Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.3s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample670.0ms (51.9%)

Memory
53.9MiB live, 803.8MiB allocated; 158ms collecting garbage
Samples
395.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 143.0ms
ival-add: 75.0ms (52.3% of total)
ival-div: 58.0ms (40.4% of total)
exact: 6.0ms (4.2% of total)
ival-assert: 3.0ms (2.1% of total)
adjust: 2.0ms (1.4% of total)
Bogosity

explain74.0ms (5.7%)

Memory
-18.8MiB live, 79.2MiB allocated; 12ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
24.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-div: 7.0ms (59.4% of total)
ival-add: 3.0ms (25.5% of total)
exact: 1.0ms (8.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess17.0ms (1.3%)

Memory
-16.7MiB live, 28.6MiB allocated; 4ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
055
075
1115
2125
0125
Stop Event
iter limit
saturated
iter limit
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 5 to 5 computations (0% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 2 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 5 to 5 computations (0% saved)

series3.0ms (0.3%)

Memory
7.1MiB live, 7.1MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite157.0ms (12.1%)

Memory
36.2MiB live, 220.5MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter limit
node limit
iter limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))) (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x)))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (*.f64 #s(literal -1 binary64) x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -1 binary64) x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (*.f64 #s(literal -1 binary64) y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -1 binary64) y))) #s(literal -100 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))) #s(literal 10 binary64)))
(/.f64 (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) x)) #s(literal 10 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)))
(+.f64 (/.f64 (*.f64 #s(literal -1 binary64) x) #s(literal -10 binary64)) (/.f64 (*.f64 #s(literal -1 binary64) y) #s(literal -10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))) (*.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))) (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x)))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x)))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x))))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x)))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 y (-.f64 y x)))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (*.f64 (fma.f64 #s(literal 1 binary64) (/.f64 y x) #s(literal 1 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 (*.f64 (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64)) x) #s(literal -1 binary64)))
#s(approx (+ x y) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 y x)) #s(literal 1 binary64) #s(literal -1 binary64)) x) #s(literal -1 binary64)))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1 binary64) #s(literal 1 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (*.f64 (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) y) #s(literal -1 binary64)))
#s(approx (+ x y) (*.f64 (*.f64 (fma.f64 (*.f64 (/.f64 x y) #s(literal -1 binary64)) #s(literal 1 binary64) #s(literal -1 binary64)) y) #s(literal -1 binary64)))

eval9.0ms (0.7%)

Memory
-31.3MiB live, 14.5MiB allocated; 4ms collecting garbage
Compiler

Compiled 1 056 to 223 computations (78.9% saved)

prune13.0ms (1%)

Memory
20.0MiB live, 20.0MiB allocated; 0ms collecting garbage
Pruning

2 alts after pruning (1 fresh and 1 done)

PrunedKeptTotal
New64165
Fresh000
Picked011
Done000
Total64266
Accuracy
100.0%
Counts
66 → 2
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 15 to 15 computations (0% saved)

series5.0ms (0.4%)

Memory
8.1MiB live, 8.1MiB allocated; 0ms collecting garbage
Counts
10 → 18
Calls
Call 1
Inputs
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))
(*.f64 #s(literal -1 binary64) x)
#s(literal -1 binary64)
x
#s(literal 10 binary64)
(*.f64 #s(literal -10 binary64) y)
#s(literal -10 binary64)
y
#s(literal -100 binary64)
Outputs
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -10 y)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (+ (* -10 x) (* -10 y))))
#s(approx (* -1 x) #s(hole binary64 (* -1 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -10 x)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* x (- (* -10 (/ y x)) 10))))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -1 (* x (+ 10 (* 10 (/ y x)))))))
#s(approx (* -10 y) #s(hole binary64 (* -10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* y (- (* -10 (/ x y)) 10))))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -1 (* y (+ 10 (* 10 (/ x y)))))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ (* (* -1 x) 10) (* -10 y)) -100) (+ (* (* -1 x) 10) (* -10 y)) (* -1 x) -1 x 10 (* -10 y) -10 y -100)
1.0ms
y
@-inf
((/ (+ (* (* -1 x) 10) (* -10 y)) -100) (+ (* (* -1 x) 10) (* -10 y)) (* -1 x) -1 x 10 (* -10 y) -10 y -100)
1.0ms
x
@inf
((/ (+ (* (* -1 x) 10) (* -10 y)) -100) (+ (* (* -1 x) 10) (* -10 y)) (* -1 x) -1 x 10 (* -10 y) -10 y -100)
1.0ms
x
@0
((/ (+ (* (* -1 x) 10) (* -10 y)) -100) (+ (* (* -1 x) 10) (* -10 y)) (* -1 x) -1 x 10 (* -10 y) -10 y -100)
1.0ms
y
@inf
((/ (+ (* (* -1 x) 10) (* -10 y)) -100) (+ (* (* -1 x) 10) (* -10 y)) (* -1 x) -1 x 10 (* -10 y) -10 y -100)

rewrite255.0ms (19.8%)

