Gyroid sphere

Time bar (total: 7.5s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage

analyze427.0ms (5.7%)

Memory
23.9MiB live, 192.2MiB allocated; 668ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
0%0%99.9%0.1%0%0%0%3
0%0%99.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
87.5%87.4%12.5%0.1%0%0%0%7
87.5%87.4%12.5%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
89.1%88.9%10.9%0.1%0%0%0%10
89.8%89.7%10.1%0.1%0%0%0%11
91%90.9%9%0.1%0%0%0%12
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample1.6s (21.2%)

Memory
13.2MiB live, 1 897.6MiB allocated; 327ms collecting garbage
Samples
918.0ms7 793×0valid
59.0ms204×2valid
56.0ms258×1valid
0.0ms3valid
Precisions
Click to see histograms. Total time spent on operations: 768.0ms
ival-pow2: 255.0ms (33.2% of total)
ival-mult: 200.0ms (26% of total)
ival-add: 85.0ms (11.1% of total)
ival-sub: 56.0ms (7.3% of total)
ival-sqrt: 55.0ms (7.2% of total)
adjust: 33.0ms (4.3% of total)
const: 21.0ms (2.7% of total)
ival-cos: 20.0ms (2.6% of total)
ival-sin: 20.0ms (2.6% of total)
exact: 10.0ms (1.3% of total)
ival-fmax: 6.0ms (0.8% of total)
ival-fabs: 5.0ms (0.7% of total)
ival-assert: 3.0ms (0.4% of total)
Bogosity

explain734.0ms (9.8%)

Memory
16.5MiB live, 976.4MiB allocated; 344ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1360-0-(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
12410(-2.998888489950282e+135 -2.173500915993328e+96 -9.353672224517078e-118)1(-9.163624535854251e-281 0.051827805129471126 1.1493628209366114e-11)(cos.f64 (*.f64 y #s(literal 30 binary64)))
12310(-2.998888489950282e+135 -2.173500915993328e+96 -9.353672224517078e-118)0-(sin.f64 (*.f64 y #s(literal 30 binary64)))
1138(2.3910311297988316e+183 2.9433794027242484e+72 -1.2126395532378811e+58)1(8.599801530476203e-155 5.322954250513076e+82 -2.306103794021875)(sin.f64 (*.f64 z #s(literal 30 binary64)))
1128(2.3910311297988316e+183 2.9433794027242484e+72 -1.2126395532378811e+58)0-(cos.f64 (*.f64 z #s(literal 30 binary64)))
1068(6.6519594666108534e+299 -5.835987009382282e-285 -1.79997906516748e-232)0-(sin.f64 (*.f64 x #s(literal 30 binary64)))
1068(6.6519594666108534e+299 -5.835987009382282e-285 -1.79997906516748e-232)0-(cos.f64 (*.f64 x #s(literal 30 binary64)))
10-1(-1.832726363611402e+284 2.541459783493717e+211 -5.933628477134781e+255)(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
00-0-#s(literal 25 binary64)
00-0-#s(literal 30 binary64)
00-0-(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
00-0-(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
00-0-(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
00-0-(*.f64 x #s(literal 30 binary64))
00-0-(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-y
00-0-(*.f64 z #s(literal 30 binary64))
00-0-(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
00-0-#s(literal 1/5 binary64)
00-0-(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-z
00-0-(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
00-0-(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
00-0-(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
00-0-(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
00-0-(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
00-0-#s(literal 2 binary64)
00-0-(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
00-0-(*.f64 y #s(literal 30 binary64))
00-0-x
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sin.f64(sin.f64 (*.f64 y #s(literal 30 binary64)))sensitivity1320
cos.f64(cos.f64 (*.f64 y #s(literal 30 binary64)))sensitivity1321
sqrt.f64(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))oflow-rescue1320
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))overflow1
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))overflow106
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))overflow63
(*.f64 y #s(literal 30 binary64))overflow1
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))overflow56
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))overflow67
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))overflow133
cos.f64(cos.f64 (*.f64 z #s(literal 30 binary64)))sensitivity1200
sin.f64(sin.f64 (*.f64 z #s(literal 30 binary64)))sensitivity1201
sin.f64(sin.f64 (*.f64 x #s(literal 30 binary64)))sensitivity1140
cos.f64(cos.f64 (*.f64 x #s(literal 30 binary64)))sensitivity1140
sin.f64(sin.f64 (*.f64 y #s(literal 30 binary64)))oflow-rescue10
(*.f64 y #s(literal 30 binary64))overflow1
cos.f64(cos.f64 (*.f64 y #s(literal 30 binary64)))oflow-rescue10
(*.f64 y #s(literal 30 binary64))overflow1
Confusion
Predicted +Predicted -
+1320
-8242
Precision
0.616822429906542
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+13200
-82141
Precision?
0.6139534883720931
Recall?
1.0
Freqs
test
numberfreq
042
255
342
422
559
65
731
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
226.0ms464×0valid
59.0ms18×3valid
21.0ms4valid
16.0ms16×2valid
7.0ms10×1valid
Compiler

Compiled 679 to 97 computations (85.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 293.0ms
ival-cos: 106.0ms (36.2% of total)
ival-sin: 92.0ms (31.4% of total)
ival-pow2: 22.0ms (7.5% of total)
ival-mult: 20.0ms (6.8% of total)
adjust: 13.0ms (4.4% of total)
ival-add: 10.0ms (3.4% of total)
const: 9.0ms (3.1% of total)
ival-sub: 9.0ms (3.1% of total)
ival-sqrt: 4.0ms (1.4% of total)
ival-fmax: 3.0ms (1% of total)
ival-fabs: 3.0ms (1% of total)
ival-true: 1.0ms (0.3% of total)
exact: 1.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)

preprocess142.0ms (1.9%)

Memory
11.5MiB live, 142.0MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0111545
1260533
2748513
32550493
03153
05553
19653
226051
399949
4352249
0819049
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (+.f64 (*.f64 z z) (*.f64 y y)) (*.f64 x x)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 53 to 31 computations (41.5% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.6MiB live, 1.6MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 53 to 31 computations (41.5% saved)

series69.0ms (0.9%)

