
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow (floor h) 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (pow (floor w) 2.0))
(t_4 (* (floor w) dX.u))
(t_5 (* -1.0 t_4))
(t_6 (* (floor h) dY.v)))
(if (>= (+ (* t_5 t_5) (* t_0 t_0)) (+ (* t_2 t_2) (* t_6 t_6)))
(/
(* -1.0 (* t_4 -1.0))
(sqrt
(fmax
(- (* (* t_1 dX.v) dX.v) (* (* -1.0 (* dX.u t_3)) dX.u))
(- (* (* t_1 dY.v) dY.v) (* (* -1.0 (* dY.u t_3)) dY.u)))))
(*
(*
(pow
(fmax
(fma (* dX.v dX.v) t_1 (* (* t_3 dX.u) dX.u))
(- (* (* dY.u dY.u) t_3) (* (* (* -1.0 dY.v) dY.v) t_1)))
-0.5)
(floor w))
dY.u))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf(floorf(h), 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf(floorf(w), 2.0f);
float t_4 = floorf(w) * dX_46_u;
float t_5 = -1.0f * t_4;
float t_6 = floorf(h) * dY_46_v;
float tmp;
if (((t_5 * t_5) + (t_0 * t_0)) >= ((t_2 * t_2) + (t_6 * t_6))) {
tmp = (-1.0f * (t_4 * -1.0f)) / sqrtf(fmaxf((((t_1 * dX_46_v) * dX_46_v) - ((-1.0f * (dX_46_u * t_3)) * dX_46_u)), (((t_1 * dY_46_v) * dY_46_v) - ((-1.0f * (dY_46_u * t_3)) * dY_46_u))));
} else {
tmp = (powf(fmaxf(fmaf((dX_46_v * dX_46_v), t_1, ((t_3 * dX_46_u) * dX_46_u)), (((dY_46_u * dY_46_u) * t_3) - (((-1.0f * dY_46_v) * dY_46_v) * t_1))), -0.5f) * floorf(w)) * dY_46_u;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = floor(h) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = floor(w) ^ Float32(2.0) t_4 = Float32(floor(w) * dX_46_u) t_5 = Float32(Float32(-1.0) * t_4) t_6 = Float32(floor(h) * dY_46_v) tmp = Float32(0.0) if (Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) >= Float32(Float32(t_2 * t_2) + Float32(t_6 * t_6))) tmp = Float32(Float32(Float32(-1.0) * Float32(t_4 * Float32(-1.0))) / sqrt(fmax(Float32(Float32(Float32(t_1 * dX_46_v) * dX_46_v) - Float32(Float32(Float32(-1.0) * Float32(dX_46_u * t_3)) * dX_46_u)), Float32(Float32(Float32(t_1 * dY_46_v) * dY_46_v) - Float32(Float32(Float32(-1.0) * Float32(dY_46_u * t_3)) * dY_46_u))))); else tmp = Float32(Float32((fmax(fma(Float32(dX_46_v * dX_46_v), t_1, Float32(Float32(t_3 * dX_46_u) * dX_46_u)), Float32(Float32(Float32(dY_46_u * dY_46_u) * t_3) - Float32(Float32(Float32(Float32(-1.0) * dY_46_v) * dY_46_v) * t_1))) ^ Float32(-0.5)) * floor(w)) * dY_46_u); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_5 := -1 \cdot t\_4\\
t_6 := \left\lfloor h\right\rfloor \cdot dY.v\\
\mathbf{if}\;t\_5 \cdot t\_5 + t\_0 \cdot t\_0 \geq t\_2 \cdot t\_2 + t\_6 \cdot t\_6:\\
\;\;\;\;\frac{-1 \cdot \left(t\_4 \cdot -1\right)}{\sqrt{\mathsf{max}\left(\left(t\_1 \cdot dX.v\right) \cdot dX.v - \left(-1 \cdot \left(dX.u \cdot t\_3\right)\right) \cdot dX.u, \left(t\_1 \cdot dY.v\right) \cdot dY.v - \left(-1 \cdot \left(dY.u \cdot t\_3\right)\right) \cdot dY.u\right)}}\\
\mathbf{else}:\\