Memory
-21.1MiB live, 240.4MiB allocated; 123ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
070296
073269
1296237
22327237
08266233
Stop Event
iter limit
node limit
iter limit
Counts
28 → 167
Calls
Call 1
Inputs
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))
(*.f64 #s(literal -1 binary64) x)
#s(literal -1 binary64)
x
#s(literal 10 binary64)
(*.f64 #s(literal -10 binary64) y)
#s(literal -10 binary64)
y
#s(literal -100 binary64)
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -10 y)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (+ (* -10 x) (* -10 y))))
#s(approx (* -1 x) #s(hole binary64 (* -1 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -10 x)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* x (- (* -10 (/ y x)) 10))))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -1 (* x (+ 10 (* 10 (/ y x)))))))
#s(approx (* -10 y) #s(hole binary64 (* -10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* y (- (* -10 (/ x y)) 10))))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) #s(hole binary64 (* -1 (* y (+ 10 (* 10 (/ x y)))))))
Outputs
(*.f64 (/.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))) (*.f64 #s(literal -10 binary64) (-.f64 x y))) (-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y)))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64)))) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))) (/.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))) #s(literal -100 binary64)))
(*.f64 (/.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 x #s(literal -1 binary64)) y) #s(literal -10 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 x #s(literal -1 binary64)) y) #s(literal 10 binary64)))
(/.f64 (fma.f64 #s(literal -1000 binary64) (pow.f64 (/.f64 (*.f64 y #s(literal -1 binary64)) #s(literal 100 binary64)) #s(literal 3 binary64)) (*.f64 (pow.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 3 binary64)) #s(literal -1/1000 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64)) y (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64))))))
(/.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))) #s(literal -10 binary64))) #s(literal -10 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 3 binary64)) #s(literal -1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64)))))) #s(literal 100 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 y #s(literal -10 binary64))))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 y #s(literal -10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal -10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (/.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))) #s(literal -10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 y x)) #s(literal 100 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y)))
(/.f64 (fma.f64 (pow.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 3 binary64)) #s(literal -1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 #s(literal -10 binary64) (-.f64 x y)) #s(literal -100 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64)))) #s(literal -100 binary64))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))))) #s(literal -100 binary64))
(/.f64 (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 y #s(literal -10 binary64)))) #s(literal 10000 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal -10 binary64) (-.f64 x y)) #s(literal -100 binary64)))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64))) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64)))) #s(literal -100 binary64)))
(/.f64 (neg.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))) #s(literal -100 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal 10 binary64) (+.f64 y x)) #s(literal -100 binary64)))
(fma.f64 (/.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)) #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -10 binary64)) #s(literal -1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 (/.f64 y #s(literal -10 binary64)) #s(literal -1 binary64) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 x #s(literal -10 binary64)) #s(literal -1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal -1/10 binary64) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 #s(literal -10 binary64) (/.f64 (*.f64 y #s(literal -1 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 #s(literal 10 binary64) (/.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal -1 binary64) (/.f64 y #s(literal -10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)))
(fma.f64 #s(literal -1 binary64) (/.f64 x #s(literal -10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -10 binary64) (-.f64 x y)) #s(literal -100 binary64))) (/.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -10 binary64) (-.f64 x y)) #s(literal -100 binary64))))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -10 binary64)) #s(literal -10 binary64)) (/.f64 x (-.f64 x y))) #s(literal -100 binary64)) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64)) (/.f64 #s(literal -10 binary64) (-.f64 x y))) #s(literal -100 binary64)))
(-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (/.f64 (*.f64 (*.f64 y #s(literal -1 binary64)) #s(literal -10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (/.f64 (*.f64 y #s(literal 10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 (neg.f64 (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64)) #s(literal -100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) (*.f64 x #s(literal -1 binary64))) #s(literal -100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal -100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal -100 binary64)))
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 3 binary64)) #s(literal -1/1000 binary64)) (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -1/10 binary64)) (*.f64 #s(literal 1/10 binary64) y))))))
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(fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64)))
(fma.f64 y #s(literal -10 binary64) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))
(fma.f64 #s(literal -10 binary64) (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64))) (*.f64 #s(literal -10 binary64) (-.f64 x y))))