Memory
-8.0MiB live, 93.0MiB allocated; 17ms collecting garbage
Counts
31 → 182
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
21.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
10.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
6.0ms
x
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
5.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
5.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)

rewrite193.0ms (2.6%)

Memory
-16.1MiB live, 211.4MiB allocated; 43ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08107475
08596944
149086908
080676714
Stop Event
iter limit
node limit
iter limit
Counts
213 → 320
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
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(/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 1 binary64)) #s(literal 625 binary64)) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (+.f64 (pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 1 binary64)) (+.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)))))
(-.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64))
(pow.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(exp.f64 (*.f64 (log.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) #s(literal 2 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64))) (-.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))))
(*.f64 #s(literal 900 binary64) (pow.f64 (+.f64 (*.f64 x x) (*.f64 y y)) #s(literal 1 binary64)))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))
(pow.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) #s(literal 1 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 6 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) #s(literal -1 binary64)))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(pow.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(*.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(pow.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
y
(*.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
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#s(approx (* z 30) (*.f64 z #s(literal 30 binary64)))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) z) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (*.f64 #s(literal -450 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (*.f64 (*.f64 #s(literal -450 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (cos (* z 30)) #s(literal 1 binary64))
#s(approx (cos (* z 30)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z z)) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z)) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) #s(literal 33750 binary64)) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z)) #s(literal 1 binary64)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 z z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 z z)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 z z)) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 z z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z))
#s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 z z)) #s(literal 202500 binary64)) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 z z)) #s(literal -1/216000 binary64))) (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 3 binary64)) #s(literal 1/388800000 binary64)) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z)))))) z))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) z) #s(literal -1/60 binary64)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (ratio-of-squares.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) z) #s(literal -1/216000 binary64)) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))) (*.f64 z z)) #s(literal -1/216000 binary64))) (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 3 binary64)) #s(literal 1/388800000 binary64)) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z)))))) z)))

eval299.0ms (4%)

Memory
44.7MiB live, 424.5MiB allocated; 76ms collecting garbage
Samples
136.0ms2 652×0valid
50.0ms1 188×0invalid
Compiler

Compiled 24 935 to 2 377 computations (90.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 95.0ms
ival-mult: 39.0ms (40.9% of total)
ival-div: 38.0ms (39.8% of total)
ival-pow: 8.0ms (8.4% of total)
ival-sqrt: 5.0ms (5.2% of total)
ival-true: 2.0ms (2.1% of total)
ival-assert: 2.0ms (2.1% of total)
adjust: 1.0ms (1% of total)
exact: 1.0ms (1% of total)

prune149.0ms (2%)

Memory
-25.0MiB live, 208.2MiB allocated; 42ms collecting garbage
Pruning

14 alts after pruning (14 fresh and 0 done)

PrunedKeptTotal
New36414378
Fresh000
Picked101
Done000
Total36514379
Accuracy
99.3%
Counts
379 → 14
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))))
52.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
42.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
42.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
33.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
33.0%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
22.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
18.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Samples
85.0ms2 048×0valid
Compiler

Compiled 1 762 to 1 092 computations (38% saved)

Precisions
Click to see histograms. Total time spent on operations: 47.0ms
ival-mult: 34.0ms (71.8% of total)
ival-div: 11.0ms (23.2% of total)
ival-true: 1.0ms (2.1% of total)
ival-assert: 1.0ms (2.1% of total)
adjust: 0.0ms (0% of total)

series88.0ms (1.2%)

Memory
2.0MiB live, 141.7MiB allocated; 28ms collecting garbage
Counts
63 → 303
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))))
(cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
(*.f64 #s(literal 30 binary64) x)
(cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))
(+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))
#s(literal 900 binary64)
(+.f64 (*.f64 x x) (*.f64 y y))
(*.f64 x x)
(*.f64 y y)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 1/2 (* x (- (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 1/2 (- (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
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#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 1/2 (- (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))) (* (pow x 2) (+ (* 1/2 (* (pow x 2) (- (* 202500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -202500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 1/2 (- (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (* x (- (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* x (+ (* 1/2 (* (pow x 2) (- (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 1/2 (- (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))))
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#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (* x (- (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (* x (- (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (+ (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (* 202500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -202500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (* x (- (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (+ (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (+ (* 202500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (* -30375000/7 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 30375000/7 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -202500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* 30 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* -450 (* x (cos (+ (* 1/2 (PI)) (* 30 y))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* x (+ (* -4500 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* -30 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* -450 (* x (cos (+ (* 1/2 (PI)) (* 30 y))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* x (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x)))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -30 x)))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* x (- (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x))) 30))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* x (+ 30 (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
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#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)) 30)))))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
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#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
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#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (- (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))) (* 30 (sin (- (* 1/2 (PI)) (* 30 x)))))) (+ (* 30 (cos (* 30 z))) (* y (+ (* 1/2 (- (* -450 (cos (- (* 1/2 (PI)) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* -4500 (cos (* 30 z))) (* 1/2 (- (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x)))) (* -4500 (sin (- (* 1/2 (PI)) (* 30 x))))))))))))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (- (* 1/2 (PI)) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x)))))))
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#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (- (* 1/2 (PI)) (* 30 x))))
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#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
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#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* -30 (* y (sin (+ (* 1/2 (PI)) (* 30 x))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* y (- (* -450 (* y (cos (+ (* 1/2 (PI)) (* 30 x))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))
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#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 x))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
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#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
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#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
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#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 y)))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* y (- (+ 30 (* 1/2 (/ (PI) y))) (* 30 (/ x y))))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* 30 y)))
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#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* -1 (* y (- (* -1/2 (/ (PI) y)) 30)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x)))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y)))))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
13.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y))
11.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y))
8.0ms
x
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y))
7.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y))
7.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y))

rewrite251.0ms (3.3%)

