a 4)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 12) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12)) (pow (sin (* 1/180 (* angle (PI)))) 10))) (pow a 6))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (pow (sin (* 1/180 (* angle (PI)))) 4))) (+ (* -1 (/ (* (pow b 8) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* -1 (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (* (pow b 10) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (pow a 4)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (* (pow b 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) |
#s(approx (pow b 6) #s(hole binary64 (pow b 6))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 2) (- (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* -1 (* (pow b 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 6) (+ (* (pow b 2) (- (* (pow b 2) (- (* -1 (* (pow b 2) (+ (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 12) (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)))))) (+ (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10) (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))) (* -1 (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2)))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (* b (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2))))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow b 6) (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow b 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2)))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (pow b 4))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))))) (pow b 4)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 12) (pow (sin (* 1/180 (* angle (PI)))) 12)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 10))) (pow b 6))) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (+ (* -1 (/ (* (pow a 8) (pow (sin (* 1/180 (* angle (PI)))) 8)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)))) (+ (* -1 (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))) (/ (* (pow a 10) (pow (sin (* 1/180 (* angle (PI)))) 10)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 8)))))) (pow b 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (- (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 2))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (pow b 4))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (+ (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (pow b 6))) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (+ (* -1 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (* -1 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (- (* 1/2 (PI)) (* 1/180 (* angle (PI))))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))) 2))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ 180 (* a (* angle (PI)))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) a)) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) a)) (+ (* 1/136048896000000 (/ (pow (PI) 5) a)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) a)) (* 1/699840000 (/ (pow (PI) 3) a))))) (* -1/1080 (/ (PI) a)))) (* 180 (/ 1 (* a (PI))))) angle))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI))))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* 2 (* angle (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* angle (* (pow b 6) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* 1/34012224000000 (* (pow angle 6) (pow (PI) 6))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (pow (PI) 6)) (* 1/2916000 (* (pow angle 2) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (+ (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/34992000 (* (pow (PI) 3) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/71409344532480000000000 (pow (PI) 9)) (+ (* -1/999730823454720000000000 (pow (PI) 9)) (* 1/180 (* (PI) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))) (* 2 (* (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2)))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (* (pow b 6) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (+ (* 2 (* angle (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow b 6) (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (* angle (+ (* angle (* (pow b 6) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (* (pow b 6) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))))) (* (pow b 6) (pow (sin (* 1/2 (PI))) 6))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (pow (sin (* 1/2 (PI))) 6))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (+ (* 2 (* angle (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))))) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (+ (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* angle (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (+ (* angle (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2)))))) (pow (sin (* 1/2 (PI))) 6)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (pow (PI) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1049760000 (pow (PI) 4)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (+ (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (pow (sin (* 1/2 (PI))) 4))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (* angle (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))) (* angle (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* angle (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* (pow a 2) (* angle (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* angle (+ (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (* (pow a 2) (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* angle (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/2916000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/2916000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* angle (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* 1/34012224000000 (/ (* (pow a 6) (* (pow angle 6) (pow (PI) 6))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* -1/1530550080000000 (/ (* (pow a 6) (* angle (* (pow (PI) 7) (cos (* 1/2 (PI)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))) (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (/ (* (pow a 6) (pow (PI) 6)) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (* angle (- (* angle (- (+ (* -1 (* angle (+ (* -1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (* (cos (* 1/2 (PI))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 9)))) (+ (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))) (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8)))))))) (sin (* 1/2 (PI))))))))) (* 1/2916000 (/ (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) (+ (* -1/68874753600000000 (/ (* (pow a 6) (* (pow (PI) 8) (pow (cos (* 1/2 (PI))) 2))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 6)))) (* 1/34012224000000 (/ (* (pow a 6) (* (pow (PI) 6) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) (* (pow b 8) (pow (sin (* 1/2 (PI))) 8))))))) (* 1/1530550080000000 (/ (* (pow a 6) (* (pow (PI) 7) (cos (* 1/2 (PI))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 5)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* 1/34012224000000 (* (pow a 6) (* (pow angle 6) (pow (PI) 6)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* 1/2916000 (* (pow a 6) (* (pow angle 2) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) #s(hole binary64 (* (pow angle 6) (+ (* 1/34012224000000 (* (pow a 6) (pow (PI) 6))) (* (pow angle 2) (+ (* 1/2916000 (* (pow a 6) (* (pow (PI) 3) (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5)))))) (* (pow angle 2) (+ (* (pow a 6) (* (pow angle 2) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* -1/34992000 (* (pow (PI) 3) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/71409344532480000000000 (pow (PI) 9)) (+ (* -1/999730823454720000000000 (pow (PI) 9)) (* 1/180 (* (PI) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))) (* 2 (* (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (* (pow a 6) (+ (* 1/2916000 (* (pow (PI) 3) (+ (* 1/734664038400000000 (pow (PI) 7)) (+ (* 1/110199605760000000 (pow (PI) 7)) (* 1/180 (* (PI) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))) (pow (+ (* -1/566870400000 (pow (PI) 5)) (* -1/1133740800000 (pow (PI) 5))) 2))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (- (+ (* angle (- (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/2 (PI))) 4)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* 1/45 (* angle (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3)))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) #s(hole binary64 (+ (* angle (+ (* 1/45 (* (pow b 4) (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 3))))) (* angle (+ (* angle (* (pow b 4) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))))) (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2)))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/2916000 (* (pow a 2) (* angle (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))) (* angle (+ (* 1/2916000 (* (pow a 2) (* (pow b 2) (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* angle (+ (* (pow a 2) (* angle (* (pow b 2) (+ (* -1/283435200000 (* (pow (PI) 5) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (* (pow a 2) (* (pow b 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (+ (* angle (- (+ (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* angle (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (- (+ (* 1/2916000 (/ (* (pow a 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 2 (* (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* (sin (* 1/2 (PI))) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (+ (/ (* (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (- (* (pow b 4) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 1/32400 (* (pow a 2) (* (pow b 2) (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))))))) (* (pow b 4) (pow (sin (* 1/2 (PI))) 4))) (/ (* (pow b 2) (+ (* 1/45 (* (PI) (* (cos (* 1/2 (PI))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))) (pow (sin (* 1/2 (PI))) 2)))))) (/ (* (pow b 2) (+ (* 2 (* (pow (sin (* 1/2 (PI))) 3) (+ (* -1/64800 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 3))) (+ (* 1/16200 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (sin (* 1/2 (PI)))))) (* (sin (* 1/2 (PI))) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (pow (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2))))) 2))) (pow (sin (* 1/2 (PI))) 4)))) (+ (* 1/45 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (* 2 (/ (* (pow b 2) (+ (* 1/180 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))) (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (pow (sin (* 1/2 (PI))) 2)))))) (sin (* 1/2 (PI))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (sin (* 1/2 (PI))))) (/ (* (pow b 2) (+ (* 1/8100 (* (pow (PI) 2) (* (pow (cos (* 1/2 (PI))) 2) (pow (sin (* 1/2 (PI))) 2)))) (* 2 (* (pow (sin (* 1/2 (PI))) 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (pow (sin (* 1/2 (PI))) 2)))))) (* 1/45 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (+ (* -1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* 1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* 1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* 1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* -1/180 (* angle (PI))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))))))))) (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (+ (* -1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) #s(hole binary64 (+ (* angle (+ (* -1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/90 (* (PI) (* (cos (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))))))))) (* (pow b 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* 2 (* (sin (* 1/2 (PI))) (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (+ (* -1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (* b (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) #s(hole binary64 (+ (* angle (+ (* -1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* angle (* b (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI))))))))) (* b (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI)))))))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1 (* (cos (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* angle (+ (* -1/180 (* (PI) (* (sin (* 1/2 (PI))) (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))) (* (cos (* 1/2 (PI))) (+ (* 1/34992000 (pow (PI) 3)) (* 1/90 (+ (* -1/16200 (PI)) (* 1/16200 (PI)))))))))))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (+ (* -1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (PI)) (* angle (- (* -1 (* angle (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (PI)) (* angle (- (* angle (- (* 1/90 (* angle (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (+ (* -1/16200 (PI)) (* 1/16200 (PI))))) (* 1/180 (PI))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* 1/8 (pow (PI) 3)))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))))) |
#s(approx (pow (* (neg (PI)) (/ angle 180)) 3) #s(hole binary64 (* -1/5832000 (* (pow angle 3) (pow (PI) 3))))) |
#s(approx (* (neg (PI)) (/ angle 180)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* 1/4 (pow (PI) 2)))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/360 (* angle (pow (PI) 2))) (* 1/4 (pow (PI) 2))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/4 (pow (PI) 2)) (* angle (- (* 1/32400 (* angle (pow (PI) 2))) (* -1/360 (pow (PI) 2))))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* 1/4 (pow (PI) 2)))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (* 1/360 (* angle (pow (PI) 2))) (* 1/4 (pow (PI) 2))))) |