\;\;\;\;\left({\left(\mathsf{max}\left(\mathsf{fma}\left(dX.v \cdot dX.v, t\_1, \left(t\_3 \cdot dX.u\right) \cdot dX.u\right), \left(dY.u \cdot dY.u\right) \cdot t\_3 - \left(\left(-1 \cdot dY.v\right) \cdot dY.v\right) \cdot t\_1\right)\right)}^{-0.5} \cdot \left\lfloor w\right\rfloor \right) \cdot dY.u\\
\end{array}
\end{array}
Initial program 78.0%
Applied rewrites78.1%
Applied rewrites78.1%
Final simplification78.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (pow t_2 1.0))
(t_4 (* -1.0 t_2))
(t_5 (+ (* t_4 t_4) (* t_0 t_0)))
(t_6 (* (floor h) dY.v))
(t_7 (+ (* t_1 t_1) (* t_6 t_6))))
(if (>= t_5 t_7)
(*
(/
1.0
(sqrt (fmax (fma t_3 t_3 (* (* (pow (floor h) 2.0) dX.v) dX.v)) t_7)))
t_2)
(* (/ 1.0 (sqrt (fmax t_5 t_7))) t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = powf(t_2, 1.0f);
float t_4 = -1.0f * t_2;
float t_5 = (t_4 * t_4) + (t_0 * t_0);
float t_6 = floorf(h) * dY_46_v;
float t_7 = (t_1 * t_1) + (t_6 * t_6);
float tmp;
if (t_5 >= t_7) {
tmp = (1.0f / sqrtf(fmaxf(fmaf(t_3, t_3, ((powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v)), t_7))) * t_2;
} else {
tmp = (1.0f / sqrtf(fmaxf(t_5, t_7))) * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = t_2 ^ Float32(1.0) t_4 = Float32(Float32(-1.0) * t_2) t_5 = Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) t_6 = Float32(floor(h) * dY_46_v) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_6 * t_6)) tmp = Float32(0.0) if (t_5 >= t_7) tmp = Float32(Float32(Float32(1.0) / sqrt(fmax(fma(t_3, t_3, Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v)), t_7))) * t_2); else tmp = Float32(Float32(Float32(1.0) / sqrt(fmax(t_5, t_7))) * t_1); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := {t\_2}^{1}\\
t_4 := -1 \cdot t\_2\\
t_5 := t\_4 \cdot t\_4 + t\_0 \cdot t\_0\\
t_6 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_7 := t\_1 \cdot t\_1 + t\_6 \cdot t\_6\\
\mathbf{if}\;t\_5 \geq t\_7:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_3, t\_3, \left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v\right), t\_7\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_5, t\_7\right)}} \cdot t\_1\\
\end{array}
\end{array}
Initial program 78.0%
lift-+.f32N/A
lift-*.f32N/A
pow2N/A
metadata-evalN/A
unpow-prod-upN/A
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
*-commutativeN/A
pow-prod-downN/A
lower-fma.f32N/A
Applied rewrites78.1%
Final simplification78.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow (floor h) 2.0))
(t_2 (* (floor w) dX.u))
(t_3 (* (floor w) dY.u))
(t_4 (pow (floor w) 2.0))
(t_5 (* -1.0 t_2))
(t_6 (+ (* t_5 t_5) (* t_0 t_0)))
(t_7 (* (floor h) dY.v))
(t_8 (+ (* t_3 t_3) (* t_7 t_7))))
(if (>= t_6 t_8)
(*
(pow
(fmax
(- (* (* t_1 dX.v) dX.v) (* (* -1.0 (* dX.u t_4)) dX.u))
(- (* (* t_1 dY.v) dY.v) (* (* -1.0 (* dY.u t_4)) dY.u)))
-0.5)
t_2)
(* (/ 1.0 (sqrt (fmax t_6 t_8))) t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf(floorf(h), 2.0f);
float t_2 = floorf(w) * dX_46_u;
float t_3 = floorf(w) * dY_46_u;
float t_4 = powf(floorf(w), 2.0f);
float t_5 = -1.0f * t_2;