Memory
29.8MiB live, 264.5MiB allocated; 68ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0127715322
0137513354
1797813354
0805413156
Stop Event
iter limit
node limit
iter limit
Counts
366 → 508
Calls
Call 1
Inputs
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#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (* x (- (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (* x (- (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (+ (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (* 202500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* -202500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (* x (- (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (+ (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (+ (* 202500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* (pow x 2) (- (* -30375000/7 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 30375000/7 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -202500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 4500 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* 30 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* -450 (* x (cos (+ (* 1/2 (PI)) (* 30 y))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* x (+ (* -4500 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))))) (* -30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* -30 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* -450 (* x (cos (+ (* 1/2 (PI)) (* 30 y))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* x (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x)))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -30 x)))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* x (- (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x))) 30))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* x (+ 30 (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
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#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* y (- (* y (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))) (* 4500 (* y (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))
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#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
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#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
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#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
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#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
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#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
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#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 y)))
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#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
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#s(approx (- (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))))
#s(approx (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))))
#s(approx (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (* 1/2 (PI)) (+ (* -30 y) (* 30 x))))))
#s(approx (- (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* -1 (* y (- (* -1/2 (/ (PI) y)) 30)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x)))))))))
#s(approx (+ (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y)))))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (/ (- (cos (- (+ (* y 30) (/ (PI) 2)) (* 30 x))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
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(-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64))
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(sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
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(+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))))
(*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 x x)))
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) z) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (*.f64 #s(literal -450 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (+.f64 (*.f64 (ratio-of-squares.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3/2 binary64)) (pow.f64 z #s(literal 3 binary64))) #s(literal 1/388800000 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64)))) z))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) z) #s(literal -1/60 binary64)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (*.f64 #s(literal 1/60 binary64) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) z) #s(literal -1/216000 binary64))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (+.f64 (*.f64 (ratio-of-squares.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3/2 binary64)) (pow.f64 z #s(literal 3 binary64))) #s(literal 1/388800000 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64)))) z)))

eval470.0ms (6.3%)

Memory
-36.4MiB live, 782.5MiB allocated; 132ms collecting garbage
Samples
130.0ms2 776×0valid
80.0ms1 832×0invalid
Compiler

Compiled 79 390 to 4 133 computations (94.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 103.0ms
ival-mult: 58.0ms (56.5% of total)
ival-div: 25.0ms (24.4% of total)
ival-pow: 9.0ms (8.8% of total)
ival-sqrt: 5.0ms (4.9% of total)
ival-true: 3.0ms (2.9% of total)
ival-assert: 2.0ms (1.9% of total)
adjust: 1.0ms (1% of total)
exact: 1.0ms (1% of total)

prune180.0ms (2.4%)

Memory
50.7MiB live, 332.7MiB allocated; 24ms collecting garbage
Pruning

18 alts after pruning (18 fresh and 0 done)

PrunedKeptTotal
New1 024101 034
Fresh189
Picked505
Done000
Total1 030181 048
Accuracy
99.3%
Counts
1 048 → 18
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.9%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.6%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -1/2 binary64) (-.f64 (cos.f64 (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) #s(literal 1/5 binary64)))
42.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
41.3%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
33.0%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
22.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
36.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
16.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
22.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Samples
89.0ms2 048×0valid
Compiler

Compiled 2 450 to 1 510 computations (38.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 44.0ms
ival-mult: 30.0ms (67.7% of total)
ival-div: 12.0ms (27.1% of total)
ival-true: 1.0ms (2.3% of total)
adjust: 1.0ms (2.3% of total)
ival-assert: 1.0ms (2.3% of total)

series94.0ms (1.3%)