(fma.f64 #s(literal -10 binary64) y (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))
(fma.f64 #s(literal -10 binary64) x (*.f64 y #s(literal -10 binary64)))
(fma.f64 #s(literal 10 binary64) (*.f64 x #s(literal -1 binary64)) (*.f64 y #s(literal -10 binary64)))
(fma.f64 x #s(literal -10 binary64) (*.f64 y #s(literal -10 binary64)))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64))) (-.f64 x y)) (/.f64 (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64))) (*.f64 #s(literal -10 binary64) (-.f64 x y))))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 10 binary64) x) (*.f64 y #s(literal -10 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))))
(-.f64 (/.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (fma.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64) (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 y #s(literal 10 binary64)))))) (/.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (fma.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64) (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 y #s(literal 10 binary64)))))))
(-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -10 binary64)) #s(literal -10 binary64)) (/.f64 x (-.f64 x y))) (*.f64 (/.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64)) (/.f64 #s(literal -10 binary64) (-.f64 x y))))
(-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 (*.f64 y #s(literal -1 binary64)) #s(literal -10 binary64)))
(-.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 y #s(literal 10 binary64)))
(-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal -10 binary64)))
(-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 (neg.f64 (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64)))
(-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 #s(literal -10 binary64) (*.f64 x #s(literal -1 binary64))))
(-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 10 binary64) x)))
(-.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 #s(literal 10 binary64) x))
(+.f64 (/.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (fma.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))) (/.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))) (/.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (fma.f64 (*.f64 (*.f64 y #s(literal -10 binary64)) y) #s(literal -10 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))))
(+.f64 (/.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))) (/.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))))
(+.f64 (/.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))) (/.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 x #s(literal -1 binary64))) #s(literal 10 binary64) (-.f64 (pow.f64 (*.f64 y #s(literal -10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) y) #s(literal -10 binary64))))))
(+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) #s(literal -10 binary64)) #s(literal -10 binary64)) (/.f64 x (-.f64 x y))) (/.f64 (*.f64 (*.f64 y #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64))) (*.f64 #s(literal -10 binary64) (-.f64 x y))))
(+.f64 (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)) (*.f64 y #s(literal -10 binary64)))
(+.f64 (*.f64 y #s(literal -10 binary64)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))
(*.f64 x #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) x)
(neg.f64 x)
#s(literal -1 binary64)
x
#s(literal 10 binary64)
(*.f64 y #s(literal -10 binary64))
(*.f64 #s(literal -10 binary64) y)
(neg.f64 (*.f64 y #s(literal 10 binary64)))
#s(literal -10 binary64)
y
#s(literal -100 binary64)
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (*.f64 y #s(literal -10 binary64)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (fma.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64) (*.f64 y #s(literal -10 binary64))))
#s(approx (* -1 x) (*.f64 x #s(literal -1 binary64)))
#s(approx x x)
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (*.f64 (*.f64 x #s(literal -1 binary64)) #s(literal 10 binary64)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal -10 binary64)) #s(literal 10 binary64)) x))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (*.f64 (*.f64 (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64)) x) #s(literal -1 binary64)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (*.f64 (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x) #s(literal -1 binary64)))
#s(approx (* -10 y) (*.f64 y #s(literal -10 binary64)))
#s(approx y y)
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (*.f64 (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64)) y))
#s(approx (/ (+ (* (* -1 x) 10) (* -10 y)) -100) (*.f64 (*.f64 (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64)) y) #s(literal -1 binary64)))
#s(approx (+ (* (* -1 x) 10) (* -10 y)) (*.f64 (*.f64 (fma.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) y) #s(literal -1 binary64)))

eval22.0ms (1.7%)

Memory
-4.0MiB live, 47.4MiB allocated; 8ms collecting garbage
Compiler

Compiled 3 918 to 511 computations (87% saved)

prune36.0ms (2.8%)

Memory
-25.1MiB live, 68.3MiB allocated; 5ms collecting garbage
Pruning

2 alts after pruning (0 fresh and 2 done)

PrunedKeptTotal
New1670167
Fresh000
Picked011
Done011
Total1672169
Accuracy
100.0%
Counts
169 → 2
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 30 to 27 computations (10% saved)

regimes5.0ms (0.4%)

Memory
13.6MiB live, 13.6MiB allocated; 0ms collecting garbage
Accuracy

Total -0.2b remaining (-1525%)

Threshold costs -0.2b (-1525%)

Counts
2 → 1
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

1.0ms
y
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
x
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

simplify9.0ms (0.7%)

Memory
16.6MiB live, 16.6MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
055
Stop Event
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))

derivations0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Stop Event
done
Compiler

Compiled 5 to 5 computations (0% saved)

preprocess12.0ms (1%)

Memory
-28.9MiB live, 23.6MiB allocated; 3ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 40 to 40 computations (0% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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