float t_6 = (t_5 * t_5) + (t_0 * t_0);
float t_7 = floorf(h) * dY_46_v;
float t_8 = (t_3 * t_3) + (t_7 * t_7);
float tmp;
if (t_6 >= t_8) {
tmp = powf(fmaxf((((t_1 * dX_46_v) * dX_46_v) - ((-1.0f * (dX_46_u * t_4)) * dX_46_u)), (((t_1 * dY_46_v) * dY_46_v) - ((-1.0f * (dY_46_u * t_4)) * dY_46_u))), -0.5f) * t_2;
} else {
tmp = (1.0f / sqrtf(fmaxf(t_6, t_8))) * t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = floor(h) ^ Float32(2.0) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(floor(w) * dY_46_u) t_4 = floor(w) ^ Float32(2.0) t_5 = Float32(Float32(-1.0) * t_2) t_6 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_7 = Float32(floor(h) * dY_46_v) t_8 = Float32(Float32(t_3 * t_3) + Float32(t_7 * t_7)) tmp = Float32(0.0) if (t_6 >= t_8) tmp = Float32((fmax(Float32(Float32(Float32(t_1 * dX_46_v) * dX_46_v) - Float32(Float32(Float32(-1.0) * Float32(dX_46_u * t_4)) * dX_46_u)), Float32(Float32(Float32(t_1 * dY_46_v) * dY_46_v) - Float32(Float32(Float32(-1.0) * Float32(dY_46_u * t_4)) * dY_46_u))) ^ Float32(-0.5)) * t_2); else tmp = Float32(Float32(Float32(1.0) / sqrt(fmax(t_6, t_8))) * t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(h) ^ single(2.0); t_2 = floor(w) * dX_46_u; t_3 = floor(w) * dY_46_u; t_4 = floor(w) ^ single(2.0); t_5 = single(-1.0) * t_2; t_6 = (t_5 * t_5) + (t_0 * t_0); t_7 = floor(h) * dY_46_v; t_8 = (t_3 * t_3) + (t_7 * t_7); tmp = single(0.0); if (t_6 >= t_8) tmp = (max((((t_1 * dX_46_v) * dX_46_v) - ((single(-1.0) * (dX_46_u * t_4)) * dX_46_u)), (((t_1 * dY_46_v) * dY_46_v) - ((single(-1.0) * (dY_46_u * t_4)) * dY_46_u))) ^ single(-0.5)) * t_2; else tmp = (single(1.0) / sqrt(max(t_6, t_8))) * t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_4 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_5 := -1 \cdot t\_2\\
t_6 := t\_5 \cdot t\_5 + t\_0 \cdot t\_0\\
t_7 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_8 := t\_3 \cdot t\_3 + t\_7 \cdot t\_7\\
\mathbf{if}\;t\_6 \geq t\_8:\\
\;\;\;\;{\left(\mathsf{max}\left(\left(t\_1 \cdot dX.v\right) \cdot dX.v - \left(-1 \cdot \left(dX.u \cdot t\_4\right)\right) \cdot dX.u, \left(t\_1 \cdot dY.v\right) \cdot dY.v - \left(-1 \cdot \left(dY.u \cdot t\_4\right)\right) \cdot dY.u\right)\right)}^{-0.5} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_8\right)}} \cdot t\_3\\
\end{array}
\end{array}
Initial program 78.0%
Taylor expanded in w around 0
Applied rewrites78.0%
Final simplification78.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (fma (* t_1 dX.v) dX.v (* (* dX.u dX.u) t_0)))
(t_3 (* (* -1.0 dY.v) dY.v))
(t_4 (- (* (* dY.u dY.u) t_0) (* t_3 t_1))))
(if (>= t_2 t_4)
(* (pow (fmax t_2 t_4) -0.5) (* (floor w) dX.u))
(*
(pow
(fmax
t_2
(/
(-
(* (pow t_0 3.0) (pow (* (* dY.u dY.u) dY.u) 2.0))
(* (pow t_3 3.0) (pow t_1 3.0)))
(fma
(* (* -1.0 dY.u) dY.u)
(* (* t_0 t_1) (* dY.v dY.v))
(fma
(pow t_1 2.0)
(pow (* dY.v dY.v) 2.0)
(* (pow t_0 2.0) (pow (* dY.u dY.u) 2.0))))))