Memory
-9.7MiB live, 133.2MiB allocated; 24ms collecting garbage
Counts
69 → 324
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))))
(sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
(*.f64 #s(literal 30 binary64) x)
(cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))
(+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))
#s(literal 900 binary64)
(+.f64 (*.f64 x x) (*.f64 y y))
(*.f64 x x)
(*.f64 y y)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 1/2 (- (sin (+ (PI) (* 30 y))) (cos (+ (* 1/2 (PI)) (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 1/2 (* x (+ (* -30 (cos (+ (PI) (* 30 y)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y))))))) (+ (* 1/2 (- (sin (+ (PI) (* 30 y))) (cos (+ (* 1/2 (PI)) (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 1/2 (- (sin (+ (PI) (* 30 y))) (cos (+ (* 1/2 (PI)) (* 30 y))))) (+ (* x (+ (* 1/2 (+ (* -30 (cos (+ (PI) (* 30 y)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))) (* x (+ (* -450 (sin (* 30 z))) (* 1/2 (- (* -450 (sin (+ (PI) (* 30 y)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))))))))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 1/2 (- (sin (+ (PI) (* 30 y))) (cos (+ (* 1/2 (PI)) (* 30 y))))) (+ (* x (+ (* 1/2 (+ (* -30 (cos (+ (PI) (* 30 y)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))) (* x (+ (* -450 (sin (* 30 z))) (+ (* 1/2 (* x (+ (* -4500 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (cos (+ (PI) (* 30 y))))))) (* 1/2 (- (* -450 (sin (+ (PI) (* 30 y)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 y))))))))))) (* (cos (* 30 z)) (sin (* 30 y))))))))
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#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (+ (PI) (* 30 y)))))
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#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* -30 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* -450 (* x (cos (+ (* 1/2 (PI)) (* 30 y))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* x (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
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#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
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#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
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#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
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#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
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#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (- (+ (PI) (* 30 y)) (* 30 x)))))
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#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* -30 x)))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* x (- (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x))) 30))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* x (+ 30 (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (+ (PI) (+ (* -30 x) (* 30 y))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (+ (PI) (* 30 y)) x)))))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (+ (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (+ (* y (+ (* 1/2 (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x))))))) (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z)))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (+ (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (+ (* 30 (cos (* 30 z))) (* y (+ (* 1/2 (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* -4500 (cos (* 30 z))) (* 1/2 (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x))))))) (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z)))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (+ (* 30 (cos (* 30 z))) (* y (+ (* 1/2 (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* -4500 (cos (* 30 z))) (* 1/2 (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))))))))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x)))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (+ (* 1/2 (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x))))))) (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* 1/2 (* y (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 1/2 (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))))))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))) (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))))))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))) (* y (- (+ (* -450 (sin (- (PI) (* 30 x)))) (* y (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))))))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (- (PI) (* 30 x)))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (- (PI) (* 30 x))) (* 30 (* y (cos (- (PI) (* 30 x))))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (- (PI) (* 30 x))) (* y (+ (* -450 (* y (sin (- (PI) (* 30 x))))) (* 30 (cos (- (PI) (* 30 x)))))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (* y (+ (* -4500 (* y (cos (- (PI) (* 30 x))))) (* -450 (sin (- (PI) (* 30 x)))))))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (- (PI) (* 30 x))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (- (+ (PI) (* 30 y)) (* 30 x))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (- (* 1/2 (PI)) (* 30 x))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 x)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* -30 (* y (sin (+ (* 1/2 (PI)) (* 30 x))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* y (- (* -450 (* y (cos (+ (* 1/2 (PI)) (* 30 x))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* y (- (* y (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))) (* 4500 (* y (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 x))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* 30 y)))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* y (- (+ 30 (/ (PI) y)) (* 30 (/ x y))))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* 30 y)))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* y (- (+ 30 (* 1/2 (/ (PI) y))) (* 30 (/ x y))))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* y (+ 30 (* 1/2 (/ (PI) y))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 y)))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* 30 y)))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* y (+ 30 (* 1/2 (/ (PI) y))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (- (PI) (+ (* -30 y) (* 30 x))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (PI) (* 30 x)) y)) 30)))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* -1 (* y (- (* -1/2 (/ (PI) y)) 30)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* -1 (* y (- (* -1/2 (/ (PI) y)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x)))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y)))))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
12.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (+ (/ (PI) 2) (* y 30)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)))
12.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (+ (/ (PI) 2) (* y 30)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)))
11.0ms
y
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (+ (/ (PI) 2) (* y 30)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)))
7.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (+ (/ (PI) 2) (* y 30)) (/ (PI) 2) (PI) (* 30 x) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) (+ (* y 30) (/ (PI) 2)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) (* y y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)))
7.0ms
x
@-inf
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rewrite378.0ms (5%)

Memory
-43.7MiB live, 276.7MiB allocated; 106ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0132516039
0143514994
0829514796
Stop Event
iter limit
node limit
iter limit
Counts
393 → 538
Calls
Call 1
Inputs
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#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (+ (PI) (* 30 y))) (cos (+ (* 1/2 (PI)) (* 30 y)))))))
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#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (+ (PI) (* 30 y))) (* x (+ (* -30 (cos (+ (PI) (* 30 y)))) (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))) (* x (- (* -450 (sin (+ (PI) (* 30 y)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))))))))) (cos (+ (* 1/2 (PI)) (* 30 y))))))
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#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (+ (PI) (* 30 y)))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (+ (PI) (* 30 y))) (* -30 (* x (cos (+ (PI) (* 30 y))))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (+ (PI) (* 30 y))) (* x (+ (* -450 (* x (sin (+ (PI) (* 30 y))))) (* -30 (cos (+ (PI) (* 30 y)))))))))
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#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (+ (* -30 x) (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 y)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* -30 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* -450 (* x (cos (+ (* 1/2 (PI)) (* 30 y))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 y))) (* x (- (* x (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 y)))) (* 4500 (* x (sin (+ (* 1/2 (PI)) (* 30 y))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 y)))))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
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#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
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#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
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#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (cos (* 30 z)) (sin (* 30 y))))))
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#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (- (+ (PI) (* 30 y)) (* 30 x)))))
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#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* -30 x)))
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#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* x (+ 30 (+ (* 1/2 (/ (PI) x)) (* 30 (/ y x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (+ (PI) (+ (* -30 x) (* 30 y)))) (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (+ (PI) (+ (* -30 x) (* 30 y))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (+ (PI) (* 30 y)) x)))))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 y)) (* -30 x)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 y)) x)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (+ (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (+ (* y (+ (* 1/2 (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x))))))) (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z)))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (+ (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (+ (* 30 (cos (* 30 z))) (* y (+ (* 1/2 (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* -4500 (cos (* 30 z))) (* 1/2 (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x))))))) (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* 30 (cos (* 30 z)))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (+ (* 30 (cos (* 30 z))) (* y (+ (* 1/2 (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* -4500 (cos (* 30 z))) (* 1/2 (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))))))))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x)))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (+ (* 1/2 (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x))))))) (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))) (* y (+ (* 1/2 (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))) (* y (+ (* 1/2 (* y (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 1/2 (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))))))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (- (PI) (* 30 x))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))) (* y (- (* -450 (sin (- (PI) (* 30 x)))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))))))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (+ (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))) (* y (- (+ (* -450 (sin (- (PI) (* 30 x)))) (* y (+ (* -4500 (cos (- (PI) (* 30 x)))) (* -4500 (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))))))))) (cos (+ (* 1/2 (PI)) (* 30 x))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (- (PI) (* 30 x)))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (- (PI) (* 30 x))) (* 30 (* y (cos (- (PI) (* 30 x))))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (- (PI) (* 30 x))) (* y (+ (* -450 (* y (sin (- (PI) (* 30 x))))) (* 30 (cos (- (PI) (* 30 x)))))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (+ (sin (- (PI) (* 30 x))) (* y (+ (* 30 (cos (- (PI) (* 30 x)))) (* y (+ (* -4500 (* y (cos (- (PI) (* 30 x))))) (* -450 (sin (- (PI) (* 30 x)))))))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (- (PI) (* 30 x))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (- (+ (PI) (* 30 y)) (* 30 x))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (- (* 1/2 (PI)) (* 30 x))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (- (+ (* 1/2 (PI)) (* 30 y)) (* 30 x))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (+ (* 1/2 (PI)) (* 30 x)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* -30 (* y (sin (+ (* 1/2 (PI)) (* 30 x))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* y (- (* -450 (* y (cos (+ (* 1/2 (PI)) (* 30 x))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (+ (cos (+ (* 1/2 (PI)) (* 30 x))) (* y (- (* y (+ (* -450 (cos (+ (* 1/2 (PI)) (* 30 x)))) (* 4500 (* y (sin (+ (* 1/2 (PI)) (* 30 x))))))) (* 30 (sin (+ (* 1/2 (PI)) (* 30 x)))))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 x))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (+ (* 1/2 (PI)) (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* 30 y)))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* y (- (+ 30 (/ (PI) y)) (* 30 (/ x y))))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* 30 y)))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* y (- (+ 30 (* 1/2 (/ (PI) y))) (* 30 (/ x y))))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* y (+ 30 (* 1/2 (/ (PI) y))))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* 30 y)))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* 30 y)))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* y (+ 30 (* 1/2 (/ (PI) y))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (+ (* (cos (* 30 x)) (sin (* 30 z))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) #s(hole binary64 (* 1/2 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))))
#s(approx (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) #s(hole binary64 (- (sin (- (PI) (+ (* -30 y) (* 30 x)))) (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y))))))
#s(approx (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) #s(hole binary64 (sin (- (PI) (+ (* -30 y) (* 30 x))))))
#s(approx (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (PI) (* 30 x)) y)) 30)))))
#s(approx (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (+ (/ (PI) 2) (* y 30)) #s(hole binary64 (* -1 (* y (- (* -1/2 (/ (PI) y)) 30)))))
#s(approx (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x))) #s(hole binary64 (cos (- (+ (* 1/2 (PI)) (* 30 x)) (* -30 y)))))
#s(approx (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ (* 1/2 (PI)) (* 30 x)) y)) 30)))))
#s(approx (+ (* y 30) (/ (PI) 2)) #s(hole binary64 (* -1 (* y (- (* -1/2 (/ (PI) y)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x)))))))))
#s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y)))))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y))))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 1/2 (- (sin (- (+ (PI) (* 30 y)) (* 30 x))) (cos (+ (* 1/2 (PI)) (+ (* 30 x) (* 30 y)))))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal -30 binary64) x)))) #s(literal 2 binary64)) (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (+.f64 (*.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) (+.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)))))
(-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64))
(pow.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))))
(*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 25 binary64)
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#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (cos (* z 30)) #s(literal 1 binary64))
#s(approx (cos (* z 30)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 z z)) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z)) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) #s(literal 33750 binary64)) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z)) #s(literal 1 binary64)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 z z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 z z)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 z z)) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 z z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z))
#s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 z z)) #s(literal 202500 binary64)) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z)) #s(literal 30 binary64)) z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) z) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64))) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (*.f64 #s(literal -450 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 33750 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (+.f64 (*.f64 (+.f64 (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 z z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z)) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z #s(literal 30 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (+.f64 (*.f64 (ratio-of-squares.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3/2 binary64)) (pow.f64 z #s(literal 3 binary64))) #s(literal 1/388800000 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64)))) z))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) z) #s(literal -1/60 binary64)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (*.f64 #s(literal 1/60 binary64) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) z) #s(literal -1/216000 binary64))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) z))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (+.f64 (*.f64 (ratio-of-squares.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3/2 binary64)) (pow.f64 z #s(literal 3 binary64))) #s(literal 1/388800000 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64)))) z)))

