
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
(FPCore (g h) :precision binary64 (* 2.0 (sin (/ (- (* (+ (+ PI (acos (/ (- g) h))) PI) 2.0) (* 3.0 PI)) -6.0))))
double code(double g, double h) {
return 2.0 * sin((((((((double) M_PI) + acos((-g / h))) + ((double) M_PI)) * 2.0) - (3.0 * ((double) M_PI))) / -6.0));
}
public static double code(double g, double h) {
return 2.0 * Math.sin((((((Math.PI + Math.acos((-g / h))) + Math.PI) * 2.0) - (3.0 * Math.PI)) / -6.0));
}
def code(g, h): return 2.0 * math.sin((((((math.pi + math.acos((-g / h))) + math.pi) * 2.0) - (3.0 * math.pi)) / -6.0))
function code(g, h) return Float64(2.0 * sin(Float64(Float64(Float64(Float64(Float64(pi + acos(Float64(Float64(-g) / h))) + pi) * 2.0) - Float64(3.0 * pi)) / -6.0))) end
function tmp = code(g, h) tmp = 2.0 * sin((((((pi + acos((-g / h))) + pi) * 2.0) - (3.0 * pi)) / -6.0)); end
code[g_, h_] := N[(2.0 * N[Sin[N[(N[(N[(N[(N[(Pi + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + Pi), $MachinePrecision] * 2.0), $MachinePrecision] - N[(3.0 * Pi), $MachinePrecision]), $MachinePrecision] / -6.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin \left(\frac{\left(\left(\pi + \cos^{-1} \left(\frac{-g}{h}\right)\right) + \pi\right) \cdot 2 - 3 \cdot \pi}{-6}\right)
\end{array}
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
lift-+.f64N/A
lift-/.f64N/A
lift-PI.f64N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
Applied rewrites100.0%
lift--.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
metadata-evalN/A
count-2-revN/A
associate-+l+N/A
lift-+.f64N/A
lift-PI.f64N/A
lift-+.f64N/A
lift-PI.f64100.0
lift-PI.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-PI.f64100.0
Applied rewrites100.0%
(FPCore (g h) :precision binary64 (* (sin (- (* PI -0.16666666666666666) (* 0.3333333333333333 (acos (/ (- g) h))))) 2.0))
double code(double g, double h) {
return sin(((((double) M_PI) * -0.16666666666666666) - (0.3333333333333333 * acos((-g / h))))) * 2.0;
}
public static double code(double g, double h) {
return Math.sin(((Math.PI * -0.16666666666666666) - (0.3333333333333333 * Math.acos((-g / h))))) * 2.0;
}
def code(g, h): return math.sin(((math.pi * -0.16666666666666666) - (0.3333333333333333 * math.acos((-g / h))))) * 2.0
function code(g, h) return Float64(sin(Float64(Float64(pi * -0.16666666666666666) - Float64(0.3333333333333333 * acos(Float64(Float64(-g) / h))))) * 2.0) end
function tmp = code(g, h) tmp = sin(((pi * -0.16666666666666666) - (0.3333333333333333 * acos((-g / h))))) * 2.0; end
code[g_, h_] := N[(N[Sin[N[(N[(Pi * -0.16666666666666666), $MachinePrecision] - N[(0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(\pi \cdot -0.16666666666666666 - 0.3333333333333333 \cdot \cos^{-1} \left(\frac{-g}{h}\right)\right) \cdot 2
\end{array}
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
Taylor expanded in g around 0
fp-cancel-sign-sub-invN/A
distribute-rgt-inN/A
mul-1-negN/A
distribute-frac-negN/A
lower-acos.f64N/A
lift-/.f64N/A
lift-neg.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate--l+N/A
lower-+.f64N/A
Applied rewrites98.5%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.5
Applied rewrites99.9%
(FPCore (g h) :precision binary64 (* (cos (* -0.3333333333333333 (+ (+ PI (acos (/ (- g) h))) PI))) 2.0))
double code(double g, double h) {
return cos((-0.3333333333333333 * ((((double) M_PI) + acos((-g / h))) + ((double) M_PI)))) * 2.0;
}
public static double code(double g, double h) {
return Math.cos((-0.3333333333333333 * ((Math.PI + Math.acos((-g / h))) + Math.PI))) * 2.0;
}
def code(g, h): return math.cos((-0.3333333333333333 * ((math.pi + math.acos((-g / h))) + math.pi))) * 2.0
function code(g, h) return Float64(cos(Float64(-0.3333333333333333 * Float64(Float64(pi + acos(Float64(Float64(-g) / h))) + pi))) * 2.0) end
function tmp = code(g, h) tmp = cos((-0.3333333333333333 * ((pi + acos((-g / h))) + pi))) * 2.0; end
code[g_, h_] := N[(N[Cos[N[(-0.3333333333333333 * N[(N[(Pi + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(-0.3333333333333333 \cdot \left(\left(\pi + \cos^{-1} \left(\frac{-g}{h}\right)\right) + \pi\right)\right) \cdot 2
\end{array}
Initial program 98.5%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.5
Applied rewrites98.5%
Taylor expanded in g around 0
mul-1-negN/A
distribute-frac-negN/A
lower-acos.f64N/A
lift-/.f64N/A
lift-neg.f64N/A
lower-+.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-PI.f64N/A
lower-*.f6498.5
lift-+.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
fp-cancel-sign-sub-invN/A
distribute-lft-neg-inN/A
*-commutativeN/A
Applied rewrites98.5%
lift--.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
metadata-evalN/A
count-2-revN/A
associate-+l+N/A
lift-+.f64N/A
lift-PI.f64N/A
lift-+.f64N/A
lift-PI.f6498.5
lift-PI.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-PI.f6498.5
Applied rewrites98.5%
herbie shell --seed 2025058
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
:precision binary64
(* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))