Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 4.3s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (28.8%)

Memory
64.6MiB live, 1 339.9MiB allocated; 217ms collecting garbage
Samples
955.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 620.0ms
ival-cos: 225.0ms (36.3% of total)
ival-sin: 218.0ms (35.2% of total)
ival-mult: 134.0ms (21.6% of total)
ival-add: 38.0ms (6.1% of total)
adjust: 3.0ms (0.5% of total)
ival-assert: 3.0ms (0.5% of total)
Bogosity

explain106.0ms (2.5%)

Memory
-44.4MiB live, 148.1MiB allocated; 13ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
50.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 31.0ms
ival-cos: 11.0ms (35% of total)
ival-sin: 11.0ms (35% of total)
ival-mult: 7.0ms (22.3% of total)
ival-add: 2.0ms (6.4% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess212.0ms (4.9%)

Memory
28.4MiB live, 214.2MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series11.0ms (0.3%)

Memory
18.9MiB live, 18.9MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
2.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite235.0ms (5.5%)

Memory
-38.1MiB live, 198.8MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval8.0ms (0.2%)

Memory
12.5MiB live, 12.5MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 215 to 244 computations (79.9% saved)

prune36.0ms (0.8%)

Memory
-14.6MiB live, 38.8MiB allocated; 4ms collecting garbage
Pruning

5 alts after pruning (5 fresh and 0 done)

PrunedKeptTotal
New66571
Fresh000
Picked101
Done000
Total67572
Accuracy
99.9%
Counts
72 → 5
Alt Table
Click to see full alt table
StatusAccuracyProgram
54.5%
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
35.6%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
99.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
91.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
85.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
Compiler

Compiled 278 to 146 computations (47.5% saved)

series20.0ms (0.5%)

Memory
36.1MiB live, 36.1MiB allocated; 0ms collecting garbage
Counts
15 → 44
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 y)
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
Outputs
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* x (sin y)) (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* y (+ x (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* y (+ x (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* y (+ x (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* y (+ (* -1/6 x) (* -1/6 (* z (cos (* 1/2 (PI))))))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* y (* z (cos (* 1/2 (PI))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* y (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* y (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* -1/6 (* y (* z (cos (* 1/2 (PI)))))))) (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (cos (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* -1/2 (* y (sin (* 1/2 (PI))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* y (+ (* -1/2 (sin (* 1/2 (PI)))) (* -1/6 (* y (cos (* 1/2 (PI))))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/2 (* (pow y 2) (sin (* 1/2 (PI))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* 1/24 (* (pow y 2) (sin (* 1/2 (PI))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* (pow y 2) (+ (* -1/720 (* (pow y 2) (sin (* 1/2 (PI))))) (* 1/24 (sin (* 1/2 (PI)))))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (* (cos y) (sin (* 1/2 (PI))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (+ (* (cos (* 1/2 (PI))) (sin y)) (/ (* x (sin y)) z))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* -1 (* z (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
3.0ms
x
@0
((+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (* x (sin y)) x (sin y) y (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)))
3.0ms
z
@inf
((+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (* x (sin y)) x (sin y) y (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)))
2.0ms
z
@-inf
((+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (* x (sin y)) x (sin y) y (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)))
2.0ms
z
@0
((+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (* x (sin y)) x (sin y) y (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)))
2.0ms
y
@inf
((+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (* x (sin y)) x (sin y) y (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)))

rewrite168.0ms (3.9%)

Memory
-2.4MiB live, 185.8MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02121256
0231936
11318864
08249801
Stop Event
iter limit
node limit
iter limit
Counts
59 → 151
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 y)
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* x (sin y)) (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* y (+ x (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* y (+ x (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (+ (* y (+ x (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* y (+ (* -1/6 x) (* -1/6 (* z (cos (* 1/2 (PI))))))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* y (* z (cos (* 1/2 (PI))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* y (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* y (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* -1/6 (* y (* z (cos (* 1/2 (PI)))))))) (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (cos (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* -1/2 (* y (sin (* 1/2 (PI))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* y (+ (* -1/2 (sin (* 1/2 (PI)))) (* -1/6 (* y (cos (* 1/2 (PI))))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/2 (* (pow y 2) (sin (* 1/2 (PI))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* 1/24 (* (pow y 2) (sin (* 1/2 (PI))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* (pow y 2) (+ (* -1/720 (* (pow y 2) (sin (* 1/2 (PI))))) (* 1/24 (sin (* 1/2 (PI)))))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (* (cos y) (sin (* 1/2 (PI))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (+ (* (cos (* 1/2 (PI))) (sin y)) (/ (* x (sin y)) z))))))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) #s(hole binary64 (* -1 (* z (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
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(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
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(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) z))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (*.f64 (fma.f64 z (/.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) x) (sin.f64 y))) x)))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z x) y (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (fma.f64 (+.f64 (fma.f64 (*.f64 (*.f64 y z) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)) x) y (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (fma.f64 (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z x)) y (*.f64 (*.f64 #s(literal -1/2 binary64) z) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) y (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)) x) y (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (fma.f64 (*.f64 y z) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (fma.f64 (fma.f64 (*.f64 (*.f64 y z) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)) y (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) z) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 y z) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/6 binary64))) y (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)) y (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) y (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) y (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) y (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) y (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y y) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/24 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 y y) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(literal 1 binary64))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) z))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)))
#s(approx (* (cos y) (sin (/ (PI) 2))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 y)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (*.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) (/.f64 (*.f64 (sin.f64 y) x) z)) z))
#s(approx (+ (* x (sin y)) (* z (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))))) (neg.f64 (*.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) (neg.f64 (/.f64 (*.f64 (sin.f64 y) x) z))) z)))