eval503.0ms (6.7%)

Memory
24.0MiB live, 687.7MiB allocated; 129ms collecting garbage
Samples
127.0ms2 776×0valid
74.0ms1 832×0invalid
Compiler

Compiled 83 656 to 4 412 computations (94.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 94.0ms
ival-mult: 48.0ms (50.8% of total)
ival-div: 25.0ms (26.5% of total)
ival-pow: 9.0ms (9.5% of total)
ival-sqrt: 5.0ms (5.3% of total)
ival-true: 3.0ms (3.2% of total)
ival-assert: 2.0ms (2.1% of total)
adjust: 1.0ms (1.1% of total)
exact: 1.0ms (1.1% of total)

prune202.0ms (2.7%)

Memory
-26.7MiB live, 352.7MiB allocated; 54ms collecting garbage
Pruning

26 alts after pruning (26 fresh and 0 done)

PrunedKeptTotal
New988251 013
Fresh12113
Picked505
Done000
Total1 005261 031
Accuracy
99.3%
Counts
1 031 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.4%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -1/2 binary64) (-.f64 (sin.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) #s(literal 1/5 binary64)))
40.2%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
41.4%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
39.2%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
57.3%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
41.2%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
36.5%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
8.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
16.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 z z)) #s(literal 202500 binary64)) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
16.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
16.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 x x)) #s(literal 202500 binary64)) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x x)) #s(literal 30 binary64)) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
18.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.9%
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (-.f64 (sin.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/2 binary64)))) #s(literal 1/5 binary64))))
Samples
87.0ms2 048×0valid
Compiler

Compiled 3 916 to 2 420 computations (38.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 46.0ms
ival-mult: 32.0ms (69.6% of total)
ival-div: 11.0ms (23.9% of total)
ival-true: 1.0ms (2.2% of total)
ival-assert: 1.0ms (2.2% of total)
adjust: 0.0ms (0% of total)

series109.0ms (1.5%)

