
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= u1 0.054999999701976776)
(*
(sqrt
(*
-1.0
(*
(/
(-
(*
(* (+ (* -0.3333333333333333 u1) (* -1.0 0.5)) u1)
(* (- (* -0.3333333333333333 u1) 0.5) u1))
1.0)
(fma (- (* (- (* -0.25 u1) 0.3333333333333333) u1) 0.5) u1 1.0))
u1)))
t_0)
(* (sqrt (* -1.0 (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.054999999701976776f) {
tmp = sqrtf((-1.0f * (((((((-0.3333333333333333f * u1) + (-1.0f * 0.5f)) * u1) * (((-0.3333333333333333f * u1) - 0.5f) * u1)) - 1.0f) / fmaf(((((-0.25f * u1) - 0.3333333333333333f) * u1) - 0.5f), u1, 1.0f)) * u1))) * t_0;
} else {
tmp = sqrtf((-1.0f * logf((1.0f - u1)))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.054999999701976776)) tmp = Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) + Float32(Float32(-1.0) * Float32(0.5))) * u1) * Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) - Float32(0.5)) * u1)) - Float32(1.0)) / fma(Float32(Float32(Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333)) * u1) - Float32(0.5)), u1, Float32(1.0))) * u1))) * t_0); else tmp = Float32(sqrt(Float32(Float32(-1.0) * log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.054999999701976776:\\
\;\;\;\;\sqrt{-1 \cdot \left(\frac{\left(\left(-0.3333333333333333 \cdot u1 + -1 \cdot 0.5\right) \cdot u1\right) \cdot \left(\left(-0.3333333333333333 \cdot u1 - 0.5\right) \cdot u1\right) - 1}{\mathsf{fma}\left(\left(-0.25 \cdot u1 - 0.3333333333333333\right) \cdot u1 - 0.5, u1, 1\right)} \cdot u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-1 \cdot \log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0549999997Initial program 49.3%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3298.6
Applied rewrites98.6%
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
flip--N/A
lower-/.f32N/A
Applied rewrites98.6%
Taylor expanded in u1 around 0
Applied rewrites98.7%
Taylor expanded in u1 around 0
lower-*.f3298.8
Applied rewrites98.8%
if 0.0549999997 < u1 Initial program 97.6%
Final simplification98.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= u1 0.054999999701976776)
(*
(sqrt
(*
-1.0
(*
(/
(-
(*
(* (+ (* -0.3333333333333333 u1) (* -1.0 0.5)) u1)
(* (- (* -0.3333333333333333 u1) 0.5) u1))
1.0)
(fma (- (* (- (* -0.25 u1) 0.3333333333333333) u1) 0.5) u1 1.0))
u1)))
t_0)
(* (sqrt (* -1.0 (log (* (- (/ 1.0 u1) 1.0) u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.054999999701976776f) {
tmp = sqrtf((-1.0f * (((((((-0.3333333333333333f * u1) + (-1.0f * 0.5f)) * u1) * (((-0.3333333333333333f * u1) - 0.5f) * u1)) - 1.0f) / fmaf(((((-0.25f * u1) - 0.3333333333333333f) * u1) - 0.5f), u1, 1.0f)) * u1))) * t_0;
} else {
tmp = sqrtf((-1.0f * logf((((1.0f / u1) - 1.0f) * u1)))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.054999999701976776)) tmp = Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) + Float32(Float32(-1.0) * Float32(0.5))) * u1) * Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) - Float32(0.5)) * u1)) - Float32(1.0)) / fma(Float32(Float32(Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333)) * u1) - Float32(0.5)), u1, Float32(1.0))) * u1))) * t_0); else tmp = Float32(sqrt(Float32(Float32(-1.0) * log(Float32(Float32(Float32(Float32(1.0) / u1) - Float32(1.0)) * u1)))) * t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.054999999701976776:\\
\;\;\;\;\sqrt{-1 \cdot \left(\frac{\left(\left(-0.3333333333333333 \cdot u1 + -1 \cdot 0.5\right) \cdot u1\right) \cdot \left(\left(-0.3333333333333333 \cdot u1 - 0.5\right) \cdot u1\right) - 1}{\mathsf{fma}\left(\left(-0.25 \cdot u1 - 0.3333333333333333\right) \cdot u1 - 0.5, u1, 1\right)} \cdot u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-1 \cdot \log \left(\left(\frac{1}{u1} - 1\right) \cdot u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0549999997Initial program 49.3%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3298.6
Applied rewrites98.6%
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
flip--N/A
lower-/.f32N/A
Applied rewrites98.6%
Taylor expanded in u1 around 0
Applied rewrites98.7%
Taylor expanded in u1 around 0
lower-*.f3298.8
Applied rewrites98.8%