-0.5)
(* (floor w) dY.u)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = fmaf((t_1 * dX_46_v), dX_46_v, ((dX_46_u * dX_46_u) * t_0));
float t_3 = (-1.0f * dY_46_v) * dY_46_v;
float t_4 = ((dY_46_u * dY_46_u) * t_0) - (t_3 * t_1);
float tmp;
if (t_2 >= t_4) {
tmp = powf(fmaxf(t_2, t_4), -0.5f) * (floorf(w) * dX_46_u);
} else {
tmp = powf(fmaxf(t_2, (((powf(t_0, 3.0f) * powf(((dY_46_u * dY_46_u) * dY_46_u), 2.0f)) - (powf(t_3, 3.0f) * powf(t_1, 3.0f))) / fmaf(((-1.0f * dY_46_u) * dY_46_u), ((t_0 * t_1) * (dY_46_v * dY_46_v)), fmaf(powf(t_1, 2.0f), powf((dY_46_v * dY_46_v), 2.0f), (powf(t_0, 2.0f) * powf((dY_46_u * dY_46_u), 2.0f)))))), -0.5f) * (floorf(w) * dY_46_u);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = fma(Float32(t_1 * dX_46_v), dX_46_v, Float32(Float32(dX_46_u * dX_46_u) * t_0)) t_3 = Float32(Float32(Float32(-1.0) * dY_46_v) * dY_46_v) t_4 = Float32(Float32(Float32(dY_46_u * dY_46_u) * t_0) - Float32(t_3 * t_1)) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32((fmax(t_2, t_4) ^ Float32(-0.5)) * Float32(floor(w) * dX_46_u)); else tmp = Float32((fmax(t_2, Float32(Float32(Float32((t_0 ^ Float32(3.0)) * (Float32(Float32(dY_46_u * dY_46_u) * dY_46_u) ^ Float32(2.0))) - Float32((t_3 ^ Float32(3.0)) * (t_1 ^ Float32(3.0)))) / fma(Float32(Float32(Float32(-1.0) * dY_46_u) * dY_46_u), Float32(Float32(t_0 * t_1) * Float32(dY_46_v * dY_46_v)), fma((t_1 ^ Float32(2.0)), (Float32(dY_46_v * dY_46_v) ^ Float32(2.0)), Float32((t_0 ^ Float32(2.0)) * (Float32(dY_46_u * dY_46_u) ^ Float32(2.0))))))) ^ Float32(-0.5)) * Float32(floor(w) * dY_46_u)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := \mathsf{fma}\left(t\_1 \cdot dX.v, dX.v, \left(dX.u \cdot dX.u\right) \cdot t\_0\right)\\
t_3 := \left(-1 \cdot dY.v\right) \cdot dY.v\\
t_4 := \left(dY.u \cdot dY.u\right) \cdot t\_0 - t\_3 \cdot t\_1\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;{\left(\mathsf{max}\left(t\_2, t\_4\right)\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dX.u\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{max}\left(t\_2, \frac{{t\_0}^{3} \cdot {\left(\left(dY.u \cdot dY.u\right) \cdot dY.u\right)}^{2} - {t\_3}^{3} \cdot {t\_1}^{3}}{\mathsf{fma}\left(\left(-1 \cdot dY.u\right) \cdot dY.u, \left(t\_0 \cdot t\_1\right) \cdot \left(dY.v \cdot dY.v\right), \mathsf{fma}\left({t\_1}^{2}, {\left(dY.v \cdot dY.v\right)}^{2}, {t\_0}^{2} \cdot {\left(dY.u \cdot dY.u\right)}^{2}\right)\right)}\right)\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dY.u\right)\\
\end{array}
\end{array}
Initial program 78.0%
Applied rewrites51.3%
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow-to-expN/A
pow-to-expN/A
prod-expN/A
lower-exp.f32N/A
lower-fma.f32N/A
lower-log.f32N/A
lift-floor.f32N/A
lower-*.f32N/A
lower-log.f3248.7
Applied rewrites48.7%
Taylor expanded in w around 0
Applied rewrites51.3%
Final simplification51.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (* t_1 dX.v))