Memory
31.4MiB live, 76.3MiB allocated; 7ms collecting garbage
Counts
55 → 166
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))
#s(literal 900 binary64)
(+.f64 (*.f64 x x) (*.f64 y y))
(*.f64 x x)
x
(*.f64 y y)
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
#s(literal 30 binary64)
(*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
z
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z))
(*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)
(+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64))
(*.f64 #s(literal -4500 binary64) (*.f64 z z))
#s(literal -4500 binary64)
(*.f64 z z)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* 30 z)))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 30))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 (+ 30 (* -4500 (pow z 2)))))
#s(approx (* -4500 (* z z)) #s(hole binary64 (* -4500 (pow z 2))))
#s(approx (* z z) #s(hole binary64 (pow z 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* -4500 (pow z 3))))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* (pow z 3) (- (* 30 (/ 1 (pow z 2))) 4500))))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 (* -4500 (pow z 2))))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 (* (pow z 2) (- (* 30 (/ 1 (pow z 2))) 4500))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* -1 (* (pow z 3) (- 4500 (* 30 (/ 1 (pow z 2))))))))
Calls

9 calls:

TimeVariablePointExpression
63.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) x (* y y) y 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (* 30 x) 30 (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) z (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* (+ (* -4500 (* z z)) 30) z) (+ (* -4500 (* z z)) 30) (* -4500 (* z z)) -4500 (* z z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))))
6.0ms
z
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) x (* y y) y 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (* 30 x) 30 (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) z (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* (+ (* -4500 (* z z)) 30) z) (+ (* -4500 (* z z)) 30) (* -4500 (* z z)) -4500 (* z z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))))
6.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) x (* y y) y 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (* 30 x) 30 (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) z (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* (+ (* -4500 (* z z)) 30) z) (+ (* -4500 (* z z)) 30) (* -4500 (* z z)) -4500 (* z z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))))
5.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) x (* y y) y 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (* 30 x) 30 (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) z (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* (+ (* -4500 (* z z)) 30) z) (+ (* -4500 (* z z)) 30) (* -4500 (* z z)) -4500 (* z z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))))
5.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* 900 (+ (* x x) (* y y))) 900 (+ (* x x) (* y y)) (* x x) x (* y y) y 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin (* 30 x)) (* 30 x) 30 (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) z (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* (+ (* -4500 (* z z)) 30) z) (+ (* -4500 (* z z)) 30) (* -4500 (* z z)) -4500 (* z z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (* -30 y) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (* (sin (* z 30)) (cos (* x 30))))

rewrite210.0ms (2.8%)

Memory
-29.0MiB live, 269.5MiB allocated; 52ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07577797
08077257
144917221
082157019
Stop Event
iter limit
node limit
iter limit
Counts
221 → 374
Calls
Call 1
Inputs
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(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y)))
#s(literal 900 binary64)
(+.f64 (*.f64 x x) (*.f64 y y))
(*.f64 x x)
x
(*.f64 y y)
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
#s(literal 30 binary64)
(*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
z
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
#s(literal 1/5 binary64)
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
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(*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) (cos.f64 (*.f64 x #s(literal 30 binary64))))
#s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z))
(*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)
(+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64))
(*.f64 #s(literal -4500 binary64) (*.f64 z z))
#s(literal -4500 binary64)
(*.f64 z z)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) y)) #s(literal 25 binary64))
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(*.f64 #s(literal -30 binary64) y)
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
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(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (* 900 (+ (* x x) (* y y))) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* 30 z)))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 30))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 (+ 30 (* -4500 (pow z 2)))))
#s(approx (* -4500 (* z z)) #s(hole binary64 (* -4500 (pow z 2))))
#s(approx (* z z) #s(hole binary64 (pow z 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* -4500 (pow z 3))))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* (pow z 3) (- (* 30 (/ 1 (pow z 2))) 4500))))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 (* -4500 (pow z 2))))
#s(approx (+ (* -4500 (* z z)) 30) #s(hole binary64 (* (pow z 2) (- (* 30 (/ 1 (pow z 2))) 4500))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (* (+ (* -4500 (* z z)) 30) z) #s(hole binary64 (* -1 (* (pow z 3) (- 4500 (* 30 (/ 1 (pow z 2))))))))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1 binary64)) #s(literal 625 binary64)) (+.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (+.f64 (pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1 binary64)) (+.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)))))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64))
(pow.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 (fabs.f64 (sqrt.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))) (fabs.f64 (sqrt.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)))))
(*.f64 (pow.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 1 binary64)) #s(literal 900 binary64))
(*.f64 (sqrt.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) (sqrt.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))))
(*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (pow.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 1 binary64)))
(*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 x x)))
(pow.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) #s(literal 2 binary64))
(pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 1 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(/.f64 (+.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 729000000 binary64) (pow.f64 y #s(literal 6 binary64)))) (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal -1 binary64)))
(sqrt.f64 (pow.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) #s(literal 2 binary64)))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(literal 900 binary64)
(/.f64 (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) (-.f64 (*.f64 x x) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 y #s(literal 6 binary64))) (+.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 y #s(literal 4 binary64)) (pow.f64 (*.f64 x y) #s(literal 2 binary64)))))
(-.f64 (*.f64 x x) (*.f64 (neg.f64 y) y))
(+.f64 (*.f64 y y) (*.f64 x x))
(+.f64 (*.f64 x x) (*.f64 y y))
(*.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)))
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 x x)
(pow.f64 (exp.f64 (log.f64 x)) #s(literal 2 binary64))
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 (*.f64 x x) #s(literal 1 binary64))
(pow.f64 x #s(literal 2 binary64))
(fabs.f64 (*.f64 x x))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))))
x
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 y y)
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 y #s(literal 2 binary64))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
y
#s(literal 25 binary64)
(/.f64 (-.f64 (pow.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (+.f64 (pow.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))))
(-.f64 (fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))
(*.f64 (sqrt.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (sqrt.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(pow.f64 (pow.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(/.f64 (fabs.f64 (-.f64 (pow.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)))) (fabs.f64 (-.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))))
(/.f64 (fabs.f64 (+.f64 (pow.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)))) (fabs.f64 (+.f64 (pow.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) (*.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))))))
(sqrt.f64 (pow.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)))
(fabs.f64 (-.f64 (*.f64 (neg.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fabs.f64 (neg.f64 (neg.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fabs.f64 (neg.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(fabs.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64))) (-.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) (*.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))))))))
(-.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (neg.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)))
#s(literal 30 binary64)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))))
(*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
z
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal 30 binary64) x))))
(cos.f64 (neg.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 1 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
(*.f64 x #s(literal -30 binary64))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 1/60 binary64))) z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (+.f64 #s(literal 30 binary64) (*.f64 (ratio-of-squares.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal -1/216000 binary64))) (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))) #s(literal 3 binary64)) #s(literal 1/388800000 binary64)) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z)))))) z)))
#s(approx (* (+ (* -4500 (* z z)) 30) z) (neg.f64 (*.f64 (-.f64 #s(literal 4500 binary64) (*.f64 (pow.f64 z #s(literal -2 binary64)) #s(literal 30 binary64))) (pow.f64 z #s(literal 3 binary64)))))

eval429.0ms (5.7%)

