
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (/ (- (cbrt g)) (cbrt a)))
double code(double g, double h, double a) {
return -cbrt(g) / cbrt(a);
}
public static double code(double g, double h, double a) {
return -Math.cbrt(g) / Math.cbrt(a);
}
function code(g, h, a) return Float64(Float64(-cbrt(g)) / cbrt(a)) end
code[g_, h_, a_] := N[((-N[Power[g, 1/3], $MachinePrecision]) / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\sqrt[3]{g}}{\sqrt[3]{a}}
\end{array}
Initial program 45.0%
Taylor expanded in g around -inf
mul-1-negN/A
lower-neg.f64N/A
cbrt-unprodN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f6473.0
Applied rewrites73.0%
lift-/.f64N/A
lift-cbrt.f64N/A
cbrt-divN/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6495.7
Applied rewrites95.7%
Final simplification95.7%
(FPCore (g h a)
:precision binary64
(let* ((t_0 (/ 1.0 (* 2.0 a))))
(if (or (<= t_0 2e+65) (not (<= t_0 2e+118)))
(- (cbrt (/ g a)))
(/ (- (cbrt (* (* a a) g))) a))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double tmp;
if ((t_0 <= 2e+65) || !(t_0 <= 2e+118)) {
tmp = -cbrt((g / a));
} else {
tmp = -cbrt(((a * a) * g)) / a;
}
return tmp;
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double tmp;
if ((t_0 <= 2e+65) || !(t_0 <= 2e+118)) {
tmp = -Math.cbrt((g / a));
} else {
tmp = -Math.cbrt(((a * a) * g)) / a;
}
return tmp;
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) tmp = 0.0 if ((t_0 <= 2e+65) || !(t_0 <= 2e+118)) tmp = Float64(-cbrt(Float64(g / a))); else tmp = Float64(Float64(-cbrt(Float64(Float64(a * a) * g))) / a); end return tmp end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 2e+65], N[Not[LessEqual[t$95$0, 2e+118]], $MachinePrecision]], (-N[Power[N[(g / a), $MachinePrecision], 1/3], $MachinePrecision]), N[((-N[Power[N[(N[(a * a), $MachinePrecision] * g), $MachinePrecision], 1/3], $MachinePrecision]) / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+65} \lor \neg \left(t\_0 \leq 2 \cdot 10^{+118}\right):\\
\;\;\;\;-\sqrt[3]{\frac{g}{a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\sqrt[3]{\left(a \cdot a\right) \cdot g}}{a}\\
\end{array}
\end{array}
if (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) < 2e65 or 1.99999999999999993e118 < (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) Initial program 46.4%
Taylor expanded in g around -inf
mul-1-negN/A
lower-neg.f64N/A
cbrt-unprodN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
Taylor expanded in g around 0
lift-cbrt.f64N/A
lift-/.f6475.2
Applied rewrites75.2%
if 2e65 < (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) < 1.99999999999999993e118Initial program 16.7%
Taylor expanded in a around 0
lower-/.f64N/A
Applied rewrites16.4%
Taylor expanded in g around -inf
Applied rewrites18.5%
Taylor expanded in g around 0
lower-cbrt.f64N/A
lower-*.f64N/A
pow2N/A
lift-*.f6495.5
Applied rewrites95.5%
Final simplification76.1%
(FPCore (g h a) :precision binary64 (- (cbrt (/ g a))))
double code(double g, double h, double a) {
return -cbrt((g / a));
}
public static double code(double g, double h, double a) {
return -Math.cbrt((g / a));
}
function code(g, h, a) return Float64(-cbrt(Float64(g / a))) end
code[g_, h_, a_] := (-N[Power[N[(g / a), $MachinePrecision], 1/3], $MachinePrecision])
\begin{array}{l}
\\
-\sqrt[3]{\frac{g}{a}}
\end{array}
Initial program 45.0%
Taylor expanded in g around -inf
mul-1-negN/A
lower-neg.f64N/A
cbrt-unprodN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f6473.0
Applied rewrites73.0%
Taylor expanded in g around 0
lift-cbrt.f64N/A
lift-/.f6473.0
Applied rewrites73.0%
herbie shell --seed 2025060
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))