(t_3 (fma t_2 dX.v (* (* dX.u dX.u) t_0)))
(t_4 (* (* -1.0 dY.v) dY.v))
(t_5 (- (* (* dY.u dY.u) t_0) (* t_4 t_1))))
(if (>= t_3 t_5)
(* (pow (fmax t_3 t_5) -0.5) (* (floor w) dX.u))
(*
(pow
(fmax
(fma t_2 dX.v (* (* dX.u dX.u) (pow (exp (log (floor w))) 2.0)))
(/
(-
(* (pow t_0 3.0) (pow (* (* dY.u dY.u) dY.u) 2.0))
(* (pow t_4 3.0) (pow t_1 3.0)))
(fma
(* (* -1.0 dY.u) dY.u)
(* (* t_0 t_1) (* dY.v dY.v))
(fma
(pow t_1 2.0)
(pow (* dY.v dY.v) 2.0)
(* (pow t_0 2.0) (pow (* dY.u dY.u) 2.0))))))
-0.5)
(* (floor w) dY.u)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = t_1 * dX_46_v;
float t_3 = fmaf(t_2, dX_46_v, ((dX_46_u * dX_46_u) * t_0));
float t_4 = (-1.0f * dY_46_v) * dY_46_v;
float t_5 = ((dY_46_u * dY_46_u) * t_0) - (t_4 * t_1);
float tmp;
if (t_3 >= t_5) {
tmp = powf(fmaxf(t_3, t_5), -0.5f) * (floorf(w) * dX_46_u);
} else {
tmp = powf(fmaxf(fmaf(t_2, dX_46_v, ((dX_46_u * dX_46_u) * powf(expf(logf(floorf(w))), 2.0f))), (((powf(t_0, 3.0f) * powf(((dY_46_u * dY_46_u) * dY_46_u), 2.0f)) - (powf(t_4, 3.0f) * powf(t_1, 3.0f))) / fmaf(((-1.0f * dY_46_u) * dY_46_u), ((t_0 * t_1) * (dY_46_v * dY_46_v)), fmaf(powf(t_1, 2.0f), powf((dY_46_v * dY_46_v), 2.0f), (powf(t_0, 2.0f) * powf((dY_46_u * dY_46_u), 2.0f)))))), -0.5f) * (floorf(w) * dY_46_u);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = Float32(t_1 * dX_46_v) t_3 = fma(t_2, dX_46_v, Float32(Float32(dX_46_u * dX_46_u) * t_0)) t_4 = Float32(Float32(Float32(-1.0) * dY_46_v) * dY_46_v) t_5 = Float32(Float32(Float32(dY_46_u * dY_46_u) * t_0) - Float32(t_4 * t_1)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32((fmax(t_3, t_5) ^ Float32(-0.5)) * Float32(floor(w) * dX_46_u)); else tmp = Float32((fmax(fma(t_2, dX_46_v, Float32(Float32(dX_46_u * dX_46_u) * (exp(log(floor(w))) ^ Float32(2.0)))), Float32(Float32(Float32((t_0 ^ Float32(3.0)) * (Float32(Float32(dY_46_u * dY_46_u) * dY_46_u) ^ Float32(2.0))) - Float32((t_4 ^ Float32(3.0)) * (t_1 ^ Float32(3.0)))) / fma(Float32(Float32(Float32(-1.0) * dY_46_u) * dY_46_u), Float32(Float32(t_0 * t_1) * Float32(dY_46_v * dY_46_v)), fma((t_1 ^ Float32(2.0)), (Float32(dY_46_v * dY_46_v) ^ Float32(2.0)), Float32((t_0 ^ Float32(2.0)) * (Float32(dY_46_u * dY_46_u) ^ Float32(2.0))))))) ^ Float32(-0.5)) * Float32(floor(w) * dY_46_u)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := t\_1 \cdot dX.v\\
t_3 := \mathsf{fma}\left(t\_2, dX.v, \left(dX.u \cdot dX.u\right) \cdot t\_0\right)\\
t_4 := \left(-1 \cdot dY.v\right) \cdot dY.v\\