Memory
38.9MiB live, 596.5MiB allocated; 96ms collecting garbage
Samples
127.0ms2 652×0valid
100.0ms1 188×0invalid
Compiler

Compiled 74 252 to 3 098 computations (95.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 86.0ms
ival-mult: 45.0ms (52.4% of total)
ival-div: 21.0ms (24.5% of total)
ival-pow: 9.0ms (10.5% of total)
ival-sqrt: 5.0ms (5.8% of total)
ival-true: 2.0ms (2.3% of total)
ival-assert: 2.0ms (2.3% of total)
adjust: 1.0ms (1.2% of total)
exact: 1.0ms (1.2% of total)

prune195.0ms (2.6%)

Memory
-8.0MiB live, 328.9MiB allocated; 58ms collecting garbage
Pruning

23 alts after pruning (23 fresh and 0 done)

PrunedKeptTotal
New86421885
Fresh19221
Picked505
Done000
Total88823911
Accuracy
99.3%
Counts
911 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.4%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -1/2 binary64) (-.f64 (sin.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) #s(literal 1/5 binary64)))
40.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
41.2%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
40.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))))
28.7%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 x x)) #s(literal 33750 binary64)) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
29.2%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
44.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
50.3%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
60.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64)))
44.4%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
40.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
25.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
32.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
22.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
18.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 x x)) #s(literal 202500 binary64)) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
5.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (*.f64 x x) #s(literal -4500 binary64)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Samples
70.0ms1 536×0valid
Compiler

Compiled 7 087 to 1 545 computations (78.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 31.0ms
ival-mult: 20.0ms (65.1% of total)
ival-div: 8.0ms (26% of total)
ival-true: 1.0ms (3.3% of total)
ival-assert: 1.0ms (3.3% of total)
adjust: 0.0ms (0% of total)

regimes147.0ms (2%)

Memory
-22.9MiB live, 217.8MiB allocated; 41ms collecting garbage
Counts
71 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (*.f64 x x) #s(literal -4500 binary64)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 x x)) #s(literal 202500 binary64)) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
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(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 y y) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (-.f64 #s(literal 30 binary64) (*.f64 #s(literal -1/60 binary64) (*.f64 #s(literal 900 binary64) (+.f64 (ratio-of-squares.f64 x z) (ratio-of-squares.f64 y z))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -1/2 binary64) (-.f64 (sin.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -1/2 binary64) (-.f64 (cos.f64 (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) #s(literal 1/5 binary64)))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (sin (+ (- (+ (/ (PI) 2) (* y 30)) (* 30 x)) (/ (PI) 2))) (cos (+ (+ (* y 30) (/ (PI) 2)) (* 30 x)))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 (*.f64 y y) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (-.f64 (sin.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (PI.f64)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 1/2 binary64)))) #s(literal 1/5 binary64))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (sin.f64 (+.f64 (-.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (+.f64 (+.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

7 calls:

24.0ms
z
22.0ms
(*.f64 z #s(literal 30 binary64))
20.0ms
(*.f64 y #s(literal 30 binary64))
20.0ms
x
19.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Results
AccuracySegmentsBranch
66.8%3(*.f64 z #s(literal 30 binary64))
79.0%3(*.f64 y #s(literal 30 binary64))
75.7%3(*.f64 x #s(literal 30 binary64))
70.5%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
75.7%3x
79.0%3y
66.8%3z
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes19.0ms (0.2%)

Memory
38.6MiB live, 38.6MiB allocated; 0ms collecting garbage
Counts
14 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (*.f64 x x) #s(literal -4500 binary64)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 x x)) #s(literal 202500 binary64)) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 #s(literal -450 binary64) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 (+.f64 (*.f64 #s(literal -4500 binary64) (*.f64 z z)) #s(literal 30 binary64)) z)) #s(approx (cos (* x 30)) (+.f64 (*.f64 (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 x x)) #s(literal 33750 binary64)) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x)) #s(literal 1 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

4.0ms
(*.f64 x #s(literal 30 binary64))
4.0ms
(*.f64 y #s(literal 30 binary64))
4.0ms
x
4.0ms
y
Results
AccuracySegmentsBranch
75.2%3(*.f64 x #s(literal 30 binary64))
75.2%3x
71.3%2(*.f64 y #s(literal 30 binary64))
71.3%2y
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes18.0ms (0.2%)

Memory
-9.7MiB live, 35.5MiB allocated; 8ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (*.f64 x x) #s(literal -4500 binary64)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

7 calls:

2.0ms
x
2.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
2.0ms
(*.f64 x #s(literal 30 binary64))
2.0ms
(*.f64 z #s(literal 30 binary64))
2.0ms
(*.f64 y #s(literal 30 binary64))
Results
AccuracySegmentsBranch
45.5%3(*.f64 z #s(literal 30 binary64))
45.5%3z
53.8%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
40.6%1(*.f64 y #s(literal 30 binary64))
40.6%1y
54.9%3(*.f64 x #s(literal 30 binary64))
54.9%3x
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes14.0ms (0.2%)

Memory
-6.8MiB live, 39.9MiB allocated; 2ms collecting garbage
Accuracy

Total -16.2b remaining (-36.2%)

Threshold costs -16.2b (-36.2%)

