
(FPCore (u1 u2) :precision binary64 (+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))
double code(double u1, double u2) {
return (((1.0 / 6.0) * pow((-2.0 * log(u1)), 0.5)) * cos(((2.0 * ((double) M_PI)) * u2))) + 0.5;
}
public static double code(double u1, double u2) {
return (((1.0 / 6.0) * Math.pow((-2.0 * Math.log(u1)), 0.5)) * Math.cos(((2.0 * Math.PI) * u2))) + 0.5;
}
def code(u1, u2): return (((1.0 / 6.0) * math.pow((-2.0 * math.log(u1)), 0.5)) * math.cos(((2.0 * math.pi) * u2))) + 0.5
function code(u1, u2) return Float64(Float64(Float64(Float64(1.0 / 6.0) * (Float64(-2.0 * log(u1)) ^ 0.5)) * cos(Float64(Float64(2.0 * pi) * u2))) + 0.5) end
function tmp = code(u1, u2) tmp = (((1.0 / 6.0) * ((-2.0 * log(u1)) ^ 0.5)) * cos(((2.0 * pi) * u2))) + 0.5; end
code[u1_, u2_] := N[(N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[Power[N[(-2.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u1 u2) :precision binary64 (+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))
double code(double u1, double u2) {
return (((1.0 / 6.0) * pow((-2.0 * log(u1)), 0.5)) * cos(((2.0 * ((double) M_PI)) * u2))) + 0.5;
}
public static double code(double u1, double u2) {
return (((1.0 / 6.0) * Math.pow((-2.0 * Math.log(u1)), 0.5)) * Math.cos(((2.0 * Math.PI) * u2))) + 0.5;
}
def code(u1, u2): return (((1.0 / 6.0) * math.pow((-2.0 * math.log(u1)), 0.5)) * math.cos(((2.0 * math.pi) * u2))) + 0.5
function code(u1, u2) return Float64(Float64(Float64(Float64(1.0 / 6.0) * (Float64(-2.0 * log(u1)) ^ 0.5)) * cos(Float64(Float64(2.0 * pi) * u2))) + 0.5) end
function tmp = code(u1, u2) tmp = (((1.0 / 6.0) * ((-2.0 * log(u1)) ^ 0.5)) * cos(((2.0 * pi) * u2))) + 0.5; end
code[u1_, u2_] := N[(N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[Power[N[(-2.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5
\end{array}
(FPCore (u1 u2) :precision binary64 (fma (pow (* -1.0 (log u1)) 0.5) (* (* 0.16666666666666666 (pow 2.0 0.5)) (sin (fma (* PI u2) -2.0 (/ PI 2.0)))) 0.5))
double code(double u1, double u2) {
return fma(pow((-1.0 * log(u1)), 0.5), ((0.16666666666666666 * pow(2.0, 0.5)) * sin(fma((((double) M_PI) * u2), -2.0, (((double) M_PI) / 2.0)))), 0.5);
}
function code(u1, u2) return fma((Float64(-1.0 * log(u1)) ^ 0.5), Float64(Float64(0.16666666666666666 * (2.0 ^ 0.5)) * sin(fma(Float64(pi * u2), -2.0, Float64(pi / 2.0)))), 0.5) end
code[u1_, u2_] := N[(N[Power[N[(-1.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision] * N[(N[(0.16666666666666666 * N[Power[2.0, 0.5], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(Pi * u2), $MachinePrecision] * -2.0 + N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left({\left(-1 \cdot \log u1\right)}^{0.5}, \left(0.16666666666666666 \cdot {2}^{0.5}\right) \cdot \sin \left(\mathsf{fma}\left(\pi \cdot u2, -2, \frac{\pi}{2}\right)\right), 0.5\right)
\end{array}
Initial program 99.4%
Applied rewrites99.6%
(FPCore (u1 u2) :precision binary64 (fma (* (pow (* -1.0 (log u1)) 0.5) 0.16666666666666666) (* (pow 2.0 0.5) (sin (fma (* PI u2) -2.0 (/ PI 2.0)))) 0.5))
double code(double u1, double u2) {
return fma((pow((-1.0 * log(u1)), 0.5) * 0.16666666666666666), (pow(2.0, 0.5) * sin(fma((((double) M_PI) * u2), -2.0, (((double) M_PI) / 2.0)))), 0.5);
}
function code(u1, u2) return fma(Float64((Float64(-1.0 * log(u1)) ^ 0.5) * 0.16666666666666666), Float64((2.0 ^ 0.5) * sin(fma(Float64(pi * u2), -2.0, Float64(pi / 2.0)))), 0.5) end
code[u1_, u2_] := N[(N[(N[Power[N[(-1.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision] * 0.16666666666666666), $MachinePrecision] * N[(N[Power[2.0, 0.5], $MachinePrecision] * N[Sin[N[(N[(Pi * u2), $MachinePrecision] * -2.0 + N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left({\left(-1 \cdot \log u1\right)}^{0.5} \cdot 0.16666666666666666, {2}^{0.5} \cdot \sin \left(\mathsf{fma}\left(\pi \cdot u2, -2, \frac{\pi}{2}\right)\right), 0.5\right)
\end{array}
Initial program 99.4%
Applied rewrites99.4%
(FPCore (u1 u2) :precision binary64 (+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))
double code(double u1, double u2) {
return (((1.0 / 6.0) * pow((-2.0 * log(u1)), 0.5)) * cos(((2.0 * ((double) M_PI)) * u2))) + 0.5;
}
public static double code(double u1, double u2) {
return (((1.0 / 6.0) * Math.pow((-2.0 * Math.log(u1)), 0.5)) * Math.cos(((2.0 * Math.PI) * u2))) + 0.5;
}
def code(u1, u2): return (((1.0 / 6.0) * math.pow((-2.0 * math.log(u1)), 0.5)) * math.cos(((2.0 * math.pi) * u2))) + 0.5
function code(u1, u2) return Float64(Float64(Float64(Float64(1.0 / 6.0) * (Float64(-2.0 * log(u1)) ^ 0.5)) * cos(Float64(Float64(2.0 * pi) * u2))) + 0.5) end
function tmp = code(u1, u2) tmp = (((1.0 / 6.0) * ((-2.0 * log(u1)) ^ 0.5)) * cos(((2.0 * pi) * u2))) + 0.5; end
code[u1_, u2_] := N[(N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[Power[N[(-2.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5
\end{array}
Initial program 99.4%
herbie shell --seed 2025065
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (and (<= 0.0 u1) (<= u1 1.0)) (and (<= 0.0 u2) (<= u2 1.0)))
(+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))