Rosa's FloatVsDoubleBenchmark

Percentage Accurate: 71.4% → 99.4%
Time: 1.2min
Alternatives: 1

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot x1\right) \cdot x1\\ t_1 := x1 \cdot x1 + 1\\ t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\ x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right) \end{array} \end{array} \]
(FPCore (x1 x2)
 :precision binary64
 (let* ((t_0 (* (* 3.0 x1) x1))
        (t_1 (+ (* x1 x1) 1.0))
        (t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
   (+
    x1
    (+
     (+
      (+
       (+
        (*
         (+
          (* (* (* 2.0 x1) t_2) (- t_2 3.0))
          (* (* x1 x1) (- (* 4.0 t_2) 6.0)))
         t_1)
        (* t_0 t_2))
       (* (* x1 x1) x1))
      x1)
     (* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
	double t_0 = (3.0 * x1) * x1;
	double t_1 = (x1 * x1) + 1.0;
	double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x1, x2)
use fmin_fmax_functions
    real(8), intent (in) :: x1
    real(8), intent (in) :: x2
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    t_0 = (3.0d0 * x1) * x1
    t_1 = (x1 * x1) + 1.0d0
    t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
    code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
	double t_0 = (3.0 * x1) * x1;
	double t_1 = (x1 * x1) + 1.0;
	double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2):
	t_0 = (3.0 * x1) * x1
	t_1 = (x1 * x1) + 1.0
	t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1
	return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2)
	t_0 = Float64(Float64(3.0 * x1) * x1)
	t_1 = Float64(Float64(x1 * x1) + 1.0)
	t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1)
	return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1))))
end
function tmp = code(x1, x2)
	t_0 = (3.0 * x1) * x1;
	t_1 = (x1 * x1) + 1.0;
	t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 1 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 71.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot x1\right) \cdot x1\\ t_1 := x1 \cdot x1 + 1\\ t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\ x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right) \end{array} \end{array} \]
(FPCore (x1 x2)
 :precision binary64
 (let* ((t_0 (* (* 3.0 x1) x1))
        (t_1 (+ (* x1 x1) 1.0))
        (t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
   (+
    x1
    (+
     (+
      (+
       (+
        (*
         (+
          (* (* (* 2.0 x1) t_2) (- t_2 3.0))
          (* (* x1 x1) (- (* 4.0 t_2) 6.0)))
         t_1)
        (* t_0 t_2))
       (* (* x1 x1) x1))
      x1)
     (* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
	double t_0 = (3.0 * x1) * x1;
	double t_1 = (x1 * x1) + 1.0;
	double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x1, x2)
use fmin_fmax_functions
    real(8), intent (in) :: x1
    real(8), intent (in) :: x2
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    t_0 = (3.0d0 * x1) * x1
    t_1 = (x1 * x1) + 1.0d0
    t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
    code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
	double t_0 = (3.0 * x1) * x1;
	double t_1 = (x1 * x1) + 1.0;
	double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2):
	t_0 = (3.0 * x1) * x1
	t_1 = (x1 * x1) + 1.0
	t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1
	return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2)
	t_0 = Float64(Float64(3.0 * x1) * x1)
	t_1 = Float64(Float64(x1 * x1) + 1.0)
	t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1)
	return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1))))
end
function tmp = code(x1, x2)
	t_0 = (3.0 * x1) * x1;
	t_1 = (x1 * x1) + 1.0;
	t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}