Counts
3 → 1
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (*.f64 x x) #s(literal -4500 binary64)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 (+.f64 (*.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x)) #s(literal 30 binary64)) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

7 calls:

4.0ms
(*.f64 x #s(literal 30 binary64))
2.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
1.0ms
x
1.0ms
(*.f64 z #s(literal 30 binary64))
1.0ms
(*.f64 y #s(literal 30 binary64))
Results
AccuracySegmentsBranch
30.1%1(*.f64 y #s(literal 30 binary64))
30.1%1y
30.1%1(*.f64 z #s(literal 30 binary64))
30.1%1z
30.1%1(*.f64 x #s(literal 30 binary64))
30.1%1x
30.1%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 65 to 55 computations (15.4% saved)

bsearch120.0ms (1.6%)

Memory
-18.7MiB live, 170.2MiB allocated; 26ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
62.0ms
7.973812118633852e+149
1.197192161278244e+168
45.0ms
-2.3263856041178273e+153
-9.451464002685803e+150
Samples
82.0ms260×0valid
8.0ms11×1valid
1.0ms2valid
Compiler

Compiled 2 453 to 1 522 computations (38% saved)

Precisions
Click to see histograms. Total time spent on operations: 82.0ms
ival-cos: 23.0ms (28.1% of total)
ival-sin: 23.0ms (28.1% of total)
ival-mult: 10.0ms (12.2% of total)
ival-pow2: 7.0ms (8.5% of total)
ival-add: 5.0ms (6.1% of total)
const: 4.0ms (4.9% of total)
ival-sub: 3.0ms (3.7% of total)
ival-sqrt: 2.0ms (2.4% of total)
ival-fmax: 1.0ms (1.2% of total)
adjust: 1.0ms (1.2% of total)
ival-fabs: 1.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch151.0ms (2%)

Memory
-10.6MiB live, 104.2MiB allocated; 41ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
112.0ms
1.8682604736768294e+94
5.398492406050442e+96
31.0ms
-6.277090407474226e+145
-1.872731985033159e+145
Samples
71.0ms189×0valid
11.0ms17×1valid
2.0ms2valid
Compiler

Compiled 1 941 to 1 206 computations (37.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 77.0ms
ival-add: 20.0ms (26% of total)
ival-sin: 16.0ms (20.8% of total)
ival-cos: 15.0ms (19.5% of total)
ival-mult: 8.0ms (10.4% of total)
ival-pow2: 6.0ms (7.8% of total)
const: 3.0ms (3.9% of total)
adjust: 2.0ms (2.6% of total)
ival-sub: 2.0ms (2.6% of total)
ival-fmax: 1.0ms (1.3% of total)
ival-sqrt: 1.0ms (1.3% of total)
ival-fabs: 1.0ms (1.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.688108550561118e+152
7.547968730749787e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

simplify65.0ms (0.9%)

Memory
14.4MiB live, 57.7MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0106645
1159645
2312645
3849629
42437629
57018629
Stop Event
node limit
Calls
Call 1
Inputs
(if (<=.f64 y #s(literal -450000000000000009183567022839187384216337299569754548555237501408637527388165242264996779655548639874896669606986558686936943902565141148302757983158272 binary64)) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 450000000000000009183567022839187384216337299569754548555237501408637527388165242264996779655548639874896669606986558686936943902565141148302757983158272 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))))
(if (<=.f64 x #s(literal -61999999999999997659795976820248100239017288328638203398253850655806929772195852154122714716661932556054641693106167312786276544603273792713654272 binary64)) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (if (<=.f64 x #s(literal 5299999999999999706982598969761747655591986323010686487129150333448631906124860508253322450305024 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))))
(if (<=.f64 (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) #s(literal 499999999999999999866701502061576872427769509559218343142920094012184839761211880836459879782283579221834689412014355010196297047064515110066507929878528 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(if (<=.f64 y #s(literal -450000000000000009183567022839187384216337299569754548555237501408637527388165242264996779655548639874896669606986558686936943902565141148302757983158272 binary64)) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 450000000000000009183567022839187384216337299569754548555237501408637527388165242264996779655548639874896669606986558686936943902565141148302757983158272 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))))
(if (<=.f64 y #s(literal -450000000000000009183567022839187384216337299569754548555237501408637527388165242264996779655548639874896669606986558686936943902565141148302757983158272 binary64)) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) (if (<=.f64 y #s(literal 450000000000000009183567022839187384216337299569754548555237501408637527388165242264996779655548639874896669606986558686936943902565141148302757983158272 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))))
(if (<=.f64 x #s(literal -61999999999999997659795976820248100239017288328638203398253850655806929772195852154122714716661932556054641693106167312786276544603273792713654272 binary64)) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (if (<=.f64 x #s(literal 5299999999999999706982598969761747655591986323010686487129150333448631906124860508253322450305024 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))))
(if (or (<=.f64 x #s(literal -61999999999999997659795976820248100239017288328638203398253850655806929772195852154122714716661932556054641693106167312786276544603273792713654272 binary64)) (not (<=.f64 x #s(literal 5299999999999999706982598969761747655591986323010686487129150333448631906124860508253322450305024 binary64)))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64))) #s(approx (cos (* x 30)) #s(literal 1 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))))
(if (<=.f64 (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) #s(literal 499999999999999999866701502061576872427769509559218343142920094012184839761211880836459879782283579221834689412014355010196297047064515110066507929878528 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
(if (<=.f64 (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) #s(literal 499999999999999999866701502061576872427769509559218343142920094012184839761211880836459879782283579221834689412014355010196297047064515110066507929878528 binary64)) (fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (+.f64 (*.f64 x x) (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))

derivations211.0ms (2.8%)

Memory
-14.4MiB live, 219.9MiB allocated; 36ms collecting garbage
Stop Event
fuel
Compiler

Compiled 645 to 110 computations (82.9% saved)

preprocess49.0ms (0.7%)

Memory
38.8MiB live, 83.4MiB allocated; 6ms collecting garbage
Compiler

Compiled 1 396 to 282 computations (79.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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