eval18.0ms (0.4%)

Memory
-17.4MiB live, 30.1MiB allocated; 1ms collecting garbage
Compiler

Compiled 3 963 to 596 computations (85% saved)

prune147.0ms (3.4%)

Memory
-9.2MiB live, 184.7MiB allocated; 8ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New1373140
Fresh134
Picked011
Done000
Total1387145
Accuracy
99.9%
Counts
145 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
35.6%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
67.9%
(+.f64 (*.f64 x (sin.f64 y)) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))) (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))))
75.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y)))) #s(literal 2 binary64)))))
99.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
91.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
85.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
Compiler

Compiled 449 to 225 computations (49.9% saved)

series14.0ms (0.3%)

Memory
20.5MiB live, 20.5MiB allocated; 0ms collecting garbage
Counts
23 → 81
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
z
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
#s(literal 3 binary64)
#s(literal 0 binary64)
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (sin.f64 y) #s(literal 0 binary64))
Outputs
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 z))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* (sin y) 0) #s(hole binary64 0))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@-inf
((+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (sin y) 2) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* (sin y) 0))
2.0ms
y
@inf
((+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (sin y) 2) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* (sin y) 0))
1.0ms
y
@0
((+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (sin y) 2) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* (sin y) 0))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (sin y) 2) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* (sin y) 0))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (* x (sin y)) x (sin y) y (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (sin y) 2) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* (sin y) 0))

rewrite218.0ms (5.1%)

Memory
-30.1MiB live, 175.7MiB allocated; 76ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02892287
03311674
115761674
080841598
Stop Event
iter limit
node limit
iter limit
Counts
104 → 267
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
z
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
#s(literal 3 binary64)
#s(literal 0 binary64)
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (sin.f64 y) #s(literal 0 binary64))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 z))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* (sin y) 0) #s(hole binary64 0))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))))
(fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(fma.f64 z (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))) (/.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))) (/.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))))
(+.f64 (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(pow.f64 (sin.f64 y) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal -1 binary64)))
(sin.f64 y)
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64)))
y
(*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) z)
(*.f64 z (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (neg.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
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z
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(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))) (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
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(fma.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 (cos.f64 y))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (fabs.f64 (neg.f64 (cos.f64 y))) (fabs.f64 (neg.f64 (cos.f64 y))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 (cos.f64 y))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 1 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
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(-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(*.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 (cos.f64 y))))
(*.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)))
(*.f64 (fabs.f64 (neg.f64 (cos.f64 y))) (fabs.f64 (neg.f64 (cos.f64 y))))
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 (cos.f64 y))))
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 1 binary64))
(*.f64 (cos.f64 y) (cos.f64 y))
(*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(pow.f64 (exp.f64 (log.f64 (cos.f64 y))) #s(literal 2 binary64))
(pow.f64 (neg.f64 (cos.f64 y)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 y))) (sin.f64 (+.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 y)))) #s(literal 2 binary64))
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(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 y) (neg.f64 y))) (cos.f64 (-.f64 (neg.f64 y) (neg.f64 y)))) #s(literal 2 binary64))
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(/.f64 (+.f64 (cos.f64 (+.f64 y y)) (cos.f64 (-.f64 y y))) #s(literal 2 binary64))
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(-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64)))
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(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (neg.f64 y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(*.f64 (cos.f64 y) #s(literal 0 binary64))
(*.f64 (sin.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(*.f64 #s(literal 0 binary64) (cos.f64 y))
#s(literal 0 binary64)
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (cos.f64 y) z))
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#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (sin.f64 y) x))
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#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) z)
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) z)
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(literal 1 binary64))
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#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(literal 1 binary64))
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#s(approx (pow (sin y) 3) (pow.f64 y #s(literal 3 binary64)))
#s(approx (pow (sin y) 3) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))))
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#s(approx (pow (* 1 (cos y)) 3) #s(literal 1 binary64))
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#s(approx (* 1 (cos y)) #s(literal 1 binary64))
#s(approx (* 1 (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) #s(literal 1 binary64))
#s(approx (* 1 (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(literal 1 binary64))
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#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (sin y) 2) (*.f64 y y))
#s(approx (pow (sin y) 2) (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (pow (sin y) 2) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (pow (sin y) 2) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 y y) #s(literal 2/45 binary64)) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(literal 1 binary64))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
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#s(approx (pow (* 1 (cos y)) 2) #s(literal 1 binary64))
#s(approx (pow (* 1 (cos y)) 2) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (pow (* 1 (cos y)) 2) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (* 1 (cos y)) 2) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(literal 0 binary64))
#s(approx (* (sin y) 0) #s(literal 0 binary64))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (cos.f64 y))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (pow (sin y) 3) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))
#s(approx (pow (* 1 (cos y)) 3) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (* 1 (cos y)) (cos.f64 y))
#s(approx (* 1 (cos y)) (cos.f64 y))
#s(approx (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (pow (sin y) 2) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (pow (* 1 (cos y)) 2) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))