#s(approx (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1/360 (* angle (pow (PI) 2))))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) #s(hole binary64 (+ (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) #s(hole binary64 (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 6))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 4))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) #s(hole binary64 (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) #s(hole binary64 (- (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) #s(hole binary64 (/ (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) #s(hole binary64 (pow (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) #s(hole binary64 (sin (+ (* -1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) #s(hole binary64 (sin (/ (+ (* -1/5832000 (* (pow angle 3) (pow (PI) 3))) (* 1/8 (pow (PI) 3))) (- (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/4 (pow (PI) 2))) (* -1/360 (* angle (pow (PI) 2)))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (+ (* -1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (- (+ (* -1 (/ (+ (* -45 (PI)) (* 45 (PI))) (pow angle 2))) (* -1/180 (PI))) (* -1/2 (/ (PI) angle)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* angle (- (+ (* -1/180 (PI)) (* 90 (/ (+ (* -45 (PI)) (* 45 (PI))) (pow angle 3)))) (+ (* -45 (/ (PI) (pow angle 2))) (+ (* -1/2 (/ (PI) angle)) (* 45 (/ (PI) (pow angle 2))))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* -1/5832000 (* (pow angle 3) (pow (PI) 3))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* (pow angle 3) (+ (* -1/5832000 (pow (PI) 3)) (* 1/8 (/ (pow (PI) 3) (pow angle 3))))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* 1/360 (/ (pow (PI) 2) angle)))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (- (+ (* 1/32400 (pow (PI) 2)) (* 1/4 (/ (pow (PI) 2) (pow angle 2)))) (* -1/360 (/ (pow (PI) 2) angle)))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* 1/360 (* angle (pow (PI) 2))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* angle (- (* 1/4 (/ (pow (PI) 2) angle)) (* -1/360 (pow (PI) 2)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (- (+ (* -45 (/ (PI) angle)) (* 45 (/ (PI) angle))) (* -1/2 (PI))) angle)) (* 1/180 (PI))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (- (* -1 (/ (- (* 90 (/ (+ (* -45 (PI)) (* 45 (PI))) angle)) (+ (* -45 (PI)) (* 45 (PI)))) angle)) (* -1/2 (PI))) angle)) (* 1/180 (PI))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) #s(hole binary64 (* -1 (* (pow angle 3) (+ (* -1/8 (/ (pow (PI) 3) (pow angle 3))) (* 1/5832000 (pow (PI) 3))))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* (pow angle 2) (+ (* -1 (/ (- (* -1/4 (/ (pow (PI) 2) angle)) (* 1/360 (pow (PI) 2))) angle)) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (* -1 (* angle (- (* -1/4 (/ (pow (PI) 2) angle)) (* 1/360 (pow (PI) 2))))))) |
| Outputs |
|---|
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64))) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (-.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
(fma.f64 (pow.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64)))) |
(pow.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1/2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -1 binary64)) #s(literal -1 binary64))) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64)))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal -1 binary64) |
(*.f64 (pow.f64 a #s(literal -1/2 binary64)) (pow.f64 a #s(literal -1/2 binary64))) |
(pow.f64 a #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) a) |
(/.f64 #s(literal -1 binary64) (neg.f64 a)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal -1 binary64))) |
a |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
b |
(sin.f64 (fma.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
(cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1/180 binary64) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (neg.f64 (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (-.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))))) |
(fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
(*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) |
(pow.f64 a #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) |
#s(literal 6 binary64) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 6 binary64)) |
(*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) |
(pow.f64 b #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64))) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 6 binary64))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
(*.f64 #s(literal 1/2 binary64) (PI.f64)) |
#s(literal 1/2 binary64) |
(/.f64 (-.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (+.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) #s(literal 3 binary64))) (+.f64 (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
(-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (-.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 (*.f64 a a) (*.f64 a a)) |
(pow.f64 a #s(literal 4 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 4 binary64))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 4 binary64)) |
(*.f64 (*.f64 b b) (*.f64 b b)) |
(pow.f64 b #s(literal 4 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 4 binary64))) |
(*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 4 binary64))) |
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (neg.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (neg.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(*.f64 (fabs.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fabs.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))))) (*.f64 #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (-.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) #s(literal 3 binary64)) (pow.f64 #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(literal 3 binary64))) (+.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))))) (-.f64 (*.f64 #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(/.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))))) |
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) (*.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) (-.f64 (*.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) (*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))))))) |
(fma.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (fabs.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) |
(+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) |
(*.f64 (neg.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (neg.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))))))) |
(-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 4 binary64))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 b b)) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (neg.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (-.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (-.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))) (-.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 (*.f64 #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
(fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (neg.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (neg.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (fabs.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (fabs.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (-.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal -1/180 binary64) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (-.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (-.f64 (*.f64 (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) |
(fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