Alternative 1: 99.4% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot x1\right) \cdot x1\\ t_1 := x1 \cdot x1 + 1\\ t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\ t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\ \mathbf{if}\;t\_3 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;x1 + {x1}^{4} \cdot \left(\left(6 + \mathsf{fma}\left(4, \frac{2 \cdot x2 - 3}{x1 \cdot x1}, \frac{9}{x1 \cdot x1}\right)\right) - 3 \cdot {x1}^{-1}\right)\\ \end{array} \end{array} \]
(FPCore (x1 x2)
 :precision binary64
 (let* ((t_0 (* (* 3.0 x1) x1))
        (t_1 (+ (* x1 x1) 1.0))
        (t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
        (t_3
         (+
          x1
          (+
           (+
            (+
             (+
              (*
               (+
                (* (* (* 2.0 x1) t_2) (- t_2 3.0))
                (* (* x1 x1) (- (* 4.0 t_2) 6.0)))
               t_1)
              (* t_0 t_2))
             (* (* x1 x1) x1))
            x1)
           (* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
   (if (<= t_3 INFINITY)
     t_3
     (+
      x1
      (*
       (pow x1 4.0)
       (-
        (+ 6.0 (fma 4.0 (/ (- (* 2.0 x2) 3.0) (* x1 x1)) (/ 9.0 (* x1 x1))))
        (* 3.0 (pow x1 -1.0))))))))
double code(double x1, double x2) {
	double t_0 = (3.0 * x1) * x1;
	double t_1 = (x1 * x1) + 1.0;
	double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
	double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
	double tmp;
	if (t_3 <= ((double) INFINITY)) {
		tmp = t_3;
	} else {
		tmp = x1 + (pow(x1, 4.0) * ((6.0 + fma(4.0, (((2.0 * x2) - 3.0) / (x1 * x1)), (9.0 / (x1 * x1)))) - (3.0 * pow(x1, -1.0))));
	}
	return tmp;
}
function code(x1, x2)
	t_0 = Float64(Float64(3.0 * x1) * x1)
	t_1 = Float64(Float64(x1 * x1) + 1.0)
	t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1)
	t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1))))
	tmp = 0.0
	if (t_3 <= Inf)
		tmp = t_3;
	else
		tmp = Float64(x1 + Float64((x1 ^ 4.0) * Float64(Float64(6.0 + fma(4.0, Float64(Float64(Float64(2.0 * x2) - 3.0) / Float64(x1 * x1)), Float64(9.0 / Float64(x1 * x1)))) - Float64(3.0 * (x1 ^ -1.0)))));
	end
	return tmp
end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, Infinity], t$95$3, N[(x1 + N[(N[Power[x1, 4.0], $MachinePrecision] * N[(N[(6.0 + N[(4.0 * N[(N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision] / N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(9.0 / N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(3.0 * N[Power[x1, -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq \infty:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;x1 + {x1}^{4} \cdot \left(\left(6 + \mathsf{fma}\left(4, \frac{2 \cdot x2 - 3}{x1 \cdot x1}, \frac{9}{x1 \cdot x1}\right)\right) - 3 \cdot {x1}^{-1}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0

    1. Initial program 99.4%

      \[x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) \cdot \left(\frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1} - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1} - 6\right)\right) \cdot \left(x1 \cdot x1 + 1\right) + \left(\left(3 \cdot x1\right) \cdot x1\right) \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 - 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) \]
    2. Add Preprocessing

    if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))))

    1. Initial program 0.0%

      \[x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) \cdot \left(\frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1} - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1} - 6\right)\right) \cdot \left(x1 \cdot x1 + 1\right) + \left(\left(3 \cdot x1\right) \cdot x1\right) \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 + 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(\left(3 \cdot x1\right) \cdot x1 - 2 \cdot x2\right) - x1}{x1 \cdot x1 + 1}\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x1 around inf

      \[\leadsto x1 + \color{blue}{{x1}^{4} \cdot \left(\left(6 + \left(4 \cdot \frac{2 \cdot x2 - 3}{{x1}^{2}} + \frac{9}{{x1}^{2}}\right)\right) - 3 \cdot \frac{1}{x1}\right)} \]
    4. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto x1 + {x1}^{4} \cdot \color{blue}{\left(\left(6 + \left(4 \cdot \frac{2 \cdot x2 - 3}{{x1}^{2}} + \frac{9}{{x1}^{2}}\right)\right) - 3 \cdot \frac{1}{x1}\right)} \]
      2. lower-pow.f64N/A

        \[\leadsto x1 + {x1}^{4} \cdot \left(\color{blue}{\left(6 + \left(4 \cdot \frac{2 \cdot x2 - 3}{{x1}^{2}} + \frac{9}{{x1}^{2}}\right)\right)} - 3 \cdot \frac{1}{x1}\right) \]
      3. lower--.f64N/A

        \[\leadsto x1 + {x1}^{4} \cdot \left(\left(6 + \left(4 \cdot \frac{2 \cdot x2 - 3}{{x1}^{2}} + \frac{9}{{x1}^{2}}\right)\right) - \color{blue}{3 \cdot \frac{1}{x1}}\right) \]
    5. Applied rewrites100.0%

      \[\leadsto x1 + \color{blue}{{x1}^{4} \cdot \left(\left(6 + \mathsf{fma}\left(4, \frac{2 \cdot x2 - 3}{x1 \cdot x1}, \frac{9}{x1 \cdot x1}\right)\right) - 3 \cdot {x1}^{-1}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Reproduce

?
herbie shell --seed 2025059 
(FPCore (x1 x2)
  :name "Rosa's FloatVsDoubleBenchmark"
  :precision binary64
  (+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))