t_5 := \left(dY.u \cdot dY.u\right) \cdot t\_0 - t\_4 \cdot t\_1\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;{\left(\mathsf{max}\left(t\_3, t\_5\right)\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dX.u\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{max}\left(\mathsf{fma}\left(t\_2, dX.v, \left(dX.u \cdot dX.u\right) \cdot {\left(e^{\log \left(\left\lfloor w\right\rfloor \right)}\right)}^{2}\right), \frac{{t\_0}^{3} \cdot {\left(\left(dY.u \cdot dY.u\right) \cdot dY.u\right)}^{2} - {t\_4}^{3} \cdot {t\_1}^{3}}{\mathsf{fma}\left(\left(-1 \cdot dY.u\right) \cdot dY.u, \left(t\_0 \cdot t\_1\right) \cdot \left(dY.v \cdot dY.v\right), \mathsf{fma}\left({t\_1}^{2}, {\left(dY.v \cdot dY.v\right)}^{2}, {t\_0}^{2} \cdot {\left(dY.u \cdot dY.u\right)}^{2}\right)\right)}\right)\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dY.u\right)\\
\end{array}
\end{array}
Initial program 78.0%
Applied rewrites51.3%
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow-to-expN/A
pow-to-expN/A
prod-expN/A
lower-exp.f32N/A
lower-fma.f32N/A
lower-log.f32N/A
lift-floor.f32N/A
lower-*.f32N/A
lower-log.f3248.7
Applied rewrites48.7%
Taylor expanded in w around 0
Applied rewrites51.3%
lift-floor.f32N/A
rem-exp-logN/A
lower-exp.f32N/A
lift-log.f32N/A
lift-floor.f3251.3
Applied rewrites51.3%
Final simplification51.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* dY.u (* t_0 dY.u)))
(t_2 (pow (floor h) 2.0))
(t_3 (- (* (* dY.u dY.u) t_0) (* (* (* -1.0 dY.v) dY.v) t_2)))
(t_4 (* t_2 dY.v))
(t_5 (* t_2 dX.v))
(t_6 (fma t_5 dX.v (* (* dX.u dX.u) t_0)))
(t_7 (* -1.0 (* t_1 -1.0))))
(if (>= t_6 t_3)
(* (pow (fmax t_6 t_3) -0.5) (* (floor w) dX.u))
(*
(pow
(exp
(log
(fmax
(- (* t_5 dX.v) (* (* (* t_0 dX.u) dX.u) -1.0))
(/
(- (pow t_1 3.0) (* (pow (* -1.0 dY.v) 3.0) (pow t_4 3.0)))
(fma
t_7
t_7
(*
(fma (* (* dY.u dY.u) -1.0) (* t_0 t_2) (pow t_4 2.0))
(* dY.v dY.v)))))))
-0.5)
(* (floor w) dY.u)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = dY_46_u * (t_0 * dY_46_u);
float t_2 = powf(floorf(h), 2.0f);
float t_3 = ((dY_46_u * dY_46_u) * t_0) - (((-1.0f * dY_46_v) * dY_46_v) * t_2);
float t_4 = t_2 * dY_46_v;
float t_5 = t_2 * dX_46_v;
float t_6 = fmaf(t_5, dX_46_v, ((dX_46_u * dX_46_u) * t_0));
float t_7 = -1.0f * (t_1 * -1.0f);
float tmp;
if (t_6 >= t_3) {
tmp = powf(fmaxf(t_6, t_3), -0.5f) * (floorf(w) * dX_46_u);
} else {
tmp = powf(expf(logf(fmaxf(((t_5 * dX_46_v) - (((t_0 * dX_46_u) * dX_46_u) * -1.0f)), ((powf(t_1, 3.0f) - (powf((-1.0f * dY_46_v), 3.0f) * powf(t_4, 3.0f))) / fmaf(t_7, t_7, (fmaf(((dY_46_u * dY_46_u) * -1.0f), (t_0 * t_2), powf(t_4, 2.0f)) * (dY_46_v * dY_46_v))))))), -0.5f) * (floorf(w) * dY_46_u);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(dY_46_u * Float32(t_0 * dY_46_u)) t_2 = floor(h) ^ Float32(2.0) t_3 = Float32(Float32(Float32(dY_46_u * dY_46_u) * t_0) - Float32(Float32(Float32(Float32(-1.0) * dY_46_v) * dY_46_v) * t_2)) t_4 = Float32(t_2 * dY_46_v) t_5 = Float32(t_2 * dX_46_v) t_6 = fma(t_5, dX_46_v, Float32(Float32(dX_46_u * dX_46_u) * t_0)) t_7 = Float32(Float32(-1.0) * Float32(t_1 * Float32(-1.0))) tmp = Float32(0.0) if (t_6 >= t_3) tmp = Float32((fmax(t_6, t_3) ^ Float32(-0.5)) * Float32(floor(w) * dX_46_u)); else tmp = Float32((exp(log(fmax(Float32(Float32(t_5 * dX_46_v) - Float32(Float32(Float32(t_0 * dX_46_u) * dX_46_u) * Float32(-1.0))), Float32(Float32((t_1 ^ Float32(3.0)) - Float32((Float32(Float32(-1.0) * dY_46_v) ^ Float32(3.0)) * (t_4 ^ Float32(3.0)))) / fma(t_7, t_7, Float32(fma(Float32(Float32(dY_46_u * dY_46_u) * Float32(-1.0)), Float32(t_0 * t_2), (t_4 ^ Float32(2.0))) * Float32(dY_46_v * dY_46_v))))))) ^ Float32(-0.5)) * Float32(floor(w) * dY_46_u)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := dY.u \cdot \left(t\_0 \cdot dY.u\right)\\
t_2 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_3 := \left(dY.u \cdot dY.u\right) \cdot t\_0 - \left(\left(-1 \cdot dY.v\right) \cdot dY.v\right) \cdot t\_2\\
t_4 := t\_2 \cdot dY.v\\
t_5 := t\_2 \cdot dX.v\\
t_6 := \mathsf{fma}\left(t\_5, dX.v, \left(dX.u \cdot dX.u\right) \cdot t\_0\right)\\
t_7 := -1 \cdot \left(t\_1 \cdot -1\right)\\
\mathbf{if}\;t\_6 \geq t\_3:\\
\;\;\;\;{\left(\mathsf{max}\left(t\_6, t\_3\right)\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dX.u\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{\log \left(\mathsf{max}\left(t\_5 \cdot dX.v - \left(\left(t\_0 \cdot dX.u\right) \cdot dX.u\right) \cdot -1, \frac{{t\_1}^{3} - {\left(-1 \cdot dY.v\right)}^{3} \cdot {t\_4}^{3}}{\mathsf{fma}\left(t\_7, t\_7, \mathsf{fma}\left(\left(dY.u \cdot dY.u\right) \cdot -1, t\_0 \cdot t\_2, {t\_4}^{2}\right) \cdot \left(dY.v \cdot dY.v\right)\right)}\right)\right)}\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dY.u\right)\\
\end{array}
\end{array}
Initial program 78.0%
Applied rewrites51.3%
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow-to-expN/A
pow-to-expN/A
prod-expN/A
lower-exp.f32N/A
lower-fma.f32N/A
lower-log.f32N/A
lift-floor.f32N/A
lower-*.f32N/A
lower-log.f3248.7
Applied rewrites48.7%
Taylor expanded in w around 0
Applied rewrites51.3%
Applied rewrites51.2%
Final simplification51.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* dY.u (* t_0 dY.u)))
(t_2 (pow (floor h) 2.0))
(t_3 (- (* (* dY.u dY.u) t_0) (* (* (* -1.0 dY.v) dY.v) t_2)))
(t_4 (* t_2 dY.v))
(t_5 (* t_2 dX.v))
(t_6 (fma t_5 dX.v (* (* dX.u dX.u) t_0)))
(t_7 (* -1.0 (* t_1 -1.0)))
(t_8
(*
(log
(fmax
(- (* t_5 dX.v) (* (* (* t_0 dX.u) dX.u) -1.0))
(/
(- (pow t_1 3.0) (* (pow (* -1.0 dY.v) 3.0) (pow t_4 3.0)))
(fma
t_7
t_7
(*
(fma (* (* dY.u dY.u) -1.0) (* t_0 t_2) (pow t_4 2.0))
(* dY.v dY.v))))))
-0.5)))
(if (>= t_6 t_3)
(* (pow (fmax t_6 t_3) -0.5) (* (floor w) dX.u))
(* (+ (cosh t_8) (sinh t_8)) (* (floor w) dY.u)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = dY_46_u * (t_0 * dY_46_u);
float t_2 = powf(floorf(h), 2.0f);
float t_3 = ((dY_46_u * dY_46_u) * t_0) - (((-1.0f * dY_46_v) * dY_46_v) * t_2);
float t_4 = t_2 * dY_46_v;
float t_5 = t_2 * dX_46_v;
float t_6 = fmaf(t_5, dX_46_v, ((dX_46_u * dX_46_u) * t_0));
float t_7 = -1.0f * (t_1 * -1.0f);
float t_8 = logf(fmaxf(((t_5 * dX_46_v) - (((t_0 * dX_46_u) * dX_46_u) * -1.0f)), ((powf(t_1, 3.0f) - (powf((-1.0f * dY_46_v), 3.0f) * powf(t_4, 3.0f))) / fmaf(t_7, t_7, (fmaf(((dY_46_u * dY_46_u) * -1.0f), (t_0 * t_2), powf(t_4, 2.0f)) * (dY_46_v * dY_46_v)))))) * -0.5f;