(+.f64 (*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(sin.f64 (/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(+.f64 (/.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(*.f64 (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)))) (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) (-.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (-.f64 (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (*.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))))) |
(fma.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3/2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(fma.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(fma.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(+.f64 (*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 3 binary64))) |
(*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(neg.f64 (PI.f64)) |
#s(literal 3 binary64) |
(*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3/2 binary64))) |
(*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 8 binary64)) |
(exp.f64 (*.f64 (log.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(fma.f64 (neg.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 (fabs.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (fabs.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (fma.f64 (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (neg.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (fabs.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) |
(/.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 4 binary64)) |
(*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64))) |
#s(approx (pow a -1) (pow.f64 a #s(literal -1 binary64))) |
#s(approx a a) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) |
#s(approx (pow a 6) (pow.f64 a #s(literal 6 binary64))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow a 4) (pow.f64 a #s(literal 4 binary64))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (* a a) (* b b)) (*.f64 (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (+.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 a a))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 a a)) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 8 binary64)) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 10 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx b b) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) |
#s(approx (pow b 6) (pow.f64 b #s(literal 6 binary64))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (pow b 4) (pow.f64 b #s(literal 4 binary64))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 b b) (-.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 a a)) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 12 binary64)) (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (*.f64 b (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 12 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 12 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 10 binary64)))) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 8 binary64)) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64)))) (*.f64 (/.f64 (pow.f64 a #s(literal 10 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 10 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 8 binary64))))))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 b #s(literal 6 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (pow (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) -1) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 #s(literal 180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle)) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/209952000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) (*.f64 #s(literal 1/699840000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a))))) (*.f64 #s(literal -1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle)) |
#s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/952342272000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (fma.f64 #s(literal 1/136048896000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) (*.f64 #s(literal 1/194400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/209952000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) (*.f64 #s(literal 1/699840000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a))))))))) (fma.f64 #s(literal -1/209952000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) (*.f64 #s(literal 1/699840000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a))))) (*.f64 #s(literal -1/1080 binary64) (/.f64 (PI.f64) a))) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle)) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/209952000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/699840000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 #s(literal -1/1080 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/952342272000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/136048896000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/194400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/209952000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/699840000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) (fma.f64 #s(literal -1/209952000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/699840000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 #s(literal -1/1080 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (pow.f64 (PI.f64) #s(literal -1 binary64)))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/71409344532480000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (fma.f64 #s(literal -1/999730823454720000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (fma.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6)) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (fma.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (fma.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (fma.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (fma.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 4 binary64)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4)) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))) |
#s(approx (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 angle (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal -1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/68874753600000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))))) (*.f64 #s(literal 1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64)))))))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 9 binary64)))) (fma.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))) (*.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/68874753600000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))))) (fma.f64 #s(literal -1/68874753600000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 8 binary64)))))))) (*.f64 #s(literal 1/1530550080000000 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 5 binary64)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 #s(literal 1/34012224000000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 6 binary64))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 6) (*.f64 (pow.f64 angle #s(literal 6 binary64)) (fma.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (*.f64 angle angle) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/71409344532480000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (fma.f64 #s(literal -1/999730823454720000000000 binary64) (pow.f64 (PI.f64) #s(literal 9 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal 1/734664038400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal 1/110199605760000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))) (pow.f64 (fma.f64 #s(literal -1/566870400000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (fma.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (-.f64 (fma.f64 angle (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (fma.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 angle (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (fma.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))))) |