if 0.0549999997 < u1 Initial program 97.6%
Taylor expanded in u1 around inf
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-/.f3297.5
Applied rewrites97.5%
Final simplification98.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (- (* (- (* -0.25 u1) 0.3333333333333333) u1) 0.5)))
(*
(sqrt
(*
-1.0
(*
(/
(- (* (* t_0 u1) (* (- (* -0.3333333333333333 u1) 0.5) u1)) 1.0)
(fma t_0 u1 1.0))
u1)))
(cos (* (* 2.0 PI) u2)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (((-0.25f * u1) - 0.3333333333333333f) * u1) - 0.5f;
return sqrtf((-1.0f * (((((t_0 * u1) * (((-0.3333333333333333f * u1) - 0.5f) * u1)) - 1.0f) / fmaf(t_0, u1, 1.0f)) * u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333)) * u1) - Float32(0.5)) return Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(Float32(t_0 * u1) * Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) - Float32(0.5)) * u1)) - Float32(1.0)) / fma(t_0, u1, Float32(1.0))) * u1))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-0.25 \cdot u1 - 0.3333333333333333\right) \cdot u1 - 0.5\\
\sqrt{-1 \cdot \left(\frac{\left(t\_0 \cdot u1\right) \cdot \left(\left(-0.3333333333333333 \cdot u1 - 0.5\right) \cdot u1\right) - 1}{\mathsf{fma}\left(t\_0, u1, 1\right)} \cdot u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
\end{array}
Initial program 54.6%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3294.5
Applied rewrites94.5%
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
flip--N/A
lower-/.f32N/A
Applied rewrites94.5%
Taylor expanded in u1 around 0
Applied rewrites95.3%
Final simplification95.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt
(*
-1.0
(*
(/
(-
(*
(* (+ (* -0.3333333333333333 u1) (* -1.0 0.5)) u1)
(* (- (* -0.3333333333333333 u1) 0.5) u1))
1.0)
(fma (- (* (- (* -0.25 u1) 0.3333333333333333) u1) 0.5) u1 1.0))
u1)))
(cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f * (((((((-0.3333333333333333f * u1) + (-1.0f * 0.5f)) * u1) * (((-0.3333333333333333f * u1) - 0.5f) * u1)) - 1.0f) / fmaf(((((-0.25f * u1) - 0.3333333333333333f) * u1) - 0.5f), u1, 1.0f)) * u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) + Float32(Float32(-1.0) * Float32(0.5))) * u1) * Float32(Float32(Float32(Float32(-0.3333333333333333) * u1) - Float32(0.5)) * u1)) - Float32(1.0)) / fma(Float32(Float32(Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333)) * u1) - Float32(0.5)), u1, Float32(1.0))) * u1))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-1 \cdot \left(\frac{\left(\left(-0.3333333333333333 \cdot u1 + -1 \cdot 0.5\right) \cdot u1\right) \cdot \left(\left(-0.3333333333333333 \cdot u1 - 0.5\right) \cdot u1\right) - 1}{\mathsf{fma}\left(\left(-0.25 \cdot u1 - 0.3333333333333333\right) \cdot u1 - 0.5, u1, 1\right)} \cdot u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 54.6%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3294.5
Applied rewrites94.5%
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
flip--N/A
lower-/.f32N/A
Applied rewrites94.5%
Taylor expanded in u1 around 0
Applied rewrites95.3%
Taylor expanded in u1 around 0
lower-*.f3295.1
Applied rewrites95.1%
Final simplification95.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt
(*
-1.0
(* (- (* (- (* (- (* -0.25 u1) 0.3333333333333333) u1) 0.5) u1) 1.0) u1)))
(cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f * (((((((-0.25f * u1) - 0.3333333333333333f) * u1) - 0.5f) * u1) - 1.0f) * u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(Float32(Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333)) * u1) - Float32(0.5)) * u1) - Float32(1.0)) * u1))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(-1.0) * (((((((single(-0.25) * u1) - single(0.3333333333333333)) * u1) - single(0.5)) * u1) - single(1.0)) * u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-1 \cdot \left(\left(\left(\left(-0.25 \cdot u1 - 0.3333333333333333\right) \cdot u1 - 0.5\right) \cdot u1 - 1\right) \cdot u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 54.6%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3294.5
Applied rewrites94.5%
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
flip--N/A
lower-/.f32N/A
