Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 2.3s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample607.0ms (26.7%)

Memory
55.3MiB live, 854.0MiB allocated; 126ms collecting garbage
Samples
364.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 144.0ms
ival-div: 79.0ms (54.9% of total)
ival-add: 56.0ms (38.9% of total)
exact: 5.0ms (3.5% of total)
ival-assert: 3.0ms (2.1% of total)
adjust: 2.0ms (1.4% of total)
Bogosity

explain81.0ms (3.6%)

Memory
-12.6MiB live, 81.4MiB allocated; 9ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
44.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-add: 27.0ms (84.8% of total)
ival-div: 4.0ms (12.6% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess30.0ms (1.3%)

Memory
-29.0MiB live, 33.3MiB allocated; 23ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
055
075
1115
2125
0125
Stop Event
iter limit
saturated
iter limit
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 5 to 5 computations (0% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 2 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 5 to 5 computations (0% saved)

series4.0ms (0.2%)

Memory
7.2MiB live, 7.2MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite173.0ms (7.6%)

Memory
20.6MiB live, 254.9MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter limit
node limit
iter limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval9.0ms (0.4%)

Memory
-27.4MiB live, 19.1MiB allocated; 4ms collecting garbage
Compiler

Compiled 900 to 212 computations (76.4% saved)

prune5.0ms (0.2%)

Memory
19.1MiB live, 19.1MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (7 fresh and 1 done)

PrunedKeptTotal
New58765
Fresh000
Picked011
Done000
Total58866
Accuracy
100.0%
Counts
66 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
50.0%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
87.4%
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 139 to 119 computations (14.4% saved)

series9.0ms (0.4%)

Memory
-23.1MiB live, 24.2MiB allocated; 2ms collecting garbage
Counts
17 → 47
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
Outputs
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
y
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
2.0ms
x
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
x
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ x y) 10) (+ x y))

rewrite224.0ms (9.9%)

Memory
8.3MiB live, 252.3MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0122650
0128622
1459594
23245594
09010582
Stop Event
iter limit
node limit
iter limit
Counts
64 → 296
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 10 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64)) y))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal 100 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
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(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 x y)
(+.f64 y x)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) x) #s(literal -10 binary64)))
#s(approx (+ x y) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval41.0ms (1.8%)

Memory
30.5MiB live, 63.5MiB allocated; 8ms collecting garbage
Compiler

Compiled 3 069 to 564 computations (81.6% saved)

prune37.0ms (1.6%)

Memory
-11.2MiB live, 28.8MiB allocated; 7ms collecting garbage
Pruning

11 alts after pruning (5 fresh and 6 done)

PrunedKeptTotal
New1964200
Fresh112
Picked055
Done011
Total19711208
Accuracy
100.0%
Counts
208 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
99.4%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
99.4%
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
99.5%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
50.0%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 117 to 105 computations (10.3% saved)

series9.0ms (0.4%)

Memory
18.0MiB live, 18.0MiB allocated; 0ms collecting garbage
Counts
16 → 54
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) y)
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 y #s(literal 100 binary64))
Outputs
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
y
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) 1/10 (* 1/10 y) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100))
1.0ms
y
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) 1/10 (* 1/10 y) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100))
1.0ms
x
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) 1/10 (* 1/10 y) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100))
1.0ms
x
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) 1/10 (* 1/10 y) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100))
1.0ms
y
@0
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) 1/10 (* 1/10 y) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100))

rewrite248.0ms (10.9%)

Memory
-9.6MiB live, 271.3MiB allocated; 115ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0134776
0141692
1492692
23421692
09153678
Stop Event
iter limit
node limit
iter limit
Counts
70 → 376
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) y)
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 y #s(literal 100 binary64))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(+.f64 (/.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) y) #s(literal 10 binary64)))))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))))
(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))) (/.f64 (*.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
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#s(approx (+ x y) y)
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#s(approx y y)
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#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval31.0ms (1.3%)

Memory
20.5MiB live, 60.0MiB allocated; 15ms collecting garbage
Compiler

Compiled 2 350 to 473 computations (79.9% saved)

prune13.0ms (0.6%)

Memory
-16.8MiB live, 27.0MiB allocated; 8ms collecting garbage
Pruning

11 alts after pruning (1 fresh and 10 done)

PrunedKeptTotal
New1791180
Fresh000
Picked145
Done066
Total18011191
Accuracy
100.0%
Counts
191 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
99.4%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
99.5%
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
99.5%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
50.0%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 87 to 77 computations (11.5% saved)

series4.0ms (0.2%)

Memory
12.8MiB live, 12.8MiB allocated; 0ms collecting garbage
Counts
9 → 12
Calls
Call 1
Inputs
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 10 binary64)
#s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))
(*.f64 #s(literal 1/100 binary64) y)
#s(literal 1/100 binary64)
y
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
x
Outputs
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx (* 1/100 y) #s(hole binary64 (* 1/100 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
y
@inf
((+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) (* 1/100 y) 1/100 y (* 1/10 x) 1/10 x)
1.0ms
y
@-inf
((+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) (* 1/100 y) 1/100 y (* 1/10 x) 1/10 x)
1.0ms
x
@-inf
((+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) (* 1/100 y) 1/100 y (* 1/10 x) 1/10 x)
1.0ms
x
@inf
((+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) (* 1/100 y) 1/100 y (* 1/10 x) 1/10 x)
0.0ms
x
@0
((+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) (* 1/100 y) 1/100 y (* 1/10 x) 1/10 x)

rewrite238.0ms (10.5%)