#s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 #s(literal 1/2916000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (fma.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/283435200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (-.f64 (fma.f64 #s(literal 1/2916000 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (* (* a a) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (fma.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (* b b) (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* -1/180 (* angle (PI))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2)) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (pow (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) 2) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 angle (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (fma.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (*.f64 b (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* b (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))))) (fma.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 b (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 angle (*.f64 b (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))))))) (*.f64 b (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64)))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))))))))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 angle (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 angle (-.f64 (*.f64 angle (-.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (fma.f64 #s(literal -1/16200 binary64) (PI.f64) (*.f64 #s(literal 1/16200 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
#s(approx (pow (* (neg (PI)) (/ angle 180)) 3) (*.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)))) |
#s(approx (* (neg (PI)) (/ angle 180)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 angle (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (fma.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -1 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (+ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6))) (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 6) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (- (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4))) (* (* (* a a) (* b b)) (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
#s(approx (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) |
#s(approx (* (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))) (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (*.f64 (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (sin (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 angle (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) (*.f64 angle angle)) (*.f64 #s(literal -1/180 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 angle (-.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 90 binary64) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) (pow.f64 angle #s(literal 3 binary64))))) (fma.f64 #s(literal -45 binary64) (/.f64 (PI.f64) (*.f64 angle angle)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 45 binary64) (/.f64 (PI.f64) (*.f64 angle angle)))))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 #s(literal -1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64)))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/360 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 #s(literal -1/360 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 angle (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (*.f64 #s(literal -1/360 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (fma.f64 #s(literal -45 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 45 binary64) (/.f64 (PI.f64) angle))) angle) (/.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) angle)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
#s(approx (/ (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (-.f64 (/.f64 (*.f64 #s(literal 90 binary64) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) angle)) angle) (/.f64 (fma.f64 #s(literal -45 binary64) (PI.f64) (*.f64 #s(literal 45 binary64) (PI.f64))) angle))) (*.f64 #s(literal -1/2 binary64) (PI.f64))) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* (neg (PI)) (/ angle 180)) 3) (pow (/ (PI) 2) 3)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 #s(literal -1/8 binary64) (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64)) (*.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
#s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)) angle) (/.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (PI.f64))) angle)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2))) (*.f64 #s(literal -1 binary64) (*.f64 angle (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (PI.f64))))))) |
Compiled 324 320 to 6 162 computations (98.1% saved)
35 alts after pruning (31 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 371 | 18 | 1 389 |
| Fresh | 10 | 13 | 23 |
| Picked | 5 | 0 | 5 |
| Done | 1 | 4 | 5 |
| Total | 1 387 | 35 | 1 422 |
| Status | Accuracy | Program |
|---|---|---|
| 74.4% | (fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) | |
| 12.4% | (/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) | |
| 79.6% | (+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal -1 binary64)))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.4% | (+.f64 (pow.f64 (pow.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 71.6% | (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 80.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 58.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))))))) #s(literal 2 binary64))) | |
| 58.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 58.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 #s(approx (pow (* (neg (PI)) (/ angle 180)) 3) (*.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) | |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 61.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64))) | |
| ✓ | 62.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
| 80.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) | |
| 63.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) | |
| 75.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) | |