Applied rewrites94.5%
Taylor expanded in u1 around 0
metadata-evalN/A
flip--N/A
*-commutativeN/A
*-commutativeN/A
lower--.f32N/A
lift-*.f32N/A
lift--.f32N/A
lift-*.f32N/A
lift-*.f32N/A
lift--.f3294.5
Applied rewrites94.5%
Final simplification94.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt
(*
-1.0
(*
(*
-1.0
(+
(/ (+ (fma (/ 1.0 u1) 0.5 (/ 1.0 (* u1 u1))) 0.3333333333333333) u1)
0.25))
(pow u1 4.0))))
(cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f * ((-1.0f * (((fmaf((1.0f / u1), 0.5f, (1.0f / (u1 * u1))) + 0.3333333333333333f) / u1) + 0.25f)) * powf(u1, 4.0f)))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(-1.0) * Float32(Float32(Float32(fma(Float32(Float32(1.0) / u1), Float32(0.5), Float32(Float32(1.0) / Float32(u1 * u1))) + Float32(0.3333333333333333)) / u1) + Float32(0.25))) * (u1 ^ Float32(4.0))))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-1 \cdot \left(\left(-1 \cdot \left(\frac{\mathsf{fma}\left(\frac{1}{u1}, 0.5, \frac{1}{u1 \cdot u1}\right) + 0.3333333333333333}{u1} + 0.25\right)\right) \cdot {u1}^{4}\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 54.6%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3294.5
Applied rewrites94.5%
Taylor expanded in u1 around -inf
*-commutativeN/A
lower-*.f32N/A
Applied rewrites94.3%
Final simplification94.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt
(*
-1.0
(*
(-
(/
(+
(fma (/ 1.0 u1) 0.5 (/ 1.0 (exp (* (log u1) 2.0))))
0.3333333333333333)
(* -1.0 u1))
0.25)
(pow u1 4.0))))
(cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f * ((((fmaf((1.0f / u1), 0.5f, (1.0f / expf((logf(u1) * 2.0f)))) + 0.3333333333333333f) / (-1.0f * u1)) - 0.25f) * powf(u1, 4.0f)))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(fma(Float32(Float32(1.0) / u1), Float32(0.5), Float32(Float32(1.0) / exp(Float32(log(u1) * Float32(2.0))))) + Float32(0.3333333333333333)) / Float32(Float32(-1.0) * u1)) - Float32(0.25)) * (u1 ^ Float32(4.0))))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-1 \cdot \left(\left(\frac{\mathsf{fma}\left(\frac{1}{u1}, 0.5, \frac{1}{e^{\log u1 \cdot 2}}\right) + 0.3333333333333333}{-1 \cdot u1} - 0.25\right) \cdot {u1}^{4}\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 54.6%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3294.5
Applied rewrites94.5%
Taylor expanded in u1 around -inf
*-commutativeN/A
lower-*.f32N/A
Applied rewrites94.3%
lift-*.f32N/A
pow2N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3290.2
Applied rewrites90.2%
Final simplification90.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt
(*
-1.0
(*
(-
(/
(+
(fma (/ 1.0 u1) 0.5 (/ 1.0 (exp (* (log u1) 2.0))))
0.3333333333333333)
(* -1.0 u1))
0.25)
(* (* u1 u1) (* u1 u1)))))
(cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f * ((((fmaf((1.0f / u1), 0.5f, (1.0f / expf((logf(u1) * 2.0f)))) + 0.3333333333333333f) / (-1.0f * u1)) - 0.25f) * ((u1 * u1) * (u1 * u1))))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) * Float32(Float32(Float32(Float32(fma(Float32(Float32(1.0) / u1), Float32(0.5), Float32(Float32(1.0) / exp(Float32(log(u1) * Float32(2.0))))) + Float32(0.3333333333333333)) / Float32(Float32(-1.0) * u1)) - Float32(0.25)) * Float32(Float32(u1 * u1) * Float32(u1 * u1))))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-1 \cdot \left(\left(\frac{\mathsf{fma}\left(\frac{1}{u1}, 0.5, \frac{1}{e^{\log u1 \cdot 2}}\right) + 0.3333333333333333}{-1 \cdot u1} - 0.25\right) \cdot \left(\left(u1 \cdot u1\right) \cdot \left(u1 \cdot u1\right)\right)\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 54.6%
Taylor expanded in u1 around 0
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3294.5
Applied rewrites94.5%
Taylor expanded in u1 around -inf
*-commutativeN/A
lower-*.f32N/A
Applied rewrites94.3%
lift-*.f32N/A
pow2N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3290.2
Applied rewrites90.2%
lift-pow.f32N/A
sqr-powN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f32N/A
pow2N/A
lift-*.f32N/A
pow2N/A
lift-*.f3290.2
Applied rewrites90.2%
Final simplification90.2%
herbie shell --seed 2025064
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))