Memory
55.7MiB live, 273.2MiB allocated; 83ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047180
050176
1185176
21347176
08279167
Stop Event
iter limit
node limit
iter limit
Counts
21 → 66
Calls
Call 1
Inputs
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 10 binary64)
#s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))
(*.f64 #s(literal 1/100 binary64) y)
#s(literal 1/100 binary64)
y
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
x
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx (* 1/100 y) #s(hole binary64 (* 1/100 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)))) (*.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))))) (+.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64)) (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64)))) (fma.f64 x #s(literal 1/10 binary64) (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))))) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))))) (-.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (fma.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (*.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)))))))
(/.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) (*.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64)) (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64)) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) (*.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))))) (*.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (neg.f64 (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (*.f64 (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (fma.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))) (*.f64 (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64))))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64))) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x)))
(/.f64 (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64)))))))
(/.f64 (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64))))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)))
(fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64)))
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 x #s(literal 1/10 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)))))
(-.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))))
(-.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 2 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))))
(-.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 (neg.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))) #s(literal 10 binary64)))
(-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(literal -10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))))
(+.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64))))))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64))))))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 1/10 binary64))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))))
(+.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))) (/.f64 (pow.f64 (*.f64 x #s(literal 1/10 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x #s(literal 1/10 binary64)) (-.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64))) (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)))))
(+.f64 (/.f64 (*.f64 (pow.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 2 binary64)) #s(literal 100 binary64)) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 #s(literal -1/10 binary64) x) (*.f64 x #s(literal 1/10 binary64))) (fma.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64) (*.f64 #s(literal -1/10 binary64) x))))
(+.f64 (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)) (*.f64 x #s(literal 1/10 binary64)))
(+.f64 (*.f64 x #s(literal 1/10 binary64)) (*.f64 #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) #s(literal 10 binary64)))
#s(literal 10 binary64)
#s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))
(*.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/100 binary64) y)
(*.f64 y #s(literal 1/100 binary64))
#s(literal 1/100 binary64)
y
(*.f64 x #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
x
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (* 1/10 x) (*.f64 x #s(literal 1/10 binary64)))
#s(approx x x)
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 x #s(literal 1/10 binary64)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))
#s(approx (* 1/100 y) (*.f64 #s(literal 1/100 binary64) y))
#s(approx y y)
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval57.0ms (2.5%)

Memory
-36.6MiB live, 14.4MiB allocated; 31ms collecting garbage
Compiler

Compiled 2 786 to 217 computations (92.2% saved)

prune6.0ms (0.3%)

Memory
13.0MiB live, 13.0MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (0 fresh and 11 done)

PrunedKeptTotal
New65065
Fresh000
Picked011
Done01010
Total651176
Accuracy
100.0%
Counts
76 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
99.4%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
99.5%
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
99.5%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
50.0%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.6%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 198 to 120 computations (39.4% saved)

regimes22.0ms (1%)

Memory
-11.4MiB live, 37.1MiB allocated; 9ms collecting garbage
Counts
13 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

9.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
4.0ms
y
4.0ms
(+.f64 x y)
4.0ms
x
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes11.0ms (0.5%)

Memory
24.7MiB live, 24.7MiB allocated; 0ms collecting garbage
Counts
7 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
Outputs
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
y
3.0ms
(+.f64 x y)
3.0ms
x
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes13.0ms (0.6%)

Memory
-20.8MiB live, 24.5MiB allocated; 3ms collecting garbage
Counts
6 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
Outputs
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
Calls

4 calls:

5.0ms
x
2.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes9.0ms (0.4%)

Memory
20.3MiB live, 20.3MiB allocated; 0ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
2.0ms
y
2.0ms
x
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes9.0ms (0.4%)

Memory
-27.9MiB live, 16.0MiB allocated; 5ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

4 calls:

4.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
96.9%2(+.f64 x y)
96.9%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
80.6%2x
85.3%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes5.0ms (0.2%)

Memory
14.1MiB live, 14.1MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

1.0ms
(+.f64 x y)
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
50.3%1x
50.3%1y
50.3%1(+.f64 x y)
50.3%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.8639768631506941e-261
6.952033316386801e-247
Compiler

Compiled 8 to 10 computations (-25% saved)

simplify9.0ms (0.4%)

Memory
17.3MiB live, 17.3MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02063
12463
22563
Stop Event
saturated
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(if (<=.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -8863311460481781/8863311460481781141746416676937941075153709659930434578989576454853657824757125219971944776154496375261537574471193391385403783592849407838528338558092085276740615608975052082196989118065224509657855008735367281473086766641604185629827373864344704645943910512054824309490712576 binary64)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(if (<=.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal -8863311460481781/8863311460481781141746416676937941075153709659930434578989576454853657824757125219971944776154496375261537574471193391385403783592849407838528338558092085276740615608975052082196989118065224509657855008735367281473086766641604185629827373864344704645943910512054824309490712576 binary64)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))

derivations334.0ms (14.7%)

Memory
-20.4MiB live, 149.9MiB allocated; 154ms collecting garbage
Stop Event
done
Compiler

Compiled 63 to 21 computations (66.7% saved)

preprocess34.0ms (1.5%)

Memory
-39.9MiB live, 57.8MiB allocated; 15ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 156 to 72 computations (53.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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