| 74.9% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) | |
| 72.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) | |
| 63.1% | (+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 10.9% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 10.5% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) | |
| 11.0% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 15.8% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) | |
| 17.1% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) | |
| 20.8% | (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) | |
| 10.1% | (+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 15.8% | (+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) | |
| 47.6% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) | |
| 10.6% | (+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) | |
| 54.5% | (+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) | |
| ✓ | 59.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| ✓ | 58.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
| 8.3% | #s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
Compiled 11 694 to 2 040 computations (82.6% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 #s(approx (pow (* (neg (PI)) (/ angle 180)) 3) (*.f64 #s(literal -1/5832000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)))) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(approx (+ (* (* (neg (PI)) (/ angle 180)) (* (neg (PI)) (/ angle 180))) (- (* (/ (PI) 2) (/ (PI) 2)) (* (* (neg (PI)) (/ angle 180)) (/ (PI) 2)))) (fma.f64 #s(literal 1/360 binary64) (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (PI.f64) (PI.f64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (/.f64 #s(literal 1 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) -1) (/.f64 (fma.f64 #s(literal 1/1080 binary64) (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) a) (*.f64 #s(literal 180 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal -1 binary64)))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal -1 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 #s(approx (* (pow (sin (* (PI) (/ angle 180))) -1) (pow a -1)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal -1 binary64)))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 a #s(literal -1 binary64))) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)))) |
(/.f64 (fma.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) |
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))) |
(fma.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
6 calls:
| 19.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 18.0ms | b |
| 18.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 17.0ms | angle |
| 17.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.6% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.6% | 1 | a |
| 80.6% | 1 | b |
| 80.6% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
6 calls:
| 13.0ms | b |
| 13.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 11.0ms | a |
| 11.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 11.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.6% | 1 | angle |
| 80.6% | 1 | a |
| 80.6% | 1 | b |
| 80.6% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) (log.f64 b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (fma.f64 (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (neg.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (log.f64 b)))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
6 calls:
| 14.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 12.0ms | a |
| 12.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 11.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 11.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.5% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.5% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.5% | 1 | angle |
| 80.5% | 1 | a |
| 80.5% | 1 | b |
| 80.5% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (fma.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
6 calls:
| 19.0ms | b |
| 11.0ms | angle |
| 10.0ms | a |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.4% | 1 | a |
| 80.4% | 1 | b |
| 80.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.4% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.4% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 1 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) #s(approx (* (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI))))) (sin (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))))) (fma.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 angle (fma.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(approx (+ (* 1/2 (PI)) (* -1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle)))))))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
6 calls:
| 11.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 9.0ms | a |
| 9.0ms | b |
| 9.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 80.4% | 1 | a |
| 80.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 80.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.4% | 1 | angle |
| 80.4% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 80.4% | 1 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
6 calls:
| 13.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 9.0ms | angle |
| 7.0ms | b |
| 7.0ms | a |
| 7.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.7% | 2 | a |
| 79.2% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 79.2% | 2 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 77.3% | 2 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 79.2% | 2 | angle |
| 76.6% | 2 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (/ 1 (pow (* (sin (* (PI) (/ angle 180))) a) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (+.f64 (cosh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 #s(approx (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))))) (-.f64 (*.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b)))))) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a a)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 b b))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) #s(approx (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/2916000 binary64) (*.f64 a a)) (*.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b)))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 b b))))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
6 calls:
| 8.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 7.0ms | a |
| 7.0ms | angle |
| 7.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 7.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.4% | 2 | b |
| 70.8% | 3 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 71.8% | 3 | a |
| 68.8% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 68.8% | 2 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 68.8% | 2 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
1 calls:
| 2.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.3% | 2 | b |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
6 calls:
| 3.0ms | a |
| 2.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 2.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 2.0ms | b |