eval49.0ms (1.1%)

Memory
21.7MiB live, 68.1MiB allocated; 2ms collecting garbage
Compiler

Compiled 15 657 to 1 720 computations (89% saved)

prune1.5s (34.4%)

Memory
6.4MiB live, 1 725.9MiB allocated; 159ms collecting garbage
Pruning

9 alts after pruning (8 fresh and 1 done)

PrunedKeptTotal
New3217328
Fresh415
Picked101
Done011
Total3269335
Accuracy
99.9%
Counts
335 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.7%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
35.6%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
99.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
99.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal -1 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))))
76.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
85.4%
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
91.6%
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
Compiler

Compiled 839 to 411 computations (51% saved)

series16.0ms (0.4%)

Memory
-21.5MiB live, 25.8MiB allocated; 1ms collecting garbage
Counts
17 → 60
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(sin.f64 y)
y
x
(/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
(*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
z
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(cos.f64 y)
#s(literal 3 binary64)
#s(literal 0 binary64)
(-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (cos.f64 y) #s(literal 0 binary64))
Outputs
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* -3/2 (* (pow y 2) z)))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* 7/8 (* (pow y 2) z)))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* (pow y 2) (+ (* -61/240 (* (pow y 2) z)) (* 7/8 z))))))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 1))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 1))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 1))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 1))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (cos y) 2) #s(hole binary64 1))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (cos y) 0) #s(hole binary64 0))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (* z (cos y))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (* z (pow (cos y) 3))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (cos y) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (cos y) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
3.0ms
y
@0
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (+ 0 (pow (cos y) 2)) (pow (cos y) 2) 2 (* (cos y) 0))
3.0ms
z
@0
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (+ 0 (pow (cos y) 2)) (pow (cos y) 2) 2 (* (cos y) 0))
2.0ms
z
@-inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (+ 0 (pow (cos y) 2)) (pow (cos y) 2) 2 (* (cos y) 0))
2.0ms
y
@-inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (+ 0 (pow (cos y) 2)) (pow (cos y) 2) 2 (* (cos y) 0))
2.0ms
z
@inf
((+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (sin y) y x (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (* z (+ (pow (cos y) 3) 0)) z (+ (pow (cos y) 3) 0) (pow (cos y) 3) (cos y) 3 0 (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (+ 0 (pow (cos y) 2)) (pow (cos y) 2) 2 (* (cos y) 0))

rewrite55.0ms (1.3%)