float tmp;
if (t_6 >= t_3) {
tmp = powf(fmaxf(t_6, t_3), -0.5f) * (floorf(w) * dX_46_u);
} else {
tmp = (coshf(t_8) + sinhf(t_8)) * (floorf(w) * dY_46_u);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(dY_46_u * Float32(t_0 * dY_46_u)) t_2 = floor(h) ^ Float32(2.0) t_3 = Float32(Float32(Float32(dY_46_u * dY_46_u) * t_0) - Float32(Float32(Float32(Float32(-1.0) * dY_46_v) * dY_46_v) * t_2)) t_4 = Float32(t_2 * dY_46_v) t_5 = Float32(t_2 * dX_46_v) t_6 = fma(t_5, dX_46_v, Float32(Float32(dX_46_u * dX_46_u) * t_0)) t_7 = Float32(Float32(-1.0) * Float32(t_1 * Float32(-1.0))) t_8 = Float32(log(fmax(Float32(Float32(t_5 * dX_46_v) - Float32(Float32(Float32(t_0 * dX_46_u) * dX_46_u) * Float32(-1.0))), Float32(Float32((t_1 ^ Float32(3.0)) - Float32((Float32(Float32(-1.0) * dY_46_v) ^ Float32(3.0)) * (t_4 ^ Float32(3.0)))) / fma(t_7, t_7, Float32(fma(Float32(Float32(dY_46_u * dY_46_u) * Float32(-1.0)), Float32(t_0 * t_2), (t_4 ^ Float32(2.0))) * Float32(dY_46_v * dY_46_v)))))) * Float32(-0.5)) tmp = Float32(0.0) if (t_6 >= t_3) tmp = Float32((fmax(t_6, t_3) ^ Float32(-0.5)) * Float32(floor(w) * dX_46_u)); else tmp = Float32(Float32(cosh(t_8) + sinh(t_8)) * Float32(floor(w) * dY_46_u)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := dY.u \cdot \left(t\_0 \cdot dY.u\right)\\
t_2 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_3 := \left(dY.u \cdot dY.u\right) \cdot t\_0 - \left(\left(-1 \cdot dY.v\right) \cdot dY.v\right) \cdot t\_2\\
t_4 := t\_2 \cdot dY.v\\
t_5 := t\_2 \cdot dX.v\\
t_6 := \mathsf{fma}\left(t\_5, dX.v, \left(dX.u \cdot dX.u\right) \cdot t\_0\right)\\
t_7 := -1 \cdot \left(t\_1 \cdot -1\right)\\
t_8 := \log \left(\mathsf{max}\left(t\_5 \cdot dX.v - \left(\left(t\_0 \cdot dX.u\right) \cdot dX.u\right) \cdot -1, \frac{{t\_1}^{3} - {\left(-1 \cdot dY.v\right)}^{3} \cdot {t\_4}^{3}}{\mathsf{fma}\left(t\_7, t\_7, \mathsf{fma}\left(\left(dY.u \cdot dY.u\right) \cdot -1, t\_0 \cdot t\_2, {t\_4}^{2}\right) \cdot \left(dY.v \cdot dY.v\right)\right)}\right)\right) \cdot -0.5\\
\mathbf{if}\;t\_6 \geq t\_3:\\
\;\;\;\;{\left(\mathsf{max}\left(t\_6, t\_3\right)\right)}^{-0.5} \cdot \left(\left\lfloor w\right\rfloor \cdot dX.u\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\cosh t\_8 + \sinh t\_8\right) \cdot \left(\left\lfloor w\right\rfloor \cdot dY.u\right)\\
\end{array}
\end{array}
Initial program 78.0%
Applied rewrites51.3%
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow-to-expN/A
pow-to-expN/A
prod-expN/A
lower-exp.f32N/A
lower-fma.f32N/A
lower-log.f32N/A
lift-floor.f32N/A
lower-*.f32N/A
lower-log.f3248.7
Applied rewrites48.7%
Taylor expanded in w around 0
Applied rewrites51.3%
Applied rewrites47.1%
Final simplification47.1%
herbie shell --seed 2025064
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))