| 2.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 59.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 59.6% | 1 | angle |
| 59.6% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 65.2% | 3 | a |
| 59.6% | 1 | b |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
4 calls:
| 2.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 2.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 2.0ms | a |
| 2.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 59.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 59.6% | 1 | angle |
| 59.6% | 1 | a |
Compiled 10 to 18 computations (-80% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
6 calls:
| 3.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 2.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 2.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 2.0ms | b |
| 2.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 58.0% | 1 | a |
| 58.0% | 1 | b |
| 58.0% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 58.0% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 58.0% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 58.0% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
| Outputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
6 calls:
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | angle |
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 8.3% | 1 | b |
| 8.3% | 1 | a |
| 8.3% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 8.3% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 8.3% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 8.3% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
| Outputs |
|---|
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
6 calls:
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | a |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 8.3% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 8.3% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 8.3% | 1 | angle |
| 8.3% | 1 | a |
| 8.3% | 1 | b |
| 8.3% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
Compiled 32 to 36 computations (-12.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 26.0ms | 1.564217203420101e+37 | 9.23027096540957e+39 |
| 18.0ms | 128× | 0 | valid |
Compiled 2 632 to 616 computations (76.6% saved)
ival-sinu: 5.0ms (35.3% of total)ival-cosu: 4.0ms (28.3% of total)ival-mult: 2.0ms (14.1% of total)ival-pow2: 2.0ms (14.1% of total)ival-add: 1.0ms (7.1% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 15.0ms | 2.4198373191398946e+81 | 1.8024185007629072e+82 |
| 11.0ms | 96× | 0 | valid |
Compiled 1 008 to 472 computations (53.2% saved)
ival-sinu: 3.0ms (36.7% of total)ival-cosu: 2.0ms (24.5% of total)ival-pow2: 2.0ms (24.5% of total)ival-mult: 1.0ms (12.2% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 2.0ms | 2.4198373191398946e+81 | 1.8024185007629072e+82 |
Compiled 1 458 to 466 computations (68% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 20.0ms | 1.4095138669178337e+153 | 3.1164068915840934e+157 |
| 22.0ms | 2.1236890111101337e-120 | 2.2089965116859282e-116 |
| 29.0ms | 256× | 0 | valid |
Compiled 1 544 to 864 computations (44% saved)
ival-sinu: 7.0ms (31.6% of total)ival-cosu: 6.0ms (27.1% of total)ival-pow2: 5.0ms (22.6% of total)ival-mult: 3.0ms (13.5% of total)ival-add: 1.0ms (4.5% of total)ival-true: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 224 | 1341 |
| 1 | 323 | 1305 |
| 2 | 889 | 1297 |
| 3 | 2654 | 1297 |
| 4 | 5964 | 1297 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(if (<=.f64 angle #s(literal 16000000000000000678730197984287391744 binary64)) (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 a #s(literal 7807837858644215/354901720847464302026037015570314714039863945648104521621821386318671527399120079749116723981329865996466075003059657194108692201472 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (if (<=.f64 a #s(literal 13500000000000000275507010685175621526490118987092636456657125042259125821644957267949903389666459196246900088209596760608108317076954234449082739494748160 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) b) #s(literal -1 binary64)) (fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal -1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)))) |
(if (<=.f64 angle #s(literal 16000000000000000678730197984287391744 binary64)) (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (+.f64 #s(approx (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) #s(approx (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (fma.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (PI.f64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/4374000 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))) |
(if (<=.f64 b #s(literal 7999999999999999370255039165326261935484025992473470814479985792984513187439181824 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))))) #s(literal 1/64800 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (PI.f64)))))) #s(literal 1/32400 binary64)))) angle (*.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (PI.f64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64))) angle (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 b b))) |
(if (<=.f64 a #s(literal 7807837858644215/354901720847464302026037015570314714039863945648104521621821386318671527399120079749116723981329865996466075003059657194108692201472 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (if (<=.f64 a #s(literal 13500000000000000275507010685175621526490118987092636456657125042259125821644957267949903389666459196246900088209596760608108317076954234449082739494748160 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)))) |
(if (or (<=.f64 a #s(literal 7807837858644215/354901720847464302026037015570314714039863945648104521621821386318671527399120079749116723981329865996466075003059657194108692201472 binary64)) (not (<=.f64 a #s(literal 13500000000000000275507010685175621526490118987092636456657125042259125821644957267949903389666459196246900088209596760608108317076954234449082739494748160 binary64)))) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 b b)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (fma.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 a a))) (*.f64 a a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (neg (* (PI) (/ angle 180))) (/ (PI) 2)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (+ (/ (pow (* (sin (* (PI) (/ angle 180))) a) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b)))))) (/ (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 6) (+ (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a))) (- (pow (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) b) 4) (* (* (* (sin (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180)))) (* a a)) (* (* (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (* b b))))))) (/.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)))) (-.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
| 1× | fuel |
Compiled 1 753 to 227 computations (87.1% saved)
(abs angle)
(abs b)
(abs a)
Compiled 4 178 to 934 computations (77.6% saved)
Loading profile data...