Memory
26.3MiB live, 75.0MiB allocated; 3ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02191278
02401071
012171023
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
77 → 140
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(sin.f64 y)
y
x
(/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
(*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
z
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(cos.f64 y)
#s(literal 3 binary64)
#s(literal 0 binary64)
(-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (cos.f64 y) #s(literal 0 binary64))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 z))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* -3/2 (* (pow y 2) z)))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* 7/8 (* (pow y 2) z)))))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -3/2 z) (* (pow y 2) (+ (* -61/240 (* (pow y 2) z)) (* 7/8 z))))))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 1))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 1))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (cos y) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 1))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 1))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (cos y) 2) #s(hole binary64 1))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (cos y) 0) #s(hole binary64 0))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) #s(hole binary64 (* z (cos y))))
#s(approx (* z (+ (pow (cos y) 3) 0)) #s(hole binary64 (* z (pow (cos y) 3))))
#s(approx (+ (pow (cos y) 3) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (cos y) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(hole binary64 (pow (cos y) 2)))
#s(approx (+ 0 (pow (cos y) 2)) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (cos y) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (sin.f64 y) x)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))))) (-.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) x) (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))) (*.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))))
(fma.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))))
(+.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))))
(+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))) (*.f64 (sin.f64 y) x))
(sin.f64 y)
y
x
(*.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))))
(/.f64 (neg.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z)) (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))))
(/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z)
(*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z (*.f64 #s(literal 0 binary64) z))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z (*.f64 z #s(literal 0 binary64)))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 #s(literal 0 binary64) z))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 z #s(literal 0 binary64)))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (*.f64 #s(literal 0 binary64) z))
(+.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z) (*.f64 z #s(literal 0 binary64)))
z
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y))
(*.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) #s(literal 0 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
(/.f64 (+.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y))
(*.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) #s(literal 0 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))
(/.f64 (+.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
#s(literal 3 binary64)
#s(literal 0 binary64)
(/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) #s(literal 0 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64)))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64)))
(+.f64 #s(literal 0 binary64) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (cos.f64 y) (cos.f64 y))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(/.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (cos.f64 y) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (cos.f64 y) (cos.f64 y))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(/.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 0 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (cos.f64 y) #s(literal 0 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(literal 2 binary64)
#s(literal 0 binary64)
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx x x)
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))) x)))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) z)
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (fma.f64 x y z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) z)
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) z)
#s(approx (* z (+ (pow (cos y) 3) 0)) (fma.f64 #s(literal -3/2 binary64) (*.f64 (*.f64 y y) z) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) (fma.f64 (fma.f64 #s(literal 7/8 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -3/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) (fma.f64 (fma.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 7/8 binary64) z)) (*.f64 y y) (*.f64 #s(literal -3/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (pow (cos y) 3) 0) #s(literal 1 binary64))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 #s(literal 7/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64)) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) #s(literal 1 binary64))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 #s(literal 7/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (cos y) 3) 0) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64)) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) #s(literal 1 binary64))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) #s(literal 1 binary64))
#s(approx (+ 0 (pow (cos y) 2)) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) #s(literal 1 binary64))
#s(approx (+ 0 (pow (cos y) 2)) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (cos y) 0) #s(literal 0 binary64))
#s(approx (sin y) (sin.f64 y))
#s(approx (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0))) (*.f64 (cos.f64 y) z))
#s(approx (* z (+ (pow (cos y) 3) 0)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) z))
#s(approx (+ (pow (cos y) 3) 0) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (+ (pow (cos y) 3) 0) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (cos y) (cos.f64 y))
#s(approx (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (+ 0 (pow (cos y) 2)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx z z)
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))

eval18.0ms (0.4%)

Memory
-17.0MiB live, 29.0MiB allocated; 2ms collecting garbage
Compiler

Compiled 3 841 to 537 computations (86% saved)

prune177.0ms (4.1%)

Memory
16.9MiB live, 206.2MiB allocated; 9ms collecting garbage
Pruning

8 alts after pruning (7 fresh and 1 done)

PrunedKeptTotal
New1274131
Fresh437
Picked101
Done011
Total1328140
Accuracy
99.9%
Counts
140 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
99.7%
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (-.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))))))
35.6%
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
99.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
76.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
85.4%
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
91.6%
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
Compiler

Compiled 1 080 to 332 computations (69.3% saved)

regimes24.0ms (0.5%)

Memory
-9.9MiB live, 36.5MiB allocated; 2ms collecting garbage
Accuracy

Total -48.0b remaining (-39663.8%)

Threshold costs -48b (-39663.8%)

Counts
20 → 1
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (* (pow (sin y) 2) 0) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (/ (* z (+ (pow (cos y) 3) 0)) (- (+ 0 (pow (cos y) 2)) (* (cos y) 0)))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y)))) #s(literal 2 binary64)))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))) (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(fma.f64 (sin.f64 y) x (/.f64 (*.f64 z (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (/.f64 (-.f64 (pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 0 binary64)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64)))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal -1 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))))) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (fma.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))))))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Calls

4 calls:

6.0ms
y
5.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
5.0ms
z
5.0ms
x
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

simplify9.0ms (0.2%)

Memory
16.7MiB live, 16.7MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
089
Stop Event
saturated
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))

derivations0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 9 to 8 computations (11.1% saved)

preprocess41.0ms (1%)

Memory
-26.4MiB live, 20.3MiB allocated; 4ms collecting garbage
Compiler

Compiled 36 to 32 computations (11.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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